Multiple meeting lobbies and beta-gated features (3.5.2)

- /meeting add-lobby, remove-lobby, lobbies: up to 10 lobbies per server, capped in the database
- Deleted voice channels are dropped from the lobbies
- Beta features: registered only in the beta server and usable only with the Beta Tester role (BETA_GUILD_ID, BETA_ROLE_ID); fails closed
- /beta (bot owner only) shows how beta access is set up

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
This commit is contained in:
FernandoJVideiraandClaude Sonnet 5.5 committed 2026-10-23 00:38:48 +01:00
1 parent 136377d81a
commit a364435bab
15 files changed
+789 -52

No files matched your search

+21 -1
View File
@@ -2,6 +2,8 @@ package commands
import (
"strings"
"velox-bot/internal/beta"
"velox-bot/internal/commands/betacmd"
"velox-bot/internal/commands/config"
"velox-bot/internal/commands/fun"
"velox-bot/internal/commands/help"
@@ -11,8 +13,8 @@ import (
cmdmusic "velox-bot/internal/commands/music"
"velox-bot/internal/commands/projects"
"velox-bot/internal/commands/schedule"
cmdtickets "velox-bot/internal/commands/tickets"
cmdsecurity "velox-bot/internal/commands/security"
cmdtickets "velox-bot/internal/commands/tickets"
"velox-bot/internal/commands/timezone"
"velox-bot/internal/music"
@@ -79,6 +81,24 @@ var handlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCre
"unlock": cmdsecurity.UnlockHandler,
}
// BetaCommands are the beta features' slash commands. They're registered in
// the beta server only, so nobody else even sees them, and each handler is
// wrapped so it runs only for members with the Beta Tester role (see the beta
// package). To put a feature in beta, add it with RegisterBeta instead of to
// AllCommands and handlers; to release it, move it there.
var BetaCommands = []*discordgo.ApplicationCommand{betacmd.Beta}
func init() {
// /beta itself is open to the whole beta server (see betacmd).
handlers[betacmd.Beta.Name] = betacmd.Handler
}
// RegisterBeta adds a slash command that only beta testers can use.
func RegisterBeta(cmd *discordgo.ApplicationCommand, h func(s *discordgo.Session, i *discordgo.InteractionCreate)) {
BetaCommands = append(BetaCommands, cmd)
handlers[cmd.Name] = beta.Gate(h)
}
func HandleInteraction(s *discordgo.Session, i *discordgo.InteractionCreate) {
switch i.Type {
case discordgo.InteractionApplicationCommand: