Files
velox-bot/internal/db/repos/projectsrepo/repo.go
T

159 lines
3.3 KiB
Go

package projectsrepo
import (
"context"
"database/sql"
)
type Repo struct {
db *sql.DB
}
type Project struct {
ID int64
GuildID int64
Name string
Description string
IsActive bool
CreatedBy int64
}
type ProjectWithMembers struct {
Project *Project
Creator int64
Helpers []int64
}
func NewRepo(db *sql.DB) *Repo {
return &Repo{db: db}
}
func (r *Repo) CreateProject(ctx context.Context, guildID, creatorID int64, name, description string) (int64, error) {
const q = `
INSERT INTO projects (guild_id, name, description, created_by)
VALUES ($1, $2, $3, $4)
RETURNING id
`
var id int64
if err := r.db.QueryRowContext(ctx, q, guildID, name, description, creatorID).Scan(&id); err != nil {
return 0, err
}
const qMember = `
INSERT INTO project_members (project_id, user_id, is_creator)
VALUES ($1, $2, TRUE)
ON CONFLICT (project_id, user_id) DO NOTHING
`
if _, err := r.db.ExecContext(ctx, qMember, id, creatorID); err != nil {
return 0, err
}
return id, nil
}
func (r *Repo) AddHelper(ctx context.Context, projectID, userID int64) error {
const q = `
INSERT INTO project_members (project_id, user_id, is_creator)
VALUES ($1, $2, FALSE)
ON CONFLICT (project_id, user_id) DO NOTHING
`
_, err := r.db.ExecContext(ctx, q, projectID, userID)
return err
}
func (r *Repo) ProjectExistsInGuild(ctx context.Context, guildID, projectID int64) (bool, error) {
const q = `
SELECT 1
FROM projects
WHERE guild_id = $1 AND id = $2
`
row := r.db.QueryRowContext(ctx, q, guildID, projectID)
var one int
switch err := row.Scan(&one); err {
case nil:
return true, nil
case sql.ErrNoRows:
return false, nil
default:
return false, err
}
}
func (r *Repo) ListActiveProjectsWithMembers(ctx context.Context, guildID int64, limit int) ([]*ProjectWithMembers, error) {
const qProjects = `
SELECT id, name, description, created_by
FROM projects
WHERE guild_id = $1 AND is_active = TRUE
ORDER BY created_at DESC
LIMIT $2
`
rows, err := r.db.QueryContext(ctx, qProjects, guildID, limit)
if err != nil {
return nil, err
}
defer rows.Close()
var out []*ProjectWithMembers
for rows.Next() {
p := &Project{GuildID: guildID, IsActive: true}
if err := rows.Scan(&p.ID, &p.Name, &p.Description, &p.CreatedBy); err != nil {
return nil, err
}
out = append(out, &ProjectWithMembers{
Project: p,
Creator: p.CreatedBy,
})
}
if err := rows.Err(); err != nil {
return nil, err
}
if len(out) == 0 {
return out, nil
}
// Load members per project.
const qMembers = `
SELECT project_id, user_id, is_creator
FROM project_members
WHERE project_id = ANY($1)
`
ids := make([]int64, len(out))
for i, p := range out {
ids[i] = p.Project.ID
}
rowsM, err := r.db.QueryContext(ctx, qMembers, ids)
if err != nil {
return nil, err
}
defer rowsM.Close()
index := make(map[int64]*ProjectWithMembers, len(out))
for _, p := range out {
index[p.Project.ID] = p
}
for rowsM.Next() {
var pid, uid int64
var isCreator bool
if err := rowsM.Scan(&pid, &uid, &isCreator); err != nil {
return nil, err
}
item, ok := index[pid]
if !ok {
continue
}
if isCreator {
item.Creator = uid
} else {
item.Helpers = append(item.Helpers, uid)
}
}
if err := rowsM.Err(); err != nil {
return nil, err
}
return out, nil
}