v3.4.0 #17
@@ -15,6 +15,7 @@ require (
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require (
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github.com/disgoorg/json v1.2.0 // indirect
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 // indirect
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github.com/google/uuid v1.6.0 // indirect
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github.com/gorilla/websocket v1.5.3 // indirect
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github.com/jackc/pgpassfile v1.0.0 // indirect
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github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 // indirect
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@@ -13,6 +13,8 @@ github.com/fogleman/gg v1.3.0 h1:/7zJX8F6AaYQc57WQCyN9cAIz+4bCJGO9B+dyW29am8=
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github.com/fogleman/gg v1.3.0/go.mod h1:R/bRT+9gY/C5z7JzPU0zXsXHKM4/ayA+zqcVNZzPa1k=
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 h1:DACJavvAHhabrF08vX0COfcOBJRhZ8lUbR+ZWIs0Y5g=
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0/go.mod h1:E/TSTwGwJL78qG/PmXZO1EjYhfJinVAhrmmHX6Z8B9k=
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github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
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github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
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github.com/gorilla/websocket v1.4.2/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
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github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
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github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
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@@ -10,6 +10,11 @@ type QueueEntry struct {
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Title string
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URL string
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RequestedBy int64
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// ClientID is the track's stable identity (set once by the manager
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// when a track is first queued), used to upsert this row across
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// syncs instead of assigning it a fresh DB id every single time.
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ClientID string
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}
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type Repo struct {
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@@ -20,9 +25,15 @@ func NewRepo(db *sql.DB) *Repo {
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return &Repo{db: db}
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}
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func (r *Repo) SetNowPlaying(ctx context.Context, guildID int64, title, url string, durationSeconds int, startedAt time.Time, paused bool, volume int) error {
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const q = `INSERT INTO music_now_playing (guild_id, track_title, track_url, duration_seconds, started_at, paused, volume) VALUES ($1, $2, $3, $4, $5, $6, $7) ON CONFLICT (guild_id) DO UPDATE SET track_title = $2, track_url = $3, duration_seconds = $4, started_at = $5, paused = $6, volume = $7`
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_, err := r.db.ExecContext(ctx, q, guildID, title, url, durationSeconds, startedAt, paused, volume)
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func (r *Repo) SetNowPlaying(ctx context.Context, guildID int64, title, url string, durationSeconds int, startedAt time.Time, paused bool, volume int, repeatSong, repeatQueue bool) error {
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const q = `
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INSERT INTO music_now_playing (guild_id, track_title, track_url, duration_seconds, started_at, paused, volume, repeat_song, repeat_queue)
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VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9)
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ON CONFLICT (guild_id) DO UPDATE SET
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track_title = $2, track_url = $3, duration_seconds = $4, started_at = $5,
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paused = $6, volume = $7, repeat_song = $8, repeat_queue = $9
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`
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_, err := r.db.ExecContext(ctx, q, guildID, title, url, durationSeconds, startedAt, paused, volume, repeatSong, repeatQueue)
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return err
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}
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@@ -32,6 +43,12 @@ func (r *Repo) ClearNowPlaying(ctx context.Context, guildID int64) error {
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return err
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}
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// ReplaceQueue syncs music_queue with the current in-memory queue by
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// upserting each entry on its stable ClientID, rather than deleting and
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// recreating every row on every call. That matters because music_queue.id
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// is only an internal DB identity, remove/reorder commands target a
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// track by ClientID, and that has to survive a track just sitting in the
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// queue unchanged across syncs.
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func (r *Repo) ReplaceQueue(ctx context.Context, guildID int64, entries []QueueEntry) error {
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tx, err := r.db.BeginTx(ctx, nil)
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if err != nil {
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@@ -39,19 +56,89 @@ func (r *Repo) ReplaceQueue(ctx context.Context, guildID int64, entries []QueueE
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}
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defer tx.Rollback()
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const q = `DELETE FROM music_queue WHERE guild_id = $1`
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_, err = tx.ExecContext(ctx, q, guildID)
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existing := make(map[string]bool)
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rows, err := tx.QueryContext(ctx, `SELECT client_id FROM music_queue WHERE guild_id = $1`, guildID)
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if err != nil {
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return err
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}
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for rows.Next() {
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var clientID string
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if err := rows.Scan(&clientID); err != nil {
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rows.Close()
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return err
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}
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existing[clientID] = true
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}
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if err := rows.Err(); err != nil {
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rows.Close()
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return err
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}
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rows.Close()
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keep := make(map[string]bool, len(entries))
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for i, entry := range entries {
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const q = `INSERT INTO music_queue (guild_id, track_title, track_url, requested_by, position) VALUES ($1, $2, $3, $4, $5)`
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_, err = tx.ExecContext(ctx, q, guildID, entry.Title, entry.URL, entry.RequestedBy, i)
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if err != nil {
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keep[entry.ClientID] = true
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const q = `
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INSERT INTO music_queue (guild_id, position, track_title, track_url, requested_by, client_id)
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VALUES ($1, $2, $3, $4, $5, $6)
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ON CONFLICT (guild_id, client_id) DO UPDATE SET
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position = EXCLUDED.position,
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track_title = EXCLUDED.track_title,
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track_url = EXCLUDED.track_url,
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requested_by = EXCLUDED.requested_by
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`
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if _, err := tx.ExecContext(ctx, q, guildID, i, entry.Title, entry.URL, entry.RequestedBy, entry.ClientID); err != nil {
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return err
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}
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}
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for clientID := range existing {
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if keep[clientID] {
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continue
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}
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const q = `DELETE FROM music_queue WHERE guild_id = $1 AND client_id = $2`
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if _, err := tx.ExecContext(ctx, q, guildID, clientID); err != nil {
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return err
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}
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}
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return tx.Commit()
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}
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type MusicCommand struct {
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ID int64
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GuildID int64
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CommandType string
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Payload []byte
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RequestedBy int64
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}
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func (r *Repo) ListUnprocessedCommands(ctx context.Context) ([]MusicCommand, error) {
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const q = `SELECT id, guild_id, command_type, payload, requested_by FROM music_commands WHERE processed_at IS NULL ORDER BY id ASC`
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rows, err := r.db.QueryContext(ctx, q)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var commands []MusicCommand
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for rows.Next() {
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var cmd MusicCommand
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if err := rows.Scan(&cmd.ID, &cmd.GuildID, &cmd.CommandType, &cmd.Payload, &cmd.RequestedBy); err != nil {
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return nil, err
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}
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commands = append(commands, cmd)
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}
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if err := rows.Err(); err != nil {
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return nil, err
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}
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return commands, nil
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}
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func (r *Repo) MarkCommandProcessed(ctx context.Context, id int64) error {
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const q = `UPDATE music_commands SET processed_at = NOW() WHERE id = $1`
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_, err := r.db.ExecContext(ctx, q, id)
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return err
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}
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@@ -14,6 +14,7 @@ import (
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"github.com/disgoorg/disgolink/v3/disgolink"
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"github.com/disgoorg/disgolink/v3/lavalink"
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"github.com/disgoorg/snowflake/v2"
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"github.com/google/uuid"
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)
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type TrackEntry struct {
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@@ -21,6 +22,14 @@ type TrackEntry struct {
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RequestedBy string
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RequesterID string
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StartedAt time.Time
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// QueueID is generated once, when the track is first added to the
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// queue, and never changes for the rest of its life there - it's
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// what lets syncState upsert this track's row across syncs instead
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// of deleting and recreating it (and its DB id) every single time,
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// which is what remove/reorder commands need to reliably target a
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// specific track.
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QueueID string
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}
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type guildPlayer struct {
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@@ -213,6 +222,8 @@ func syncState(guidID string) {
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copy(queue, gp.Queue)
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paused := gp.Paused
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volume := gp.Volume
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repeatSong := gp.RepeatSong
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repeatQueue := gp.RepeatQueue
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manager.mu.Unlock()
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gID, err := strconv.ParseInt(guidID, 10, 64)
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@@ -245,7 +256,7 @@ func syncState(guidID string) {
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length := int(current.Track.Info.Length / 1000)
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startedAt := current.StartedAt
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err = manager.repo.SetNowPlaying(context.Background(), gID, title, uri, length, startedAt, paused, volume)
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err = manager.repo.SetNowPlaying(context.Background(), gID, title, uri, length, startedAt, paused, volume, repeatSong, repeatQueue)
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if err != nil {
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return
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}
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@@ -262,6 +273,7 @@ func syncState(guidID string) {
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Title: entry.Track.Info.Title,
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URL: uri,
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RequestedBy: reqID,
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ClientID: entry.QueueID,
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})
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}
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err = manager.repo.ReplaceQueue(context.Background(), gID, queueEntries)
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@@ -346,6 +358,7 @@ func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester, re
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Track: t,
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RequestedBy: requester,
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RequesterID: requesterID,
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QueueID: uuid.New().String(),
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}
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}
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firstEntry := entries[0]
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@@ -551,12 +564,15 @@ func ToggleRepeatSong(guildID string) (bool, bool) {
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}
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gp := getOrCreateGuildPlayer(guildID)
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manager.mu.Lock()
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defer manager.mu.Unlock()
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gp.RepeatSong = !gp.RepeatSong
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if gp.RepeatSong {
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gp.RepeatQueue = false
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}
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return gp.RepeatSong, gp.RepeatQueue
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repeatSong, repeatQueue := gp.RepeatSong, gp.RepeatQueue
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manager.mu.Unlock()
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syncState(guildID)
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return repeatSong, repeatQueue
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}
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func ToggleRepeatQueue(guildID string) (bool, bool) {
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@@ -565,12 +581,15 @@ func ToggleRepeatQueue(guildID string) (bool, bool) {
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}
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gp := getOrCreateGuildPlayer(guildID)
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manager.mu.Lock()
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defer manager.mu.Unlock()
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gp.RepeatQueue = !gp.RepeatQueue
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if gp.RepeatQueue {
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gp.RepeatSong = false
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}
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return gp.RepeatSong, gp.RepeatQueue
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repeatSong, repeatQueue := gp.RepeatSong, gp.RepeatQueue
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manager.mu.Unlock()
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syncState(guildID)
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return repeatSong, repeatQueue
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}
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func repeatFlags(guildID string) (bool, bool) {
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@@ -630,6 +649,72 @@ func SetVolume(guildID string, volume int) error {
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return nil
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}
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func RemoveFromQueue(guildID, queueID string) error {
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if manager == nil {
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return fmt.Errorf("music manager not initialized")
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}
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gp := getOrCreateGuildPlayer(guildID)
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manager.mu.Lock()
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idx := -1
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for i, q := range gp.Queue {
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if q.QueueID == queueID {
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idx = i
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break
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}
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}
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if idx == -1 {
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manager.mu.Unlock()
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return fmt.Errorf("queue not found")
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}
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if idx == 0 {
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manager.mu.Unlock()
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return Skip(guildID)
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}
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gp.Queue = append(gp.Queue[:idx], gp.Queue[idx+1:]...)
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manager.mu.Unlock()
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syncState(guildID)
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return nil
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}
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func Reorder(guildID, queueID string, newPosition int) error {
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if manager == nil {
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return fmt.Errorf("music manager not initialized")
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}
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gp := getOrCreateGuildPlayer(guildID)
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manager.mu.Lock()
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idx := -1
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for i, q := range gp.Queue {
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if q.QueueID == queueID {
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idx = i
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break
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}
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}
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if idx == -1 {
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manager.mu.Unlock()
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return fmt.Errorf("queue not found")
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}
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if idx == 0 {
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manager.mu.Unlock()
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return Skip(guildID)
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}
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entry := gp.Queue[idx]
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gp.Queue = append(gp.Queue[:idx], gp.Queue[idx+1:]...)
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pos := max(1, min(newPosition, len(gp.Queue)))
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gp.Queue = append(gp.Queue[:pos], append([]TrackEntry{entry}, gp.Queue[pos:]...)...)
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manager.mu.Unlock()
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syncState(guildID)
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return nil
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}
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func CurrentNowPlayingMessageID(guildID string) string {
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if manager == nil {
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return ""
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+7
-3
@@ -150,7 +150,9 @@ CREATE TABLE IF NOT EXISTS music_now_playing (
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duration_seconds INT NOT NULL,
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started_at TIMESTAMPTZ NOT NULL,
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paused BOOLEAN NOT NULL DEFAULT FALSE,
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volume INT NOT NULL DEFAULT 100
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volume INT NOT NULL DEFAULT 100,
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repeat_song BOOLEAN NOT NULL DEFAULT FALSE,
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repeat_queue BOOLEAN NOT NULL DEFAULT FALSE
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);
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CREATE TABLE IF NOT EXISTS music_queue (
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@@ -160,13 +162,15 @@ CREATE TABLE IF NOT EXISTS music_queue (
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track_title TEXT NOT NULL,
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track_url TEXT NOT NULL,
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requested_by BIGINT NOT NULL,
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added_at TIMESTAMPTZ DEFAULT NOW()
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added_at TIMESTAMPTZ DEFAULT NOW(),
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client_id UUID NOT NULL DEFAULT gen_random_uuid(),
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UNIQUE (guild_id, client_id)
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);
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CREATE TABLE IF NOT EXISTS music_commands (
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id BIGSERIAL PRIMARY KEY,
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guild_id BIGINT NOT NULL,
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command_type TEXT NOT NULL CHECK (command_type IN ('skip', 'pause', 'resume', 'set_volume', 'remove_track', 'reorder')),
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command_type TEXT NOT NULL CHECK (command_type IN ('skip', 'pause', 'resume', 'set_volume', 'remove_track', 'reorder', 'repeat_song', 'repeat_queue')),
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payload JSONB,
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requested_by BIGINT NOT NULL,
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created_at TIMESTAMPTZ DEFAULT NOW(),
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Reference in New Issue
Block a user