package generators import ( "encoding/json" "math/rand" "os" ) type HobgoblinArrays struct { Nm1 []string `json:"nm1"` Nm2 []string `json:"nm2"` Nm3 []string `json:"nm3"` Nm4 []string `json:"nm4"` Nm5 []string `json:"nm5"` Nm6 []string `json:"nm6"` Nm7 []string `json:"nm7"` Nm8 []string `json:"nm8"` } func LoadHobgoblinArrays(path string) (HobgoblinArrays, error) { var arrays HobgoblinArrays file, err := os.Open(path) if err != nil { return arrays, err } defer file.Close() decoder := json.NewDecoder(file) err = decoder.Decode(&arrays) return arrays, err } func HobgoblinName(arr *HobgoblinArrays, swearFilter func(string) bool) string { nTp := rand.Intn(5) rnd := rand.Intn(len(arr.Nm1)) rnd2 := rand.Intn(len(arr.Nm2)) rnd5 := rand.Intn(len(arr.Nm7)) var nMs string if nTp == 0 { for arr.Nm1[rnd] == "" { rnd = rand.Intn(len(arr.Nm1)) } nMs = arr.Nm1[rnd] + arr.Nm2[rnd2] + arr.Nm7[rnd5] } else { rnd3 := rand.Intn(len(arr.Nm3)) rnd4 := rand.Intn(len(arr.Nm6)) for arr.Nm3[rnd3] == arr.Nm1[rnd] || arr.Nm3[rnd3] == arr.Nm7[rnd5] { rnd3 = rand.Intn(len(arr.Nm3)) } if nTp < 4 { nMs = arr.Nm1[rnd] + arr.Nm2[rnd2] + arr.Nm3[rnd3] + arr.Nm6[rnd4] + arr.Nm7[rnd5] } else { rnd6 := rand.Intn(len(arr.Nm5)) rnd7 := rand.Intn(len(arr.Nm4)) for arr.Nm3[rnd3] == arr.Nm5[rnd6] || arr.Nm5[rnd6] == arr.Nm7[rnd5] { rnd6 = rand.Intn(len(arr.Nm5)) } nMs = arr.Nm1[rnd] + arr.Nm2[rnd2] + arr.Nm3[rnd3] + arr.Nm4[rnd7] + arr.Nm5[rnd6] + arr.Nm6[rnd4] + arr.Nm7[rnd5] } } if swearFilter == nil || !swearFilter(nMs) { return nMs } return "" } func GenerateHobgoblinNames(arr *HobgoblinArrays, swearFilter func(string) bool) []string { names := make([]string, 0, 10) for i := 0; i < 10; i++ { nMs := HobgoblinName(arr, swearFilter) for nMs == "" { nMs = HobgoblinName(arr, swearFilter) } if i > 4 { rnd := rand.Intn(len(arr.Nm8)) nMs = nMs + " " + arr.Nm8[rnd] } names = append(names, nMs) } return names }