feat: integrate music commands with Lavalink support

- Added new music commands: play, queue, and volume.
- Implemented music management using disgolink for Lavalink integration.
- Updated bot initialization to include Lavalink host and password.
- Enhanced interaction handling for music commands, requiring DJ role for usage.
- Introduced now playing message with interactive buttons for controlling playback.
- Updated dependencies in go.mod for disgolink and snowflake.
This commit is contained in:
2026-03-18 03:47:42 +00:00
parent d177114ddb
commit d7edfea45e
16 changed files with 1268 additions and 19 deletions
@@ -0,0 +1,36 @@
package public
import "github.com/bwmarrin/discordgo"
func memberHasDJRole(s *discordgo.Session, guildID string, m *discordgo.Member) bool {
if s == nil || guildID == "" || m == nil {
return false
}
if len(m.Roles) == 0 {
return false
}
roles, err := s.GuildRoles(guildID)
if err != nil {
return false
}
djRoleID := ""
for _, r := range roles {
if r != nil && r.Name == "DJ" {
djRoleID = r.ID
break
}
}
if djRoleID == "" {
return false
}
for _, rid := range m.Roles {
if rid == djRoleID {
return true
}
}
return false
}
+130
View File
@@ -0,0 +1,130 @@
package public
import (
"fmt"
"net/url"
"strings"
"velox-bot/internal/music"
"github.com/bwmarrin/discordgo"
)
var Play = &discordgo.ApplicationCommand{
Name: "play",
Description: "Play a song via Lavalink",
Options: []*discordgo.ApplicationCommandOption{
{
Type: discordgo.ApplicationCommandOptionString,
Name: "query",
Description: "Song name or URL",
Required: true,
},
},
}
func PlayHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
data := i.ApplicationCommandData()
if len(data.Options) == 0 {
return
}
query := data.Options[0].StringValue()
// Always acknowledge quickly to avoid "application did not respond".
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseDeferredChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Searching...",
},
})
if !memberHasDJRole(s, i.GuildID, i.Member) {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr("You need the **DJ** role to use music commands."),
})
return
}
// If user provided plain text, turn it into a YouTube search
if !strings.HasPrefix(query, "http://") && !strings.HasPrefix(query, "https://") && !strings.HasPrefix(query, "ytsearch:") {
query = "ytsearch:" + query
} else {
query = normalizeYouTubeRadioURL(query)
}
vs, err := findUserVoiceState(s, i.GuildID, i.Member.User.ID)
if err != nil {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Error: %v", err)),
})
return
}
entry, started, err := music.EnqueueAndPlay(i.GuildID, vs.ChannelID, i.ChannelID, query, i.Member.User.Username)
if err != nil {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Error: %v", err)),
})
return
}
title := entry.Track.Info.Title
author := entry.Track.Info.Author
length := entry.Track.Info.Length
if started {
// manager will post now-playing message & manage invalidating old buttons
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Starting: **%s** by **%s** `[%ds]`", title, author, length/1000)),
})
} else {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Added to queue: **%s** by **%s** `[%ds]`", title, author, length/1000)),
})
}
}
func ptr[T any](v T) *T { return new(v) }
// normalizeYouTubeRadioURL strips auto-generated "radio/mix" params like:
// https://www.youtube.com/watch?v=ID&list=RDID&start_radio=1 -> https://www.youtube.com/watch?v=ID
// It intentionally does NOT strip normal playlist URLs.
func normalizeYouTubeRadioURL(raw string) string {
u, err := url.Parse(raw)
if err != nil || u == nil {
return raw
}
host := strings.ToLower(u.Host)
if !strings.Contains(host, "youtube.com") || u.Path != "/watch" {
return raw
}
q := u.Query()
v := q.Get("v")
if v == "" {
return raw
}
list := q.Get("list")
_, hasStartRadio := q["start_radio"]
if !hasStartRadio && !strings.HasPrefix(list, "RD") {
return raw
}
u.RawQuery = url.Values{"v": []string{v}}.Encode()
u.Fragment = ""
return u.String()
}
func findUserVoiceState(s *discordgo.Session, guildID, userID string) (*discordgo.VoiceState, error) {
g, err := s.State.Guild(guildID)
if err != nil {
return nil, fmt.Errorf("cannot find guild voice state")
}
for _, vs := range g.VoiceStates {
if vs.UserID == userID {
return vs, nil
}
}
return nil, fmt.Errorf("you must be in a voice channel")
}
+77
View File
@@ -0,0 +1,77 @@
package public
import (
"fmt"
"strings"
"velox-bot/internal/music"
"github.com/bwmarrin/discordgo"
)
var Queue = &discordgo.ApplicationCommand{
Name: "queue",
Description: "Show the current music queue",
}
func QueueHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
if !memberHasDJRole(s, i.GuildID, i.Member) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "You need the **DJ** role to use music commands.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
current, rest := music.GetQueue(i.GuildID)
if current == nil {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "The queue is currently empty.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
nowPlaying := fmt.Sprintf("%s — %s", current.Track.Info.Title, current.Track.Info.Author)
var descBuilder strings.Builder
if len(rest) > 0 {
limit := len(rest)
if limit > 10 {
limit = 10
}
for idx, entry := range rest[:limit] {
fmt.Fprintf(&descBuilder, "%d. %s — %s (requested by %s)\n", idx+1, entry.Track.Info.Title, entry.Track.Info.Author, entry.RequestedBy)
}
if len(rest) > limit {
fmt.Fprintf(&descBuilder, "...and %d more.", len(rest)-limit)
}
} else {
descBuilder.WriteString("Nothing else in the queue.")
}
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Embeds: []*discordgo.MessageEmbed{
{
Title: "Music Queue",
Description: descBuilder.String(),
Fields: []*discordgo.MessageEmbedField{
{
Name: "Now Playing",
Value: nowPlaying,
},
},
},
},
},
})
}
+63
View File
@@ -0,0 +1,63 @@
package public
import (
"fmt"
"velox-bot/internal/music"
"github.com/bwmarrin/discordgo"
)
var Volume = &discordgo.ApplicationCommand{
Name: "volume",
Description: "Set playback volume (0-150)",
Options: []*discordgo.ApplicationCommandOption{
{
Type: discordgo.ApplicationCommandOptionInteger,
Name: "value",
Description: "Volume percent (0-150)",
Required: true,
MinValue: ptrFloat(0),
MaxValue: 150,
},
},
}
func VolumeHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseDeferredChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Updating volume...",
Flags: discordgo.MessageFlagsEphemeral,
},
})
if !memberHasDJRole(s, i.GuildID, i.Member) {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr("You need the **DJ** role to use music commands."),
})
return
}
data := i.ApplicationCommandData()
if len(data.Options) == 0 {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr("Missing volume value."),
})
return
}
vol := int(data.Options[0].IntValue())
if err := music.SetVolume(i.GuildID, vol); err != nil {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Error: %v", err)),
})
return
}
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
Content: ptr(fmt.Sprintf("Volume set to **%d%%**.", vol)),
})
}
func ptrFloat(v float64) *float64 { return &v }
+20
View File
@@ -0,0 +1,20 @@
package music
import (
"velox-bot/internal/commands/music/public"
"github.com/bwmarrin/discordgo"
)
var (
Play *discordgo.ApplicationCommand = public.Play
Queue *discordgo.ApplicationCommand = public.Queue
Volume *discordgo.ApplicationCommand = public.Volume
)
func PlayHandler(s *discordgo.Session, i *discordgo.InteractionCreate) { public.PlayHandler(s, i) }
func QueueHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
public.QueueHandler(s, i)
}
func VolumeHandler(s *discordgo.Session, i *discordgo.InteractionCreate) { public.VolumeHandler(s, i) }