with(['winner', 'player1', 'player2']); if ($request->has('type')) { $query->where('type', $request->type); } if ($request->has('status')) { $query->where('status', $request->status); } $query->orderBy('began_at', 'desc'); return response()->json($query->paginate(15)); } public function store(StoreMatchRequest $request) { $validated = $request->validated(); $user = Auth::user(); $activeMatch = MatchGame::where(function ($q) use ($user) { $q->where('player1_user_id', $user->id) ->orWhere('player2_user_id', $user->id); })->whereIn('status', ['Pending', 'Playing'])->exists(); $activeGame = Game::where(function ($q) use ($user) { $q->where('player1_user_id', $user->id) ->orWhere('player2_user_id', $user->id); })->whereIn('status', ['Pending', 'Playing'])->exists(); if ($activeMatch || $activeGame) { return response()->json(['message' => 'You already have an active game or match.'], 400); } $match = MatchGame::create([ 'type' => $validated['type'], 'status' => 'Pending', 'player1_user_id' => $user->id, 'player2_user_id' => $user->id, 'winner_user_id' => $user->id, 'loser_user_id' => $user->id, 'stake' => $validated['stake'], 'began_at' => now(), 'player1_marks' => 0, 'player2_marks' => 0, 'player1_points' => 0, 'player2_points' => 0, 'custom' => null ]); return response()->json([ 'message' => 'Match created successfully', 'match' => $match ], 201); } public function show(MatchGame $match) { $match->load(['player1', 'player2', 'winner']); return response()->json($match); } public function join(MatchGame $match) { $user = Auth::user(); if ($match->player1_user_id == $user->id) { return response()->json(['message' => 'Waiting for opponent...', 'match' => $match]); } if ($match->status !== 'Pending') { return response()->json(['message' => 'Match is full or started'], 400); } $activeMatch = MatchGame::where(function ($q) use ($user) { $q->where('player1_user_id', $user->id) ->orWhere('player2_user_id', $user->id); })->whereIn('status', ['Pending', 'Playing'])->exists(); if ($activeMatch) { return response()->json(['message' => 'You are already in another active match.'], 400); } $match->update([ 'status' => 'Playing', 'player2_user_id' => $user->id ]); return response()->json([ 'message' => 'Joined match successfully!', 'match' => $match ]); } public function update(Request $request, MatchGame $match) { if ($match->status == 'Ended') { return response()->json(['message' => 'Match already ended'], 400); } $data = $request->validate([ 'status' => 'in:Playing,Ended,Interrupted', 'winner_user_id' => 'exists:users,id', 'loser_user_id' => 'exists:users,id', 'player1_marks' => 'integer', 'player2_marks' => 'integer', 'player1_points' => 'integer', 'player2_points' => 'integer', 'total_time' => 'numeric' ]); if (isset($data['status']) && $data['status'] === 'Ended') { $data['ended_at'] = now(); } $match->update($data); return response()->json($match); } }