SyntaxSquad/DADProject#14 Bot works and play works, still has some bugs
This commit is contained in:
@@ -12,13 +12,15 @@
|
||||
:style="getCardStyle(index)"
|
||||
@mouseenter="hoveredIndex = index"
|
||||
@mouseleave="hoveredIndex = null"
|
||||
@click="$emit('card-clicked', { card, index })"
|
||||
@click="handleCardClick(card, index)"
|
||||
>
|
||||
<div
|
||||
:class="[
|
||||
'transition-all duration-300',
|
||||
isPlayable(index) && 'ring-2 ring-yellow-400 ring-offset-2 rounded-lg',
|
||||
hoveredIndex === index && 'scale-110 -translate-y-4 z-50',
|
||||
'transition-all duration-300 rounded-lg',
|
||||
isValid(card)
|
||||
? 'cursor-pointer hover:shadow-xl ring-2 ring-transparent hover:ring-yellow-400/50'
|
||||
: 'cursor-not-allowed opacity-60 grayscale brightness-75',
|
||||
hoveredIndex === index && isValid(card) && 'scale-110 -translate-y-4 z-50',
|
||||
]"
|
||||
>
|
||||
<GameCard :suit="card.suit" :rank="card.rank" :face-down="faceDown" />
|
||||
@@ -31,6 +33,8 @@
|
||||
<script setup>
|
||||
import { ref, computed } from 'vue'
|
||||
import GameCard from './GameCard.vue'
|
||||
import { toast } from 'vue-sonner'
|
||||
import { useBiscaStore } from '@/stores/bisca'
|
||||
|
||||
const props = defineProps({
|
||||
cards: {
|
||||
@@ -47,41 +51,52 @@ const props = defineProps({
|
||||
default: 3,
|
||||
validator: (value) => [3, 9].includes(value),
|
||||
},
|
||||
playableCards: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
})
|
||||
|
||||
defineEmits(['card-clicked'])
|
||||
const emit = defineEmits(['card-clicked'])
|
||||
const store = useBiscaStore()
|
||||
|
||||
const hoveredIndex = ref(null)
|
||||
|
||||
// Calculate overlap percentage based on max cards
|
||||
// 3 cards: 70% overlap, 9 cards: 85% overlap
|
||||
const isValid = (card) => {
|
||||
if (props.faceDown) return false
|
||||
return store.canPlayCard(card)
|
||||
}
|
||||
|
||||
const handleCardClick = (card, index) => {
|
||||
if (props.faceDown) return
|
||||
|
||||
if (store.canPlayCard(card)) {
|
||||
emit('card-clicked', { card, index })
|
||||
} else {
|
||||
toast.warning('Jogada Inválida', {
|
||||
description: 'Tens de assistir ao naipe jogado!',
|
||||
duration: 2000,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const overlapPercentage = computed(() => {
|
||||
return props.maxCards === 3 ? 0.7 : 0.85
|
||||
})
|
||||
|
||||
// Calculate card spacing dynamically
|
||||
const cardWidth = 128 // w-32 from GameCard component
|
||||
const cardWidth = 128
|
||||
const getCardStyle = (index) => {
|
||||
const totalCards = props.cards.length
|
||||
const overlapOffset = cardWidth * (1 - overlapPercentage.value)
|
||||
|
||||
// Calculate total width needed
|
||||
const totalWidth = cardWidth + (totalCards - 1) * overlapOffset
|
||||
const startOffset = -totalWidth / 2 + cardWidth / 2
|
||||
|
||||
// Base position
|
||||
let left = startOffset + index * overlapOffset
|
||||
|
||||
// If a card is hovered, shift neighbors
|
||||
if (hoveredIndex.value !== null && hoveredIndex.value !== index) {
|
||||
if (index < hoveredIndex.value) {
|
||||
left -= 10 // Push left cards more to the left
|
||||
} else if (index > hoveredIndex.value) {
|
||||
left += 10 // Push right cards more to the right
|
||||
if (isValid(props.cards[hoveredIndex.value])) {
|
||||
if (index < hoveredIndex.value) {
|
||||
left -= 10
|
||||
} else if (index > hoveredIndex.value) {
|
||||
left += 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,9 +105,4 @@ const getCardStyle = (index) => {
|
||||
zIndex: hoveredIndex.value === index ? 50 : index + 1,
|
||||
}
|
||||
}
|
||||
|
||||
// Check if a card is playable
|
||||
const isPlayable = (index) => {
|
||||
return props.playableCards.includes(index)
|
||||
}
|
||||
</script>
|
||||
</script>
|
||||
Reference in New Issue
Block a user