Files
velox-bot/internal/commands/music/shared/shared.go
T
FernandoJVideira 691b505175 feat(music): add /music toggle and gate playback behind it
Music could be started and controlled with no way to turn it off for
a server. Adds a music_settings table (mirrors the same one
velox-dashboard-api's dashboard toggle reads/writes), a /music toggle
command gated to Manage Server, and checks in /play, /queue, and
/volume so they refuse to run when a server has music turned off.
2026-08-29 03:49:52 +01:00

62 lines
1.7 KiB
Go

package shared
import (
"context"
"strconv"
"velox-bot/internal/db/services"
"github.com/bwmarrin/discordgo"
)
func RequireMusicEnabled(s *discordgo.Session, i *discordgo.InteractionCreate) bool {
guildID, ok := ParseGuildID(s, i)
if !ok {
return false
}
enabled, err := services.Global.MusicSettings.IsMusicEnabled(context.Background(), guildID)
if err != nil {
RespondEphemeral(s, i, "Failed to load music settings.")
return false
}
if !enabled {
RespondEphemeral(s, i, "Music is disabled on this server. Use /music toggle to enable it.")
return false
}
return true
}
func RequireManageGuild(s *discordgo.Session, i *discordgo.InteractionCreate) bool {
if i.Member == nil || (i.Member.Permissions&discordgo.PermissionManageGuild) == 0 {
RespondEphemeral(s, i, "You need the **Manage Server** permission to use this.")
return false
}
return true
}
func RequireMusicService(s *discordgo.Session, i *discordgo.InteractionCreate) bool {
if services.Global == nil || services.Global.MusicSettings == nil {
RespondEphemeral(s, i, "Music service is not available.")
return false
}
return true
}
func ParseGuildID(s *discordgo.Session, i *discordgo.InteractionCreate) (int64, bool) {
guildID, err := strconv.ParseInt(i.GuildID, 10, 64)
if err != nil {
RespondEphemeral(s, i, "Invalid guild ID.")
return 0, false
}
return guildID, true
}
func RespondEphemeral(s *discordgo.Session, i *discordgo.InteractionCreate, msg string) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: msg,
Flags: discordgo.MessageFlagsEphemeral,
},
})
}