Implement 20-second move timer with auto-timeout #48

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opened 2025-11-20 22:21:33 +00:00 by KZix · 0 comments
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Acceptance Criteria:

  • Timer starts when turn begins
  • Server broadcasts timer countdown to clients
  • Server enforces 20-second timeout
  • Auto-play lowest-value card on timeout
  • Client receives timeout notification
  • Timer resets on next turn
  • Send timer ticks every 1-2 seconds
**Acceptance Criteria:** - [ ] Timer starts when turn begins - [ ] Server broadcasts timer countdown to clients - [ ] Server enforces 20-second timeout - [ ] Auto-play lowest-value card on timeout - [ ] Client receives timeout notification - [ ] Timer resets on next turn - [ ] Send timer ticks every 1-2 seconds
KZix added the gameplayfeaturewebsockets labels 2025-11-20 22:21:33 +00:00
KZix added this to the Bisca - Websockets project 2025-11-20 22:21:33 +00:00
KZix moved this to In Progress in Bisca - Websockets on 2026-01-01 22:38:29 +00:00
KZix moved this to Backlog in Bisca - Websockets on 2026-01-01 22:38:40 +00:00
KZix moved this to In Progress in Bisca - Websockets on 2026-01-01 22:40:17 +00:00
KZix moved this to Backlog in Bisca - Websockets on 2026-01-01 22:40:21 +00:00
KZix moved this to In Progress in Bisca - Websockets on 2026-01-01 22:41:09 +00:00
KZix added reference feature/websockets-game-continue 2026-01-02 12:55:49 +00:00
KZix self-assigned this 2026-01-02 12:55:59 +00:00
KZix closed this issue 2026-01-02 13:47:27 +00:00
KZix moved this to Done in Bisca - Websockets on 2026-01-02 13:48:03 +00:00
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Reference: SyntaxSquad/DADProject#48