SyntaxSquad/DADProject#14 added protection to logout inside a game and going to another page

This commit is contained in:
2025-12-23 19:43:57 +00:00
parent e54ec58f0c
commit 8505d207e6
6 changed files with 226 additions and 31 deletions
@@ -1,27 +1,43 @@
<template>
<div v-if="store.trumpCard">
<GameBoard
:trump-card="store.trumpCard"
:cards-remaining="store.deck.length"
:player-hand="store.playerHand"
:opponent-hand="store.opponentHand"
:player-score="store.playerScore"
<div class="relative min-h-screen overflow-hidden">
<div v-if="store.trumpCard">
<GameBoard
:trump-card="store.trumpCard"
:cards-remaining="store.deck.length"
:player-hand="store.playerHand"
:opponent-hand="store.opponentHand"
:player-score="store.playerScore"
:opponent-score="store.opponentScore"
:current-turn="store.currentTurn"
:current-trick="store.table"
@play-card="handlePlayCard"
/>
</div>
<div v-else class="flex h-screen items-center justify-center bg-green-900 text-white">
<div class="animate-pulse text-xl">A preparar baralho...</div>
</div>
<GameOver
:is-visible="store.isGameOver"
:winner="store.winner || 'draw'"
:player-score="store.playerScore"
:opponent-score="store.opponentScore"
:current-turn="store.currentTurn"
:current-trick="store.table"
@play-card="handlePlayCard"
:stats="{ playerTricks: store.playerTricks, opponentTricks: store.opponentTricks }"
:is-logging-out="store.isLoggingOut"
@play-again="handlePlayAgain"
@close="handleCloseModal"
/>
</div>
<div v-else class="flex h-screen items-center justify-center bg-green-900 text-white">
<div class="animate-pulse text-xl">A baralhar cartas...</div>
</div>
</template>
<script setup>
import { onMounted, onUnmounted } from 'vue'
import { onMounted, onUnmounted, onBeforeMount } from 'vue'
import { useRouter, onBeforeRouteLeave } from 'vue-router'
import { useBiscaStore } from '@/stores/bisca'
import GameBoard from '@/components/game/GameBoard.vue'
import GameOver from '@/components/game/GameOver.vue'
import { useAuthStore } from '@/stores/auth'
const props = defineProps({
gameType: {
@@ -31,13 +47,71 @@ const props = defineProps({
})
const store = useBiscaStore()
const router = useRouter()
const authStore = useAuthStore()
onMounted(() => {
console.log(`A iniciar Bisca de ${props.gameType}...`)
store.startGame(props.gameType)
window.addEventListener('beforeunload', handleBrowserUnload)
})
const handlePlayAgain = () => {
store.startGame(props.gameType)
}
const handleCloseModal = () => {
if (store.isLoggingOut) {
localStorage.removeItem('token')
authStore.logout()
store.$reset()
router.push({ name: 'login' })
return
}
store.isGameRunning = false
store.isGameOver = false
router.push({ name: 'home' })
}
onUnmounted(() => {
window.removeEventListener('beforeunload', handleBrowserUnload)
store.isGameOver = false
store.isGameRunning = false
store.isLoggingOut = false
})
onBeforeMount(() => {
store.isGameOver = false
})
const handlePlayCard = (card) => {
store.playerPlayCard(card)
}
const handleBrowserUnload = (event) => {
if (store.isGameRunning) {
event.preventDefault()
event.returnValue = ''
}
}
onBeforeRouteLeave((to, from, next) => {
if (!store.isGameRunning) {
next()
return
}
const confirmExit = window.confirm(
'⚠️ Jogo em Progresso!\n\nSe saíres agora, o jogo será cancelado e contarás como PERDEDOR.\n\nQueres mesmo sair?',
)
if (confirmExit) {
store.quitGame()
next()
} else {
next(false)
}
})
</script>