fixing game history and removing comments

This commit is contained in:
Edd
2026-01-03 16:59:14 +00:00
parent 3ba3487f81
commit b6845ee0ea
8 changed files with 453 additions and 3021 deletions
+2 -14
View File
@@ -12,7 +12,7 @@ export const server = {
const API_URL = "http://localhost:8000/api/v1";
const disconnectTimers = new Map();
const RECONNECT_GRACE_PERIOD = 1 * 60 * 1000; // 1 minutes
const RECONNECT_GRACE_PERIOD = 1 * 60 * 1000;
const userId = (socket) => socket.user && socket.user.id;
@@ -86,7 +86,6 @@ export const serverStart = (port) => {
});
socket.on("disconnect", () => {
// Remove from active socket list
removeUser(socket.id);
if (socket.isVoluntaryDisconnect) {
@@ -94,24 +93,15 @@ export const serverStart = (port) => {
return;
}
if (userId) {
if (userId) {
console.log(`[Disconnect] User ${userId} disconnected. Waiting ${RECONNECT_GRACE_PERIOD / 1000}s...`);
// -----------------------------------------------------------
// 2. START SURRENDER TIMER
// -----------------------------------------------------------
const timer = setTimeout(async () => {
console.log(`[Timeout] User ${userId} did not return. Forcing surrender.`);
// A. Find the Game ID this user is playing (You need a way to look this up)
// Ideally, your 'socket' object or a global map knows which gameID the user is in.
// For this example, let's assume you stored `socket.activeGameId` when they joined.
const gameId = socket.activeGameId;
if (gameId) {
try {
// B. Call Laravel API to resign on their behalf
// We use the token we saved during the handshake
await axios.post(`${API_URL}/games/${gameId}/resign`, {}, {
headers: {
Authorization: socket.handshake.auth.token,
@@ -119,8 +109,6 @@ export const serverStart = (port) => {
}
});
// C. Notify the room (The API likely triggers a Pusher/Socket event,
// but we can also emit locally if needed)
server.io.to(gameId).emit("game_over", {
winner: "opponent",
reason: "disconnect"