with(['winner', 'player1', 'player2']); if ($request->has('type') && in_array($request->type, ['3', '9'])) { $query->where('type', $request->type); } if ($request->has('status') && in_array($request->status, ['Pending', 'Playing', 'Ended', 'Interrupted'])) { $query->where('status', $request->status); } $query->orderBy('began_at', 'desc'); return response()->json($query->paginate(15)); } public function store(Request $request) { $validated = $request->validate([ 'type' => 'required|in:3,9', ]); $user = Auth::user(); $activeGame = Game::where(function ($query) use ($user) { $query->where('player1_user_id', $user->id) ->orWhere('player2_user_id', $user->id); }) ->whereIn('status', ['Pending', 'Playing']) ->exists(); if ($activeGame) { return response()->json(['message' => 'You already have an active game.'], 400); } $game = Game::create([ 'type' => $validated['type'], 'status' => 'Pending', 'player1_user_id' => $user->id, 'player2_user_id' => $user->id, 'winner_user_id' => $user->id, 'loser_user_id' => $user->id, 'began_at' => now(), 'player1_points' => 0, 'player2_points' => 0, 'custom' => null ]); return response()->json([ 'message' => 'Multiplayer game room created', 'game' => $game ], 201); } public function join(Game $game) { $user = Auth::user(); if ($game->player1_user_id == $user->id) { return response()->json([ 'message' => 'Waiting for opponent...', 'game' => $game ], 200); } if ($game->status !== 'Pending') { return response()->json(['message' => 'Game is full or already started'], 400); } $activeGame = Game::where(function ($query) use ($user) { $query->where('player1_user_id', $user->id) ->orWhere('player2_user_id', $user->id); }) ->whereIn('status', ['Pending', 'Playing']) ->exists(); if ($activeGame) { return response()->json(['message' => 'You are already in another active game.'], 400); } $game->update([ 'status' => 'Playing', 'player2_user_id' => $user->id, ]); return response()->json([ 'message' => 'Joined successfully! Game starts now.', 'game' => $game ], 200); } public function show(Game $game) { $game->load(['player1', 'player2', 'winner']); return response()->json($game); } public function update(Request $request, Game $game) { if ($game->status == 'Ended') { return response()->json(['message' => 'Game already ended'], 400); } $data = $request->validate([ 'status' => 'in:Playing,Ended,Interrupted', 'winner_user_id' => 'exists:users,id', 'loser_user_id' => 'exists:users,id', 'player1_points' => 'integer', 'player2_points' => 'integer', 'is_draw' => 'boolean', 'total_time' => 'numeric' ]); if (isset($data['status']) && $data['status'] === 'Ended') { $data['ended_at'] = now(); } $game->update($data); return response()->json($game); } }