Files
FernandoJVideira d7edfea45e feat: integrate music commands with Lavalink support
- Added new music commands: play, queue, and volume.
- Implemented music management using disgolink for Lavalink integration.
- Updated bot initialization to include Lavalink host and password.
- Enhanced interaction handling for music commands, requiring DJ role for usage.
- Introduced now playing message with interactive buttons for controlling playback.
- Updated dependencies in go.mod for disgolink and snowflake.
2026-03-18 03:47:42 +00:00

539 lines
12 KiB
Go

package music
import (
"context"
"fmt"
"net/url"
"sync"
"time"
"github.com/bwmarrin/discordgo"
"github.com/disgoorg/disgolink/v3/disgolink"
"github.com/disgoorg/disgolink/v3/lavalink"
"github.com/disgoorg/snowflake/v2"
)
type TrackEntry struct {
Track lavalink.Track
RequestedBy string
}
type guildPlayer struct {
Player disgolink.Player
Queue []TrackEntry
RepeatSong bool
RepeatQueue bool
Paused bool
Volume int
IdleSince time.Time
TextChannelID string
NowPlayingMsgID string
}
type Manager struct {
client disgolink.Client
session *discordgo.Session
mu sync.Mutex
players map[string]*guildPlayer
}
var manager *Manager
func Init(session *discordgo.Session, appID, lavalinkHost, lavalinkPass string) error {
if lavalinkHost == "" {
return nil
}
userID, err := snowflake.Parse(appID)
if err != nil {
return fmt.Errorf("parse app id for lavalink: %w", err)
}
m := &Manager{
client: disgolink.New(userID, disgolink.WithListenerFunc(onTrackEnd)),
session: session,
players: make(map[string]*guildPlayer),
}
u, err := url.Parse(lavalinkHost)
if err != nil {
return fmt.Errorf("parse lavalink host: %w", err)
}
secure := u.Scheme == "https" || u.Scheme == "wss"
password := lavalinkPass
if password == "" {
password = "youshallnotpass"
}
_, err = m.client.AddNode(context.Background(), disgolink.NodeConfig{
Name: "main",
Address: u.Host,
Password: password,
Secure: secure,
})
if err != nil {
return fmt.Errorf("add lavalink node: %w", err)
}
manager = m
go idleDisconnectLoop()
return nil
}
func idleDisconnectLoop() {
ticker := time.NewTicker(10 * time.Second)
defer ticker.Stop()
for range ticker.C {
if manager == nil || manager.session == nil {
continue
}
now := time.Now()
var toDisconnect []string
manager.mu.Lock()
for guildID, gp := range manager.players {
if gp == nil {
continue
}
// If we're paused or have anything queued/playing, clear idle timer.
if gp.Paused || len(gp.Queue) > 0 {
gp.IdleSince = time.Time{}
continue
}
if gp.IdleSince.IsZero() {
gp.IdleSince = now
continue
}
if now.Sub(gp.IdleSince) >= time.Minute {
toDisconnect = append(toDisconnect, guildID)
gp.IdleSince = time.Time{}
}
}
manager.mu.Unlock()
for _, guildID := range toDisconnect {
// Best-effort: disconnect. Safe even if we're already disconnected.
_ = manager.session.ChannelVoiceJoinManual(guildID, "", false, false)
}
}
}
func OnVoiceStateUpdate(vs *discordgo.VoiceStateUpdate) {
if manager == nil {
return
}
if vs.UserID != manager.session.State.User.ID {
return
}
guildID := snowflake.MustParse(vs.GuildID)
var channelID *snowflake.ID
if vs.ChannelID != "" {
id := snowflake.MustParse(vs.ChannelID)
channelID = &id
}
manager.client.OnVoiceStateUpdate(
context.Background(),
guildID,
channelID,
vs.SessionID,
)
}
func OnVoiceServerUpdate(ev *discordgo.VoiceServerUpdate) {
if manager == nil {
return
}
endpoint := ""
if ev.Endpoint != "" {
endpoint = ev.Endpoint
}
manager.client.OnVoiceServerUpdate(
context.Background(),
snowflake.MustParse(ev.GuildID),
ev.Token,
endpoint,
)
}
func getOrCreateGuildPlayer(guildID string) *guildPlayer {
manager.mu.Lock()
defer manager.mu.Unlock()
if gp, ok := manager.players[guildID]; ok {
return gp
}
player := manager.client.Player(snowflake.MustParse(guildID))
gp := &guildPlayer{
Player: player,
Queue: make([]TrackEntry, 0),
Volume: 100,
}
manager.players[guildID] = gp
return gp
}
func EnqueueAndPlay(guildID, voiceChannelID, textChannelID, query, requester string) (*TrackEntry, bool, error) {
if manager == nil {
return nil, false, fmt.Errorf("music manager not initialized")
}
// Join voice channel
if err := manager.session.ChannelVoiceJoinManual(guildID, voiceChannelID, false, false); err != nil {
return nil, false, fmt.Errorf("join voice channel: %w", err)
}
gp := getOrCreateGuildPlayer(guildID)
if textChannelID != "" {
manager.mu.Lock()
gp.TextChannelID = textChannelID
manager.mu.Unlock()
}
var loadedTracks []lavalink.Track
manager.client.BestNode().LoadTracksHandler(
context.Background(),
query,
disgolink.NewResultHandler(
func(track lavalink.Track) {
loadedTracks = append(loadedTracks, track)
},
func(playlist lavalink.Playlist) {
if len(playlist.Tracks) == 0 {
return
}
// Respect Lavalink's selectedTrack when present by rotating the playlist.
selected := playlist.Info.SelectedTrack
if selected >= 0 && selected < len(playlist.Tracks) {
loadedTracks = append(loadedTracks, playlist.Tracks[selected:]...)
loadedTracks = append(loadedTracks, playlist.Tracks[:selected]...)
return
}
loadedTracks = append(loadedTracks, playlist.Tracks...)
},
func(tracks []lavalink.Track) {
if len(tracks) > 0 {
loadedTracks = append(loadedTracks, tracks[0])
}
},
func() {
},
func(err error) {
},
),
)
if len(loadedTracks) == 0 {
return nil, false, fmt.Errorf("no tracks found for query")
}
// Some sources may return unplayable entries; pick the first with an encoded track.
firstPlayableIdx := 0
for idx := range loadedTracks {
if loadedTracks[idx].Encoded != "" {
firstPlayableIdx = idx
break
}
}
if firstPlayableIdx != 0 && firstPlayableIdx < len(loadedTracks) {
loadedTracks = append(loadedTracks[firstPlayableIdx:], loadedTracks[:firstPlayableIdx]...)
}
entries := make([]TrackEntry, len(loadedTracks))
for idx, t := range loadedTracks {
entries[idx] = TrackEntry{
Track: t,
RequestedBy: requester,
}
}
firstEntry := entries[0]
manager.mu.Lock()
shouldStart := len(gp.Queue) == 0
gp.Queue = append(gp.Queue, entries...)
gp.IdleSince = time.Time{}
manager.mu.Unlock()
if shouldStart {
if err := gp.Player.Update(context.Background(), lavalink.WithTrack(firstEntry.Track)); err != nil {
return nil, false, fmt.Errorf("start track: %w", err)
}
if gp.TextChannelID != "" {
postNowPlaying(guildID, gp.TextChannelID, firstEntry)
}
}
return &firstEntry, shouldStart, nil
}
func onTrackEnd(player disgolink.Player, event lavalink.TrackEndEvent) {
if manager == nil {
return
}
if !event.Reason.MayStartNext() {
return
}
guildID := player.GuildID().String()
manager.mu.Lock()
gp, ok := manager.players[guildID]
if !ok || len(gp.Queue) == 0 {
manager.mu.Unlock()
return
}
// repeat current track
if gp.RepeatSong {
next := gp.Queue[0]
textChannelID := gp.TextChannelID
manager.mu.Unlock()
if err := gp.Player.Update(context.Background(), lavalink.WithTrack(next.Track)); err != nil {
return
}
if textChannelID != "" {
postNowPlaying(guildID, textChannelID, next)
}
return
}
// pop current and optionally cycle it to end
finished := gp.Queue[0]
gp.Queue = gp.Queue[1:]
if gp.RepeatQueue {
gp.Queue = append(gp.Queue, finished)
}
if len(gp.Queue) == 0 {
textChannelID := gp.TextChannelID
nowPlayingMsgID := gp.NowPlayingMsgID
gp.NowPlayingMsgID = ""
gp.IdleSince = time.Now()
manager.mu.Unlock()
if textChannelID != "" && nowPlayingMsgID != "" {
disableNowPlaying(textChannelID, nowPlayingMsgID)
}
_ = gp.Player.Update(context.Background(), lavalink.WithNullTrack())
return
}
next := gp.Queue[0]
textChannelID := gp.TextChannelID
manager.mu.Unlock()
if err := gp.Player.Update(context.Background(), lavalink.WithTrack(next.Track)); err != nil {
return
}
if textChannelID != "" {
postNowPlaying(guildID, textChannelID, next)
}
}
func Pause(guildID string, pause bool) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
gp.Paused = pause
if pause {
gp.IdleSince = time.Time{}
}
manager.mu.Unlock()
return gp.Player.Update(context.Background(), lavalink.WithPaused(pause))
}
func Skip(guildID string) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
if len(gp.Queue) == 0 {
manager.mu.Unlock()
return nil
}
// skip always advances regardless of repeat song
skipped := gp.Queue[0]
gp.Queue = gp.Queue[1:]
if gp.RepeatQueue {
gp.Queue = append(gp.Queue, skipped)
}
if len(gp.Queue) == 0 {
textChannelID := gp.TextChannelID
nowPlayingMsgID := gp.NowPlayingMsgID
gp.NowPlayingMsgID = ""
gp.IdleSince = time.Now()
manager.mu.Unlock()
if textChannelID != "" && nowPlayingMsgID != "" {
disableNowPlaying(textChannelID, nowPlayingMsgID)
}
return gp.Player.Update(context.Background(), lavalink.WithNullTrack())
}
next := gp.Queue[0]
textChannelID := gp.TextChannelID
manager.mu.Unlock()
if err := gp.Player.Update(context.Background(), lavalink.WithTrack(next.Track)); err != nil {
return err
}
if textChannelID != "" {
postNowPlaying(guildID, textChannelID, next)
}
return nil
}
func Stop(guildID string) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
textChannelID := gp.TextChannelID
nowPlayingMsgID := gp.NowPlayingMsgID
gp.Queue = nil
gp.Paused = false
gp.NowPlayingMsgID = ""
gp.IdleSince = time.Now()
manager.mu.Unlock()
if textChannelID != "" && nowPlayingMsgID != "" {
disableNowPlaying(textChannelID, nowPlayingMsgID)
}
return gp.Player.Update(context.Background(), lavalink.WithNullTrack())
}
func GetQueue(guildID string) (*TrackEntry, []TrackEntry) {
if manager == nil {
return nil, nil
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
if len(gp.Queue) == 0 {
return nil, nil
}
current := gp.Queue[0]
rest := make([]TrackEntry, len(gp.Queue)-1)
copy(rest, gp.Queue[1:])
return &current, rest
}
func ToggleRepeatSong(guildID string) (bool, bool) {
if manager == nil {
return false, false
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
gp.RepeatSong = !gp.RepeatSong
if gp.RepeatSong {
gp.RepeatQueue = false
}
return gp.RepeatSong, gp.RepeatQueue
}
func ToggleRepeatQueue(guildID string) (bool, bool) {
if manager == nil {
return false, false
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
gp.RepeatQueue = !gp.RepeatQueue
if gp.RepeatQueue {
gp.RepeatSong = false
}
return gp.RepeatSong, gp.RepeatQueue
}
func repeatFlags(guildID string) (bool, bool) {
if manager == nil {
return false, false
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
return gp.RepeatSong, gp.RepeatQueue
}
func pausedAndVolume(guildID string) (bool, int) {
if manager == nil {
return false, 100
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
vol := gp.Volume
if vol <= 0 {
vol = 100
}
return gp.Paused, vol
}
func SetVolume(guildID string, volume int) error {
if manager == nil {
return fmt.Errorf("music manager not initialized")
}
if volume < 0 {
volume = 0
}
if volume > 150 {
volume = 150
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
gp.Volume = volume
textChannelID := gp.TextChannelID
nowPlayingMsgID := gp.NowPlayingMsgID
manager.mu.Unlock()
if err := gp.Player.Update(context.Background(), lavalink.WithVolume(volume)); err != nil {
return err
}
// Refresh the embed so the displayed volume matches.
if textChannelID != "" && nowPlayingMsgID != "" {
current, _ := GetQueue(guildID)
if current != nil {
postNowPlaying(guildID, textChannelID, *current)
}
}
return nil
}
func CurrentNowPlayingMessageID(guildID string) string {
if manager == nil {
return ""
}
gp := getOrCreateGuildPlayer(guildID)
manager.mu.Lock()
defer manager.mu.Unlock()
return gp.NowPlayingMsgID
}