Files
DADProject/api/app/Policies/GamePolicy.php
T

106 lines
2.1 KiB
PHP

<?php
namespace App\Policies;
use App\Models\Game;
use App\Models\User;
class GamePolicy
{
/**
* Determine whether the user can view any models.
*/
public function viewAny(User $user): bool
{
if ($user->type === 'A' || $user->blocked === 1 ) {
return true;
}
return false;
}
/**
* Determine whether the user can view the model.
*/
public function view(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can create models.
*/
public function create(User $user): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
return true;
}
public function join(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
if ($game->status !== 'waiting' || $game->player1_user_id === $user->id) {
return false;
}
return true;
}
public function resign(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
if (
$game->status !== 'ongoing' ||
($game->player1_user_id !== $user->id &&
$game->player2_user_id !== $user->id)
) {
return false;
}
return true;
}
/**
* Determine whether the user can update the model.
*/
public function update(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
}
/**
* Determine whether the user can delete the model.
*/
public function delete(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can restore the model.
*/
public function restore(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can permanently delete the model.
*/
public function forceDelete(User $user, Game $game): bool
{
return false;
}
}