Compare commits

...
5 Commits
Author SHA1 Message Date
FernandoJVideira 23d417ef27 Merge pull request 'Ft/music command listener' (#16) from ft/music-command-listener into dev
Reviewed-on: #16
2026-08-29 18:52:50 +00:00
FernandoJVideira 52dfe859ee feat(music): add a stop command
Clears the whole queue and disconnects, mirrors the existing Stop
Manager function, just wires it up to the outbox like every other
dashboard command.
2026-08-29 19:48:43 +01:00
FernandoJVideira da66eb8dd5 feat(music): let the dashboard add songs, starting a session if needed
New AddToQueue appends to an already-active session without touching
voice (the dashboard can't join a channel on its own), and add_song's
dispatch case now branches: a voice_channel_id in the payload means
"start fresh", so it goes through EnqueueAndPlay (join + play) instead.
Query normalization (plain text -> YouTube search, stripping
autoplay/radio params off pasted YouTube URLs) moves out of /play's
handler into a shared NormalizeQuery, both entry points need it, not
just one.

Starting playback from the dashboard also posts the now-playing embed
into the voice channel's own built-in text chat, matching what /play
already does, instead of leaving it with nowhere to show up.
2026-08-29 19:44:24 +01:00
FernandoJVideira fcc7c9c66a feat(music): consume playback commands via LISTEN/NOTIFY
The dashboard has been writing skip/pause/volume/etc. requests into
music_commands with nothing on this end reading them. Adds a
dedicated LISTEN connection (can't use the pooled *sql.DB for this,
LISTEN has to stay bound to one specific connection) that wakes on
NOTIFY, drains unprocessed rows, and dispatches each to the matching
Manager function. A command's error is logged, not fatal, and every
row gets marked processed regardless of outcome so a permanently
broken command doesn't retry forever.
2026-08-29 19:22:16 +01:00
FernandoJVideira 7a17c55774 feat(music): stable queue identity, remove/reorder, and repeat commands
TrackEntry gets a QueueID generated once when a track is queued and
kept for its whole life there, and musicrepo.ReplaceQueue now upserts
by that ID instead of deleting and reinserting the whole queue on
every sync (which churned every track's database id constantly, even
ones that hadn't moved, and would've made remove/reorder commands
target the wrong track). RemoveFromQueue and Reorder are new Manager
functions built on top of that stable identity. Also adds repeat_song/
repeat_queue to the persisted now-playing state, and makes the two
existing toggle functions actually sync it, they never did before.
2026-08-29 19:22:02 +01:00
9 changed files with 445 additions and 70 deletions

No files matched your search

+1
View File
@@ -15,6 +15,7 @@ require (
require (
github.com/disgoorg/json v1.2.0 // indirect
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 // indirect
github.com/google/uuid v1.6.0 // indirect
github.com/gorilla/websocket v1.5.3 // indirect
github.com/jackc/pgpassfile v1.0.0 // indirect
github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 // indirect
+2
View File
@@ -13,6 +13,8 @@ github.com/fogleman/gg v1.3.0 h1:/7zJX8F6AaYQc57WQCyN9cAIz+4bCJGO9B+dyW29am8=
github.com/fogleman/gg v1.3.0/go.mod h1:R/bRT+9gY/C5z7JzPU0zXsXHKM4/ayA+zqcVNZzPa1k=
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 h1:DACJavvAHhabrF08vX0COfcOBJRhZ8lUbR+ZWIs0Y5g=
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0/go.mod h1:E/TSTwGwJL78qG/PmXZO1EjYhfJinVAhrmmHX6Z8B9k=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/gorilla/websocket v1.4.2/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
+10 -1
View File
@@ -1,6 +1,7 @@
package bot
import (
"context"
"log"
"velox-bot/internal/commands"
"velox-bot/internal/db/repos/musicrepo"
@@ -19,11 +20,12 @@ type Bot struct {
registeredCommands []*discordgo.ApplicationCommand
Services *services.Services
MusicRepo *musicrepo.Repo
DBHost string
LavalinkHost string
LavalinkPass string
}
func NewBot(token, appID, guildID, lavalinkHost, lavalinkPass string, cmds []*discordgo.ApplicationCommand, services *services.Services, musicRepo *musicrepo.Repo) (*Bot, error) {
func NewBot(token, appID, guildID, lavalinkHost, lavalinkPass string, cmds []*discordgo.ApplicationCommand, services *services.Services, musicRepo *musicrepo.Repo, dbHost string) (*Bot, error) {
session, err := discordgo.New("Bot " + token)
if err != nil {
return nil, err
@@ -49,6 +51,7 @@ func NewBot(token, appID, guildID, lavalinkHost, lavalinkPass string, cmds []*di
Commands: cmds,
Services: services,
MusicRepo: musicRepo,
DBHost: dbHost,
LavalinkHost: lavalinkHost,
LavalinkPass: lavalinkPass,
}, nil
@@ -61,6 +64,12 @@ func (b *Bot) Start() error {
_ = music.Init(b.Session, b.MusicRepo, b.AppID, b.LavalinkHost, b.LavalinkPass)
go func() {
if err := music.StartCommandListener(context.Background(), b.DBHost, b.MusicRepo); err != nil {
log.Printf("music: command listener stopped: %v", err)
}
}()
b.registeredCommands = make([]*discordgo.ApplicationCommand, len(b.Commands))
for _, cmd := range b.Commands {
created, err := b.Session.ApplicationCommandCreate(b.AppID, b.GuildID, cmd)
-40
View File
@@ -2,8 +2,6 @@ package public
import (
"fmt"
"net/url"
"strings"
"velox-bot/internal/commands/music/shared"
"velox-bot/internal/music"
@@ -49,13 +47,6 @@ func PlayHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
return
}
// If user provided plain text, turn it into a YouTube search
if !strings.HasPrefix(query, "http://") && !strings.HasPrefix(query, "https://") && !strings.HasPrefix(query, "ytsearch:") {
query = "ytsearch:" + query
} else {
query = normalizeYouTubeRadioURL(query)
}
vs, err := findUserVoiceState(s, i.GuildID, i.Member.User.ID)
if err != nil {
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{
@@ -90,37 +81,6 @@ func PlayHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
func ptr[T any](v T) *T { return new(v) }
// normalizeYouTubeRadioURL strips auto-generated "radio/mix" params like:
// https://www.youtube.com/watch?v=ID&list=RDID&start_radio=1 -> https://www.youtube.com/watch?v=ID
// It intentionally does NOT strip normal playlist URLs.
func normalizeYouTubeRadioURL(raw string) string {
u, err := url.Parse(raw)
if err != nil || u == nil {
return raw
}
host := strings.ToLower(u.Host)
if !strings.Contains(host, "youtube.com") || u.Path != "/watch" {
return raw
}
q := u.Query()
v := q.Get("v")
if v == "" {
return raw
}
list := q.Get("list")
_, hasStartRadio := q["start_radio"]
if !hasStartRadio && !strings.HasPrefix(list, "RD") {
return raw
}
u.RawQuery = url.Values{"v": []string{v}}.Encode()
u.Fragment = ""
return u.String()
}
func findUserVoiceState(s *discordgo.Session, guildID, userID string) (*discordgo.VoiceState, error) {
g, err := s.State.Guild(guildID)
if err != nil {
+95 -8
View File
@@ -10,6 +10,11 @@ type QueueEntry struct {
Title string
URL string
RequestedBy int64
// ClientID is the track's stable identity (set once by the manager
// when a track is first queued), used to upsert this row across
// syncs instead of assigning it a fresh DB id every single time.
ClientID string
}
type Repo struct {
@@ -20,9 +25,15 @@ func NewRepo(db *sql.DB) *Repo {
return &Repo{db: db}
}
func (r *Repo) SetNowPlaying(ctx context.Context, guildID int64, title, url string, durationSeconds int, startedAt time.Time, paused bool, volume int) error {
const q = `INSERT INTO music_now_playing (guild_id, track_title, track_url, duration_seconds, started_at, paused, volume) VALUES ($1, $2, $3, $4, $5, $6, $7) ON CONFLICT (guild_id) DO UPDATE SET track_title = $2, track_url = $3, duration_seconds = $4, started_at = $5, paused = $6, volume = $7`
_, err := r.db.ExecContext(ctx, q, guildID, title, url, durationSeconds, startedAt, paused, volume)
func (r *Repo) SetNowPlaying(ctx context.Context, guildID int64, title, url string, durationSeconds int, startedAt time.Time, paused bool, volume int, repeatSong, repeatQueue bool) error {
const q = `
INSERT INTO music_now_playing (guild_id, track_title, track_url, duration_seconds, started_at, paused, volume, repeat_song, repeat_queue)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9)
ON CONFLICT (guild_id) DO UPDATE SET
track_title = $2, track_url = $3, duration_seconds = $4, started_at = $5,
paused = $6, volume = $7, repeat_song = $8, repeat_queue = $9
`
_, err := r.db.ExecContext(ctx, q, guildID, title, url, durationSeconds, startedAt, paused, volume, repeatSong, repeatQueue)
return err
}
@@ -32,6 +43,12 @@ func (r *Repo) ClearNowPlaying(ctx context.Context, guildID int64) error {
return err
}
// ReplaceQueue syncs music_queue with the current in-memory queue by
// upserting each entry on its stable ClientID, rather than deleting and
// recreating every row on every call. That matters because music_queue.id
// is only an internal DB identity, remove/reorder commands target a
// track by ClientID, and that has to survive a track just sitting in the
// queue unchanged across syncs.
func (r *Repo) ReplaceQueue(ctx context.Context, guildID int64, entries []QueueEntry) error {
tx, err := r.db.BeginTx(ctx, nil)
if err != nil {
@@ -39,19 +56,89 @@ func (r *Repo) ReplaceQueue(ctx context.Context, guildID int64, entries []QueueE
}
defer tx.Rollback()
const q = `DELETE FROM music_queue WHERE guild_id = $1`
_, err = tx.ExecContext(ctx, q, guildID)
existing := make(map[string]bool)
rows, err := tx.QueryContext(ctx, `SELECT client_id FROM music_queue WHERE guild_id = $1`, guildID)
if err != nil {
return err
}
for rows.Next() {
var clientID string
if err := rows.Scan(&clientID); err != nil {
rows.Close()
return err
}
existing[clientID] = true
}
if err := rows.Err(); err != nil {
rows.Close()
return err
}
rows.Close()
keep := make(map[string]bool, len(entries))
for i, entry := range entries {
const q = `INSERT INTO music_queue (guild_id, track_title, track_url, requested_by, position) VALUES ($1, $2, $3, $4, $5)`
_, err = tx.ExecContext(ctx, q, guildID, entry.Title, entry.URL, entry.RequestedBy, i)
if err != nil {
keep[entry.ClientID] = true
const q = `
INSERT INTO music_queue (guild_id, position, track_title, track_url, requested_by, client_id)
VALUES ($1, $2, $3, $4, $5, $6)
ON CONFLICT (guild_id, client_id) DO UPDATE SET
position = EXCLUDED.position,
track_title = EXCLUDED.track_title,
track_url = EXCLUDED.track_url,
requested_by = EXCLUDED.requested_by
`
if _, err := tx.ExecContext(ctx, q, guildID, i, entry.Title, entry.URL, entry.RequestedBy, entry.ClientID); err != nil {
return err
}
}
for clientID := range existing {
if keep[clientID] {
continue
}
const q = `DELETE FROM music_queue WHERE guild_id = $1 AND client_id = $2`
if _, err := tx.ExecContext(ctx, q, guildID, clientID); err != nil {
return err
}
}
return tx.Commit()
}
type MusicCommand struct {
ID int64
GuildID int64
CommandType string
Payload []byte
RequestedBy int64
}
func (r *Repo) ListUnprocessedCommands(ctx context.Context) ([]MusicCommand, error) {
const q = `SELECT id, guild_id, command_type, payload, requested_by FROM music_commands WHERE processed_at IS NULL ORDER BY id ASC`
rows, err := r.db.QueryContext(ctx, q)
if err != nil {
return nil, err
}
defer rows.Close()
var commands []MusicCommand
for rows.Next() {
var cmd MusicCommand
if err := rows.Scan(&cmd.ID, &cmd.GuildID, &cmd.CommandType, &cmd.Payload, &cmd.RequestedBy); err != nil {
return nil, err
}
commands = append(commands, cmd)
}
if err := rows.Err(); err != nil {
return nil, err
}
return commands, nil
}
func (r *Repo) MarkCommandProcessed(ctx context.Context, id int64) error {
const q = `UPDATE music_commands SET processed_at = NOW() WHERE id = $1`
_, err := r.db.ExecContext(ctx, q, id)
return err
}
+133
View File
@@ -0,0 +1,133 @@
package music
import (
"context"
"encoding/json"
"fmt"
"log"
"strconv"
"velox-bot/internal/db/repos/musicrepo"
"github.com/jackc/pgx/v5"
)
func StartCommandListener(ctx context.Context, connString string, repo *musicrepo.Repo) error {
conn, err := pgx.Connect(ctx, connString)
if err != nil {
return fmt.Errorf("connect: %w", err)
}
defer conn.Close(ctx)
_, err = conn.Exec(ctx, "LISTEN music_commands")
if err != nil {
return fmt.Errorf("exec: %w", err)
}
for {
_, err := conn.WaitForNotification(ctx)
if err != nil {
return fmt.Errorf("waitfornotification: %w", err)
}
processCommands(ctx, repo)
}
}
func processCommands(ctx context.Context, repo *musicrepo.Repo) {
cmds, err := repo.ListUnprocessedCommands(ctx)
if err != nil {
log.Printf("music: failed to list unprocessed commands: %v", err)
return
}
for _, cmd := range cmds {
if err := dispatchCommand(cmd); err != nil {
log.Printf("music: command %d (%s) for guild %d failed: %v", cmd.ID, cmd.CommandType, cmd.GuildID, err)
}
if err := repo.MarkCommandProcessed(ctx, cmd.ID); err != nil {
log.Printf("music: failed to mark command %d processed: %v", cmd.ID, err)
}
}
}
func dispatchCommand(cmd musicrepo.MusicCommand) error {
guildID := strconv.FormatInt(cmd.GuildID, 10)
switch cmd.CommandType {
case "skip":
return Skip(guildID)
case "pause":
return Pause(guildID, true)
case "resume":
return Pause(guildID, false)
case "stop":
return Stop(guildID)
case "set_volume":
var payload struct {
Volume int `json:"volume"`
}
if err := json.Unmarshal(cmd.Payload, &payload); err != nil {
return fmt.Errorf("unmarshal payload: %w", err)
}
return SetVolume(guildID, payload.Volume)
case "remove_track":
var payload struct {
QueueID string `json:"queue_id"`
}
if err := json.Unmarshal(cmd.Payload, &payload); err != nil {
return fmt.Errorf("unmarshal payload: %w", err)
}
return RemoveFromQueue(guildID, payload.QueueID)
case "reorder":
var payload struct {
QueueID string `json:"queue_id"`
Position int `json:"position"`
}
if err := json.Unmarshal(cmd.Payload, &payload); err != nil {
return fmt.Errorf("unmarshal payload: %w", err)
}
return Reorder(guildID, payload.QueueID, payload.Position)
case "repeat_song":
ToggleRepeatSong(guildID)
return nil
case "repeat_queue":
ToggleRepeatQueue(guildID)
return nil
case "add_song":
var payload struct {
Query string `json:"query"`
VoiceChannelID string `json:"voice_channel_id"`
}
if err := json.Unmarshal(cmd.Payload, &payload); err != nil {
return fmt.Errorf("unmarshal payload: %w", err)
}
requesterID := strconv.FormatInt(cmd.RequestedBy, 10)
// A voice channel means "start fresh" (nothing was playing, the
// dashboard had the user pick one), otherwise this just adds to
// whatever's already going.
if payload.VoiceChannelID != "" {
// Voice channels have their own built-in text chat at the same
// channel ID, post the now-playing embed there so starting
// playback from the dashboard still shows up somewhere in
// Discord, same as starting it with /play would.
_, _, err := EnqueueAndPlay(guildID, payload.VoiceChannelID, payload.VoiceChannelID, payload.Query, "Dashboard", requesterID)
return err
}
_, err := AddToQueue(guildID, payload.Query, requesterID)
return err
default:
return fmt.Errorf("unknown command type %q", cmd.CommandType)
}
}
+196 -17
View File
@@ -6,6 +6,7 @@ import (
"log"
"net/url"
"strconv"
"strings"
"sync"
"time"
"velox-bot/internal/db/repos/musicrepo"
@@ -14,6 +15,7 @@ import (
"github.com/disgoorg/disgolink/v3/disgolink"
"github.com/disgoorg/disgolink/v3/lavalink"
"github.com/disgoorg/snowflake/v2"
"github.com/google/uuid"
)
type TrackEntry struct {
@@ -21,6 +23,14 @@ type TrackEntry struct {
RequestedBy string
RequesterID string
StartedAt time.Time
// QueueID is generated once, when the track is first added to the
// queue, and never changes for the rest of its life there - it's
// what lets syncState upsert this track's row across syncs instead
// of deleting and recreating it (and its DB id) every single time,
// which is what remove/reorder commands need to reliably target a
// specific track.
QueueID string
}
type guildPlayer struct {
@@ -213,6 +223,8 @@ func syncState(guidID string) {
copy(queue, gp.Queue)
paused := gp.Paused
volume := gp.Volume
repeatSong := gp.RepeatSong
repeatQueue := gp.RepeatQueue
manager.mu.Unlock()
gID, err := strconv.ParseInt(guidID, 10, 64)
@@ -245,7 +257,7 @@ func syncState(guidID string) {
length := int(current.Track.Info.Length / 1000)
startedAt := current.StartedAt
err = manager.repo.SetNowPlaying(context.Background(), gID, title, uri, length, startedAt, paused, volume)
err = manager.repo.SetNowPlaying(context.Background(), gID, title, uri, length, startedAt, paused, volume, repeatSong, repeatQueue)
if err != nil {
return
}
@@ -262,6 +274,7 @@ func syncState(guidID string) {
Title: entry.Track.Info.Title,
URL: uri,
RequestedBy: reqID,
ClientID: entry.QueueID,
})
}
err = manager.repo.ReplaceQueue(context.Background(), gID, queueEntries)
@@ -271,23 +284,50 @@ func syncState(guidID string) {
}
func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, requesterID string) (*TrackEntry, bool, error) {
if manager == nil {
return nil, false, fmt.Errorf("music manager not initialized")
// NormalizeQuery turns plain text into a YouTube search and strips
// auto-generated "radio/mix" params off a pasted YouTube URL
// (https://www.youtube.com/watch?v=ID&list=RDID&start_radio=1 becomes
// .../watch?v=ID), while leaving normal playlist URLs and non-YouTube
// links (SoundCloud, etc.) untouched. Every entry point that accepts a
// user-supplied query - /play and the dashboard's "add song" - should
// normalize through this before handing the query to Lavalink.
func NormalizeQuery(query string) string {
if !strings.HasPrefix(query, "http://") && !strings.HasPrefix(query, "https://") && !strings.HasPrefix(query, "ytsearch:") {
return "ytsearch:" + query
}
// Join voice channel
if err := manager.session.ChannelVoiceJoinManual(guildID, voiceChannelID, false, false); err != nil {
return nil, false, fmt.Errorf("join voice channel: %w", err)
u, err := url.Parse(query)
if err != nil || u == nil {
return query
}
gp := getOrCreateGuildPlayer(guildID)
if textChannelID != "" {
manager.mu.Lock()
gp.TextChannelID = textChannelID
manager.mu.Unlock()
host := strings.ToLower(u.Host)
if !strings.Contains(host, "youtube.com") || u.Path != "/watch" {
return query
}
q := u.Query()
v := q.Get("v")
if v == "" {
return query
}
list := q.Get("list")
_, hasStartRadio := q["start_radio"]
if !hasStartRadio && !strings.HasPrefix(list, "RD") {
return query
}
u.RawQuery = url.Values{"v": []string{v}}.Encode()
u.Fragment = ""
return u.String()
}
// resolveTracks searches Lavalink for query (already normalized) and
// returns a playable track list - a single track, a search result's
// first hit, or a whole playlist (rotated to respect Lavalink's own
// selectedTrack when present).
func resolveTracks(query string) ([]lavalink.Track, error) {
var loadedTracks []lavalink.Track
manager.client.BestNode().LoadTracksHandler(
@@ -325,7 +365,7 @@ func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, re
)
if len(loadedTracks) == 0 {
return nil, false, fmt.Errorf("no tracks found for query")
return nil, fmt.Errorf("no tracks found for query")
}
// Some sources may return unplayable entries; pick the first with an encoded track.
@@ -340,12 +380,38 @@ func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, re
loadedTracks = append(loadedTracks[firstPlayableIdx:], loadedTracks[:firstPlayableIdx]...)
}
return loadedTracks, nil
}
func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, requesterID string) (*TrackEntry, bool, error) {
if manager == nil {
return nil, false, fmt.Errorf("music manager not initialized")
}
// Join voice channel
if err := manager.session.ChannelVoiceJoinManual(guildID, voiceChannelID, false, false); err != nil {
return nil, false, fmt.Errorf("join voice channel: %w", err)
}
gp := getOrCreateGuildPlayer(guildID)
if textChannelID != "" {
manager.mu.Lock()
gp.TextChannelID = textChannelID
manager.mu.Unlock()
}
loadedTracks, err := resolveTracks(NormalizeQuery(query))
if err != nil {
return nil, false, err
}
entries := make([]TrackEntry, len(loadedTracks))
for idx, t := range loadedTracks {
entries[idx] = TrackEntry{
Track: t,
RequestedBy: requester,
RequesterID: requesterID,
QueueID: uuid.New().String(),
}
}
firstEntry := entries[0]
@@ -372,6 +438,47 @@ func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, re
return &firstEntry, shouldStart, nil
}
// AddToQueue adds a track to a guild's existing queue without joining a
// voice channel, unlike EnqueueAndPlay it can't start a brand new
// session (that needs a voice channel to join, which this has no way to
// pick), so it requires one to already be active.
func AddToQueue(guildID, query, requesterID string) (*TrackEntry, error) {
if manager == nil {
return nil, fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
alreadyActive := len(gp.Queue) > 0
manager.mu.Unlock()
if !alreadyActive {
return nil, fmt.Errorf("nothing is currently playing in this server")
}
loadedTracks, err := resolveTracks(NormalizeQuery(query))
if err != nil {
return nil, err
}
entries := make([]TrackEntry, len(loadedTracks))
for idx, t := range loadedTracks {
entries[idx] = TrackEntry{
Track: t,
RequestedBy: "Dashboard",
RequesterID: requesterID,
QueueID: uuid.New().String(),
}
}
manager.mu.Lock()
gp.Queue = append(gp.Queue, entries...)
manager.mu.Unlock()
syncState(guildID)
return &entries[0], nil
}
func onTrackEnd(player disgolink.Player, event lavalink.TrackEndEvent) {
if manager == nil {
return
@@ -551,12 +658,15 @@ func ToggleRepeatSong(guildID string) (bool, bool) {
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
gp.RepeatSong = !gp.RepeatSong
if gp.RepeatSong {
gp.RepeatQueue = false
}
return gp.RepeatSong, gp.RepeatQueue
repeatSong, repeatQueue := gp.RepeatSong, gp.RepeatQueue
manager.mu.Unlock()
syncState(guildID)
return repeatSong, repeatQueue
}
func ToggleRepeatQueue(guildID string) (bool, bool) {
@@ -565,12 +675,15 @@ func ToggleRepeatQueue(guildID string) (bool, bool) {
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
gp.RepeatQueue = !gp.RepeatQueue
if gp.RepeatQueue {
gp.RepeatSong = false
}
return gp.RepeatSong, gp.RepeatQueue
repeatSong, repeatQueue := gp.RepeatSong, gp.RepeatQueue
manager.mu.Unlock()
syncState(guildID)
return repeatSong, repeatQueue
}
func repeatFlags(guildID string) (bool, bool) {
@@ -630,6 +743,72 @@ func SetVolume(guildID string, volume int) error {
return nil
}
func RemoveFromQueue(guildID, queueID string) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
idx := -1
for i, q := range gp.Queue {
if q.QueueID == queueID {
idx = i
break
}
}
if idx == -1 {
manager.mu.Unlock()
return fmt.Errorf("queue not found")
}
if idx == 0 {
manager.mu.Unlock()
return Skip(guildID)
}
gp.Queue = append(gp.Queue[:idx], gp.Queue[idx+1:]...)
manager.mu.Unlock()
syncState(guildID)
return nil
}
func Reorder(guildID, queueID string, newPosition int) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
idx := -1
for i, q := range gp.Queue {
if q.QueueID == queueID {
idx = i
break
}
}
if idx == -1 {
manager.mu.Unlock()
return fmt.Errorf("queue not found")
}
if idx == 0 {
manager.mu.Unlock()
return Skip(guildID)
}
entry := gp.Queue[idx]
gp.Queue = append(gp.Queue[:idx], gp.Queue[idx+1:]...)
pos := max(1, min(newPosition, len(gp.Queue)))
gp.Queue = append(gp.Queue[:pos], append([]TrackEntry{entry}, gp.Queue[pos:]...)...)
manager.mu.Unlock()
syncState(guildID)
return nil
}
func CurrentNowPlayingMessageID(guildID string) string {
if manager == nil {
return ""
+1 -1
View File
@@ -73,7 +73,7 @@ func main() {
musicSettingsService := musicsettings.New(settingsRepo)
services := services.NewServices(levelService, levelSettingsService, meetingService, scheduleService, userSettingsService, projectsService, rpsService, twitchService, welcomeService, defaultRoleService, logSettingsService, musicSettingsService)
bot, err := bot.NewBot(config.BotToken, config.AppID, config.GuildID, config.LavalinkHost, config.LavalinkPass, commands.AllCommands, services, musicRepo)
bot, err := bot.NewBot(config.BotToken, config.AppID, config.GuildID, config.LavalinkHost, config.LavalinkPass, commands.AllCommands, services, musicRepo, config.DBHost)
if err != nil {
log.Fatalf("Error creating bot: %v", err)
return
+7 -3
View File
@@ -150,7 +150,9 @@ CREATE TABLE IF NOT EXISTS music_now_playing (
duration_seconds INT NOT NULL,
started_at TIMESTAMPTZ NOT NULL,
paused BOOLEAN NOT NULL DEFAULT FALSE,
volume INT NOT NULL DEFAULT 100
volume INT NOT NULL DEFAULT 100,
repeat_song BOOLEAN NOT NULL DEFAULT FALSE,
repeat_queue BOOLEAN NOT NULL DEFAULT FALSE
);
CREATE TABLE IF NOT EXISTS music_queue (
@@ -160,13 +162,15 @@ CREATE TABLE IF NOT EXISTS music_queue (
track_title TEXT NOT NULL,
track_url TEXT NOT NULL,
requested_by BIGINT NOT NULL,
added_at TIMESTAMPTZ DEFAULT NOW()
added_at TIMESTAMPTZ DEFAULT NOW(),
client_id UUID NOT NULL DEFAULT gen_random_uuid(),
UNIQUE (guild_id, client_id)
);
CREATE TABLE IF NOT EXISTS music_commands (
id BIGSERIAL PRIMARY KEY,
guild_id BIGINT NOT NULL,
command_type TEXT NOT NULL CHECK (command_type IN ('skip', 'pause', 'resume', 'set_volume', 'remove_track', 'reorder')),
command_type TEXT NOT NULL CHECK (command_type IN ('skip', 'pause', 'resume', 'set_volume', 'remove_track', 'reorder', 'repeat_song', 'repeat_queue', 'add_song', 'stop')),
payload JSONB,
requested_by BIGINT NOT NULL,
created_at TIMESTAMPTZ DEFAULT NOW(),