Implement game setup and player matching flow #54

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opened 2025-11-20 22:23:29 +00:00 by KZix · 0 comments
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Acceptance Criteria:

  • Both players send "ready" to start
  • Server validates both players connected
  • Shuffle and deal initial hands
  • Broadcast initial game state to both
  • Determine who plays first
  • Send "game-started" event with first turn
  • Initialize move timer
**Acceptance Criteria:** - [ ] Both players send "ready" to start - [ ] Server validates both players connected - [ ] Shuffle and deal initial hands - [ ] Broadcast initial game state to both - [ ] Determine who plays first - [ ] Send "game-started" event with first turn - [ ] Initialize move timer
KZix added the gameplayfeaturewebsockets labels 2025-11-20 22:23:29 +00:00
KZix added this to the Bisca - Websockets project 2025-11-20 22:23:29 +00:00
KZix moved this to In Progress in Bisca - Websockets on 2026-01-02 13:22:58 +00:00
KZix self-assigned this 2026-01-02 13:23:04 +00:00
KZix added reference feature/websockets-game-continue 2026-01-02 13:23:09 +00:00
KZix closed this issue 2026-01-02 13:47:58 +00:00
KZix moved this to Done in Bisca - Websockets on 2026-01-02 13:48:07 +00:00
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Reference: SyntaxSquad/DADProject#54