Start Twitch alerts and tickets off on new servers

Every module that can be switched on or off now starts off. A server
with no settings yet reads as off; setting the Twitch alert channel or
running /tickets setup for the first time turns that module on, and
existing settings are left as they are. schema.sql mirrors the API's
migration 000019.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
FernandoJVideiraandClaude Opus 5.5 committed 2026-10-21 22:56:26 +01:00
1 parent f285367511
commit 0218676e2d
3 files changed
+16 -12

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+6 -4
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@@ -93,9 +93,10 @@ func (r *Repo) GetSettings(ctx context.Context, guildID int64) (*Settings, error
err := r.db.QueryRowContext(ctx, q, guildID).Scan(&s.Enabled, &ch, &logCh, &panel, &s.PanelTitle, &s.PanelDescription, &s.MaxOpenPerUser)
switch {
case errors.Is(err, sql.ErrNoRows):
// Modules start off until the server sets them up.
return &Settings{
GuildID: guildID,
Enabled: true,
Enabled: false,
PanelTitle: DefaultPanelTitle,
PanelDescription: DefaultPanelDescription,
MaxOpenPerUser: DefaultMaxOpenPerUser,
@@ -109,11 +110,12 @@ func (r *Repo) GetSettings(ctx context.Context, guildID int64) (*Settings, error
}
// SetChannels saves where tickets live and where transcripts go. A zero log
// channel clears it.
// channel clears it. Setting tickets up for the first time turns them on
// (they start off); after that, the on/off switch is left alone.
func (r *Repo) SetChannels(ctx context.Context, guildID, channelID, logChannelID int64) error {
const q = `
INSERT INTO ticket_settings (guild_id, channel_id, log_channel_id)
VALUES ($1, $2, $3)
INSERT INTO ticket_settings (guild_id, channel_id, log_channel_id, enabled)
VALUES ($1, $2, $3, TRUE)
ON CONFLICT (guild_id) DO UPDATE SET
channel_id = EXCLUDED.channel_id,
log_channel_id = EXCLUDED.log_channel_id`
+8 -6
View File
@@ -102,10 +102,13 @@ func (r *Repo) GetNotificationChannel(ctx context.Context, guildID int64) (int64
return chID.Int64, true, nil
}
// SetNotificationChannel sets where live alerts go. Setting it for the first
// time turns alerts on (they start off); after that, the on/off switch is
// left alone.
func (r *Repo) SetNotificationChannel(ctx context.Context, guildID, channelID int64) error {
const q = `
INSERT INTO twitch_config (guild_id, twitch_channel_id)
VALUES ($1, $2)
INSERT INTO twitch_config (guild_id, twitch_channel_id, enabled)
VALUES ($1, $2, TRUE)
ON CONFLICT (guild_id)
DO UPDATE SET twitch_channel_id = EXCLUDED.twitch_channel_id
`
@@ -114,15 +117,14 @@ func (r *Repo) SetNotificationChannel(ctx context.Context, guildID, channelID in
}
// IsEnabled reports whether Twitch notifications are enabled for guildID.
// A guild with no twitch_config row yet defaults to enabled, matching the
// column's own DEFAULT TRUE - "never configured" and "explicitly on" are
// the same state until someone actually flips it off.
// A guild with no twitch_config row yet is off: modules start off until
// the server sets them up.
func (r *Repo) IsEnabled(ctx context.Context, guildID int64) (bool, error) {
const q = `SELECT enabled FROM twitch_config WHERE guild_id = $1`
var enabled bool
err := r.db.QueryRowContext(ctx, q, guildID).Scan(&enabled)
if err == sql.ErrNoRows {
return true, nil
return false, nil
}
if err != nil {
return false, err