Files
DADProject/frontend/src/components/game/ScoreDisplay.vue
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178 lines
4.7 KiB
Vue

<template>
<div
class="inline-flex bg-gray-900/80 backdrop-blur-sm border border-gray-700/50 shadow-xl rounded-md px-4 py-1.5 items-center gap-4"
>
<!-- Opponent Score (Left) -->
<div class="flex items-center gap-2">
<div class="flex flex-col items-start">
<span class="text-gray-400 text-[10px] uppercase tracking-wide mb-0.5">{{
opponentName
}}</span>
<span
class="text-2xl font-black tabular-nums transition-all duration-300"
:class="[
opponentScore > playerScore
? 'text-amber-400 drop-shadow-[0_0_12px_rgba(251,191,36,0.6)]'
: 'text-white',
scoreChanged === 'opponent' && 'scale-110',
]"
>
{{ displayOpponentScore }}
</span>
</div>
</div>
<!-- Center Turn Indicator -->
<div class="flex flex-col items-center gap-1">
<div
class="px-3 py-0.5 rounded-full text-[9px] font-bold uppercase tracking-wider transition-all duration-300"
:class="[
currentTurn === 'player'
? 'bg-emerald-500/20 text-emerald-400 border border-emerald-500/40 shadow-[0_0_10px_rgba(52,211,153,0.4)]'
: 'bg-rose-500/20 text-rose-400 border border-rose-500/40 shadow-[0_0_10px_rgba(251,113,133,0.4)]',
turnChanged && 'animate-pulse',
]"
>
<!-- You can replace the above line with the following if you want to show names instead -->
{{ currentTurn === 'player' ? playerName + "'s Turn" : opponentName + "'s Turn" }}
</div>
<span v-if="roundNumber" class="text-gray-500 text-[10px] font-medium">
Round {{ roundNumber }}
</span>
</div>
<!-- Player Score (Right) -->
<div class="flex items-center gap-2">
<div class="flex flex-col items-end">
<span class="text-gray-400 text-[10px] uppercase tracking-wide mb-0.5">{{
playerName
}}</span>
<span
class="text-2xl font-black tabular-nums transition-all duration-300"
:class="[
playerScore > opponentScore
? 'text-amber-400 drop-shadow-[0_0_12px_rgba(251,191,36,0.6)]'
: 'text-white',
scoreChanged === 'player' && 'scale-110',
]"
>
{{ displayPlayerScore }}
</span>
</div>
</div>
</div>
</template>
<script setup>
import { ref, watch, computed } from 'vue'
const props = defineProps({
playerScore: {
type: Number,
required: true,
},
opponentScore: {
type: Number,
required: true,
},
playerName: {
type: String,
default: 'You',
},
opponentName: {
type: String,
default: 'Bot',
},
currentTurn: {
type: String,
default: 'player',
validator: (value) => ['player', 'opponent'].includes(value),
},
roundNumber: {
type: Number,
default: null,
},
})
const scoreChanged = ref(null)
const turnChanged = ref(false)
const displayPlayerScore = ref(props.playerScore)
const displayOpponentScore = ref(props.opponentScore)
// Animate score count-up
const animateScore = (fromValue, toValue, callback) => {
const duration = 500 // Total animation duration in ms
const steps = 20 // Number of increments
const stepDuration = duration / steps
const increment = (toValue - fromValue) / steps
let current = fromValue
let step = 0
const interval = setInterval(() => {
step++
current += increment
if (step >= steps) {
current = toValue
clearInterval(interval)
}
callback(Math.round(current))
}, stepDuration)
}
// Watch for player score changes and trigger count-up animation
watch(
() => props.playerScore,
(newScore, oldScore) => {
scoreChanged.value = 'player'
if (oldScore !== undefined && newScore !== oldScore) {
animateScore(oldScore, newScore, (value) => {
displayPlayerScore.value = value
})
} else {
displayPlayerScore.value = newScore
}
setTimeout(() => {
scoreChanged.value = null
}, 300)
},
{ immediate: true },
)
// Watch for opponent score changes and trigger count-up animation
watch(
() => props.opponentScore,
(newScore, oldScore) => {
scoreChanged.value = 'opponent'
if (oldScore !== undefined && newScore !== oldScore) {
animateScore(oldScore, newScore, (value) => {
displayOpponentScore.value = value
})
} else {
displayOpponentScore.value = newScore
}
setTimeout(() => {
scoreChanged.value = null
}, 300)
},
{ immediate: true },
)
// Watch for turn changes and trigger pulse animation
watch(
() => props.currentTurn,
() => {
turnChanged.value = true
setTimeout(() => {
turnChanged.value = false
}, 1000)
},
)
</script>