SyntaxSquad/DADProject#14 feature/frontend-gameboard-singleplayer #75
@@ -63,9 +63,80 @@ export const useBiscaStore = defineStore('bisca', () => {
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await dealInitialCards()
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if (currentTurn.value === 'opponent') {
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setTimeout(botPlayCard, 1000)
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}
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isDealing.value = false
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}
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const playerPlayCard = (card) => {
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if (!isGameRunning.value || currentTurn.value !== 'player') return
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if (table.value.playerCard) return
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playerHand.value = playerHand.value.filter((c) => c.id !== card.id)
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table.value.playerCard = card
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if (!table.value.firstToPlay) table.value.firstToPlay = 'player'
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checkEndOfTrick()
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}
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const botPlayCard = () => {
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if (!isGameRunning.value) return
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if (opponentHand.value.length === 0) return
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let cardToPlay = null
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if (table.value.playerCard) {
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const pCard = table.value.playerCard
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const trump = trumpCard.value.suit
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const winningCards = opponentHand.value.filter((botCard) =>
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doesCardWin(botCard, pCard, trump),
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)
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if (winningCards.length > 0) {
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winningCards.sort((a, b) => a.strength - b.strength)
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cardToPlay = winningCards[0]
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} else {
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const sortedHand = [...opponentHand.value].sort((a, b) => {
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if (a.points === b.points) return a.strength - b.strength
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return a.points - b.points
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})
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cardToPlay = sortedHand[0]
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}
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} else {
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const sortedHand = [...opponentHand.value].sort((a, b) => {
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if (a.suit === trumpCard.value.suit && b.suit !== trumpCard.value.suit) return 1
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if (a.suit !== trumpCard.value.suit && b.suit === trumpCard.value.suit) return -1
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return a.strength - b.strength
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})
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cardToPlay = sortedHand[0]
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table.value.firstToPlay = 'opponent'
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}
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opponentHand.value = opponentHand.value.filter((c) => c.id !== cardToPlay.id)
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table.value.opponentCard = cardToPlay
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checkEndOfTrick()
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}
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const checkEndOfTrick = () => {
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if (table.value.playerCard && table.value.opponentCard) {
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currentTurn.value = 'resolving'
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setTimeout(resolveTrick, 1500)
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} else {
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if (table.value.playerCard) {
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currentTurn.value = 'opponent'
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setTimeout(botPlayCard, 1000)
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} else {
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currentTurn.value = 'player'
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}
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}
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}
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const resolveTrick = () => {
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const pCard = table.value.playerCard
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const oCard = table.value.opponentCard
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@@ -117,6 +188,18 @@ export const useBiscaStore = defineStore('bisca', () => {
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}
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}
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const doesCardWin = (attacker, defender, trumpSuit) => {
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if (attacker.suit === trumpSuit && defender.suit !== trumpSuit) return true
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if (defender.suit === trumpSuit && attacker.suit !== trumpSuit) return false
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if (attacker.suit === defender.suit) {
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return attacker.strength > defender.strength
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}
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return false
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}
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const endGame = () => {
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isGameRunning.value = false
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isGameOver.value = true
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@@ -211,5 +294,6 @@ export const useBiscaStore = defineStore('bisca', () => {
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startGame,
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quitGame,
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resolveTrick,
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playerPlayCard,
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}
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})
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