Implement opponent connection and status monitoring #50

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opened 2025-11-20 22:22:07 +00:00 by KZix · 0 comments
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Acceptance Criteria:

  • Broadcast opponent connection status
  • Show opponent as "online" or "offline"
  • Handle unexpected disconnections
  • Implement reconnection grace period
  • Auto-forfeit after timeout without reconnection
  • Notify of opponent's return/reconnection
**Acceptance Criteria:** - [ ] Broadcast opponent connection status - [ ] Show opponent as "online" or "offline" - [ ] Handle unexpected disconnections - [ ] Implement reconnection grace period - [ ] Auto-forfeit after timeout without reconnection - [ ] Notify of opponent's return/reconnection
KZix added the gameplayfeaturewebsockets labels 2025-11-20 22:22:07 +00:00
KZix added this to the Bisca - Websockets project 2025-11-20 22:22:07 +00:00
Edd closed this issue 2026-01-10 15:58:41 +00:00
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Reference: SyntaxSquad/DADProject#50