Final touches
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@@ -55,42 +55,55 @@ class GameController extends Controller
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$validated = $request->validate([
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"type" => "required|in:3,9",
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"player2_user_id" => "nullable|integer|exists:users,id",
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"match_id" => "nullable|integer|exists:matches,id",
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"status" => "nullable|in:Pending,Playing",
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"began_at" => "nullable|date"
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]);
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$user = Auth::user();
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$activeGame = Game::where(function ($q) use ($user) {
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$q->where("player1_user_id", $user->id)
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->orWhere("player2_user_id", $user->id);
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$q->where("player1_user_id", $user->id)
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->orWhere("player2_user_id", $user->id);
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})
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->whereIn("status", ["Pending", "Playing"])
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->exists();
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if ($activeGame) {
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return response()->json(["message" => "You already have an active game."], 400);
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return response()->json(["message" => "You already have an active game."], 400);
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}
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$player2Id = $request->input('player2_user_id', self::GHOST_ID);
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$initialStatus = $request->input('status', 'Pending');
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if ($player2Id !== self::GHOST_ID && !$request->has('status')) {
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$initialStatus = 'Playing';
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}
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$game = Game::create([
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"type" => $validated["type"],
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"status" => "Pending",
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"status" => $initialStatus,
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"player1_user_id" => $user->id,
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"player2_user_id" => self::GHOST_ID,
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"winner_user_id" => self::GHOST_ID,
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"loser_user_id" => self::GHOST_ID,
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"began_at" => now(),
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"player2_user_id" => $player2Id,
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"winner_user_id" => null,
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"loser_user_id" => null,
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"match_id" => $request->input('match_id', null),
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"began_at" => $request->input('began_at', now()),
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"player1_points" => 0,
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"player2_points" => 0,
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"custom" => null,
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]);
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return response()->json([
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"message" => "Multiplayer game room created",
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"message" => "Game created",
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"game" => $game,
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], 201);
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}
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public function join(Request $request, Game $game)
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{
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public function join(Request $request, Game $game)
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{
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// Prevent joining if already full or started
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if ($game->status !== 'Pending' || $game->player2_user_id !== 1) {
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return response()->json(['message' => 'Game is not available'], 400);
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