Music: only /music remove and /music move are commands

Pause, skip, repeat and stop are already buttons on the now-playing message.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
This commit is contained in:
FernandoJVideiraandClaude Sonnet 5.5 committed 2026-10-23 12:16:20 +01:00
1 parent 92c9f6b686
commit 88fc915f3b
5 files changed
+10 -65

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-17
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@@ -686,23 +686,6 @@ func ToggleRepeatQueue(guildID string) (bool, bool) {
return repeatSong, repeatQueue
}
// RepeatFlags reports whether the current song or the whole queue repeats.
func RepeatFlags(guildID string) (song, queue bool) { return repeatFlags(guildID) }
// SetRepeat sets the repeat mode directly. At most one of the two applies;
// asking for both repeats the song.
func SetRepeat(guildID string, song, queue bool) {
if manager == nil {
return
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
gp.RepeatSong = song
gp.RepeatQueue = queue && !song
manager.mu.Unlock()
syncState(guildID)
}
func repeatFlags(guildID string) (bool, bool) {
if manager == nil {
return false, false