feat: implement server logging functionality
- Added a logging service to manage server event logs including message edits, deletions, member joins/leaves, and moderation actions. - Introduced commands to configure logging settings, including setting the log channel and enabling/disabling logging. - Updated the README to document the new logging features and commands. - Enhanced moderation commands to log actions taken on members.
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@@ -121,6 +121,30 @@ var Config = &discordgo.ApplicationCommand{
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},
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},
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},
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{
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Type: discordgo.ApplicationCommandOptionSubCommand,
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Name: "setlogchannel",
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Description: "Set the moderation log channel",
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Options: []*discordgo.ApplicationCommandOption{
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{
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Type: discordgo.ApplicationCommandOptionChannel,
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Name: "channel",
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Description: "Text channel for logs",
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Required: true,
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ChannelTypes: []discordgo.ChannelType{discordgo.ChannelTypeGuildText, discordgo.ChannelTypeGuildNews},
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},
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},
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},
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{
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Type: discordgo.ApplicationCommandOptionSubCommand,
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Name: "enablelogging",
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Description: "Enable server logging events",
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},
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{
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Type: discordgo.ApplicationCommandOptionSubCommand,
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Name: "disablelogging",
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Description: "Disable server logging events",
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},
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},
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}
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@@ -169,6 +193,15 @@ func ConfigHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
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case "setdefaultrole":
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log.Printf("defaultrole: /config setdefaultrole invoked by %s in guild %s", i.Member.User.ID, i.GuildID)
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handleSetDefaultRole(s, i)
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case "setlogchannel":
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log.Printf("log: /config setlogchannel invoked by %s in guild %s", i.Member.User.ID, i.GuildID)
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handleSetLogChannel(s, i)
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case "enablelogging":
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log.Printf("log: /config enablelogging invoked by %s in guild %s", i.Member.User.ID, i.GuildID)
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handleSetLoggingEnabled(s, i, true)
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case "disablelogging":
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log.Printf("log: /config disablelogging invoked by %s in guild %s", i.Member.User.ID, i.GuildID)
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handleSetLoggingEnabled(s, i, false)
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default:
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respondEphemeral(s, i, "Unknown subcommand.")
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}
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@@ -460,6 +493,79 @@ func handleSetDefaultRole(s *discordgo.Session, i *discordgo.InteractionCreate)
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respondEphemeral(s, i, "Default role set to "+role.Mention()+".")
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}
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func handleSetLogChannel(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if services.Global.LogSettings == nil {
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respondEphemeral(s, i, "Log settings service is not available.")
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return
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}
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guildID, err := strconv.ParseInt(i.GuildID, 10, 64)
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if err != nil {
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respondEphemeral(s, i, "Invalid guild ID.")
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return
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}
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opt := i.ApplicationCommandData().Options[0]
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var chOpt *discordgo.ApplicationCommandInteractionDataOption
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for _, o := range opt.Options {
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if o.Name == "channel" {
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chOpt = o
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break
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}
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}
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if chOpt == nil {
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respondEphemeral(s, i, "Missing channel option.")
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return
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}
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ch := chOpt.ChannelValue(s)
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if ch == nil {
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respondEphemeral(s, i, "Invalid channel.")
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return
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}
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channelID, err := strconv.ParseInt(ch.ID, 10, 64)
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if err != nil {
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respondEphemeral(s, i, "Invalid channel ID.")
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return
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}
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if err := services.Global.LogSettings.SetChannel(context.Background(), guildID, channelID); err != nil {
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respondEphemeral(s, i, "Failed to set log channel.")
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return
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}
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if err := services.Global.LogSettings.SetEnabled(context.Background(), guildID, true); err != nil {
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respondEphemeral(s, i, "Log channel set, but failed to enable logging.")
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return
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}
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respondEphemeral(s, i, "Logging enabled in "+ch.Mention()+".")
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}
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func handleSetLoggingEnabled(s *discordgo.Session, i *discordgo.InteractionCreate, enabled bool) {
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if services.Global.LogSettings == nil {
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respondEphemeral(s, i, "Log settings service is not available.")
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return
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}
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guildID, err := strconv.ParseInt(i.GuildID, 10, 64)
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if err != nil {
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respondEphemeral(s, i, "Invalid guild ID.")
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return
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}
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if err := services.Global.LogSettings.SetEnabled(context.Background(), guildID, enabled); err != nil {
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respondEphemeral(s, i, "Failed to update logging state.")
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return
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}
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if enabled {
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respondEphemeral(s, i, "Logging is now enabled.")
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return
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}
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respondEphemeral(s, i, "Logging is now disabled.")
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}
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func respondEphemeral(s *discordgo.Session, i *discordgo.InteractionCreate, msg string) {
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_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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