Add support tickets that work with private threads

Members open a ticket from a panel in the ticket channel: one button per
category (a dropdown past five), then a short form. Each ticket is a private
thread named after the category, number and opener, with a first message
that mentions the category's staff role so its members join, and Claim and
Close buttons.

- Claim: staff (the category's role, or Manage Threads / Manage Server)
  take a ticket; the first message shows who has it.
- Close: the opener or staff close it, with an optional reason. The thread
  is locked and archived, and the log channel gets a summary and a .txt
  transcript of the whole thread.
- /ticket add|remove|claim|close inside a ticket; /tickets setup,
  /tickets category add|remove|list and /tickets panel for admins.
- Per-member limit on open tickets (default 1), per-server ticket numbers
  handed out atomically, a deleted thread closes its ticket.
- The dashboard asks the bot to post or refresh the panel through
  ticket_commands (LISTEN/NOTIFY, like music); the listener reconnects if
  the database connection drops.
- Setup warns about missing bot permissions in the ticket and log channels.

The flows live in internal/tickets behind small Discord and store
interfaces, with unit tests on fakes; the repo and the listener have
integration tests (-tags integration, TICKETS_TEST_DB).

Needs the ticket tables (velox-dashboard-api migration 000016_tickets).
.gitignore gains the /tldr benchmark rules so private chat exports and
benchmark results on disk can't be committed from this branch.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
FernandoJVideiraandClaude Opus 5.5 committed 2026-10-20 19:31:52 +01:00
1 parent b1ea5f17e3
commit d294b3463b
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package tickets
import (
"context"
"fmt"
"log"
"strconv"
"velox-bot/internal/db/repos/ticketrepo"
"github.com/bwmarrin/discordgo"
)
// CheckCanOpen runs before the form is shown, so a member who can't open a
// ticket finds out before typing anything.
func CheckCanOpen(ctx context.Context, st Store, guildID, userID, categoryID int64) (*ticketrepo.Settings, *ticketrepo.Category, error) {
s, err := st.GetSettings(ctx, guildID)
if err != nil {
return nil, nil, err
}
if !s.Configured || s.ChannelID == 0 {
return nil, nil, ErrNotSetUp
}
if !s.Enabled {
return nil, nil, ErrDisabled
}
cat, err := st.GetCategory(ctx, guildID, categoryID)
if err != nil {
return nil, nil, err
}
if cat == nil {
return nil, nil, ErrUnknownCategory
}
open, err := st.CountOpenByOpener(ctx, guildID, userID)
if err != nil {
return nil, nil, err
}
if open >= s.MaxOpenPerUser {
if s.MaxOpenPerUser == 1 {
return nil, nil, UserError("You already have an open ticket. Close it before opening another one.")
}
return nil, nil, UserError(fmt.Sprintf("You already have %d open tickets, the most this server allows. Close one before opening another.", open))
}
return s, cat, nil
}
type OpenRequest struct {
GuildID int64
CategoryID int64
User *discordgo.User
Subject string
Details string
}
// IntroComponents are the Claim and Close buttons under a ticket's first
// message, disabled as the ticket moves on.
func IntroComponents(claimed, closed bool) []discordgo.MessageComponent {
claimLabel := "Claim"
if claimed {
claimLabel = "Claimed"
}
return []discordgo.MessageComponent{discordgo.ActionsRow{Components: []discordgo.MessageComponent{
discordgo.Button{Label: claimLabel, Style: discordgo.SuccessButton, CustomID: idClaim, Disabled: claimed || closed, Emoji: &discordgo.ComponentEmoji{Name: "🙋"}},
discordgo.Button{Label: "Close", Style: discordgo.DangerButton, CustomID: idClose, Disabled: closed, Emoji: &discordgo.ComponentEmoji{Name: "🔒"}},
}}}
}
// IntroEmbed describes the ticket at the top of its thread.
func IntroEmbed(t *ticketrepo.Ticket, details string) *discordgo.MessageEmbed {
desc := "**" + clip(t.Subject, maxSubject) + "**"
if details != "" {
desc += "\n\n" + clip(details, maxDetails)
}
claimed := "Nobody yet"
if t.ClaimedBy != 0 {
claimed = "<@" + id(t.ClaimedBy) + ">"
}
e := &discordgo.MessageEmbed{
Title: fmt.Sprintf("Ticket #%04d · %s", t.Number, clip(t.CategoryName, 60)),
Description: desc,
Color: accent,
Fields: []*discordgo.MessageEmbedField{
{Name: "Opened by", Value: "<@" + id(t.OpenerID) + ">", Inline: true},
{Name: "Claimed by", Value: claimed, Inline: true},
},
Footer: &discordgo.MessageEmbedFooter{Text: "Staff can claim this ticket. Anyone here can close it once it's sorted."},
}
if t.Status == ticketrepo.StatusClosed {
e.Color = 0x6b7280
e.Footer.Text = "This ticket is closed."
}
return e
}
// Open creates the ticket: a private thread in the ticket channel with the
// opener added, a first message that mentions the category's staff role
// (which adds that role's members to the thread), and the database row.
func Open(ctx context.Context, d Discord, st Store, req OpenRequest) (*discordgo.Channel, error) {
s, cat, err := CheckCanOpen(ctx, st, req.GuildID, mustID(req.User.ID), req.CategoryID)
if err != nil {
return nil, err
}
number, err := st.NextNumber(ctx, req.GuildID)
if err != nil {
return nil, err
}
name := req.User.GlobalName
if name == "" {
name = req.User.Username
}
thread, err := d.ThreadStartComplex(id(s.ChannelID), &discordgo.ThreadStart{
Name: ThreadName(cat.Name, number, name),
Type: discordgo.ChannelTypeGuildPrivateThread,
AutoArchiveDuration: autoArchiveWeek,
Invitable: false, // only staff can add people
})
if err != nil {
return nil, fmt.Errorf("creating the thread: %w", err)
}
// From here on a failure leaves an empty thread behind unless it's removed.
fail := func(err error) (*discordgo.Channel, error) {
if _, derr := d.ChannelDelete(thread.ID); derr != nil {
log.Printf("tickets: removing thread %s after a failed open: %v", thread.ID, derr)
}
return nil, err
}
if err := d.ThreadMemberAdd(thread.ID, req.User.ID); err != nil {
return fail(fmt.Errorf("adding the opener: %w", err))
}
t := &ticketrepo.Ticket{
GuildID: req.GuildID,
Number: number,
CategoryID: cat.ID,
CategoryName: cat.Name,
OpenerID: mustID(req.User.ID),
Subject: clip(req.Subject, maxSubject),
Status: ticketrepo.StatusOpen,
}
content := "<@" + req.User.ID + ">"
mentions := &discordgo.MessageAllowedMentions{Users: []string{req.User.ID}}
if cat.StaffRoleID != 0 {
content += " <@&" + id(cat.StaffRoleID) + ">"
mentions.Roles = []string{id(cat.StaffRoleID)}
}
intro, err := d.ChannelMessageSendComplex(thread.ID, &discordgo.MessageSend{
Content: content,
Embeds: []*discordgo.MessageEmbed{IntroEmbed(t, req.Details)},
Components: IntroComponents(false, false),
AllowedMentions: mentions,
})
if err != nil {
return fail(fmt.Errorf("posting the first message: %w", err))
}
t.ThreadID = mustID(thread.ID)
t.IntroMessage = mustID(intro.ID)
if _, err := st.CreateTicket(ctx, *t); err != nil {
return fail(fmt.Errorf("saving the ticket: %w", err))
}
return thread, nil
}
// mustID parses a snowflake that came from Discord; those are always valid.
func mustID(s string) int64 {
n, _ := strconv.ParseInt(s, 10, 64)
return n
}