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No files matched your search
+2
-6
@@ -35,7 +35,7 @@ Anyone can use these. `/rps`, `/rpsstats` and `/rpsleaderboard` work in servers
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| Command | What it does |
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| Command | What it does |
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| --- | --- |
|
| --- | --- |
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| `/help` | DMs you a command reference |
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| `/help` | DMs you a command reference, or shows it to you in the channel if DMs are off |
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|
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## Leveling
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## Leveling
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@@ -60,14 +60,10 @@ Anyone can use these. `/rps`, `/rpsstats` and `/rpsleaderboard` work in servers
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| `/queue` | | **DJ** role | Shows the queue |
|
| `/queue` | | **DJ** role | Shows the queue |
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| `/volume` | `value`* (0 to 150) | **DJ** role | Sets the volume |
|
| `/volume` | `value`* (0 to 150) | **DJ** role | Sets the volume |
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| `/music toggle` | | Manage Server | Turns music on or off in this server |
|
| `/music toggle` | | Manage Server | Turns music on or off in this server |
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| `/music skip` | | **DJ** role | Skips the current song |
|
|
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| `/music pause`, `/music resume` | | **DJ** role | Pauses or resumes |
|
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| `/music stop` | | **DJ** role | Stops and clears the queue |
|
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| `/music repeat` | `mode`* (off, song, queue) | **DJ** role | Repeats the song, the queue, or nothing |
|
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| `/music remove` | `position`* (its number in `/queue`) | **DJ** role | Removes a queued song |
|
| `/music remove` | `position`* (its number in `/queue`) | **DJ** role | Removes a queued song |
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| `/music move` | `from`*, `to`* | **DJ** role | Moves a queued song |
|
| `/music move` | `from`*, `to`* | **DJ** role | Moves a queued song |
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|
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||||||
Requires Lavalink. See [Getting started](getting-started.md#optional-music-with-lavalink).
|
Pause, skip, repeat and stop are buttons on the now-playing message. Requires Lavalink. See [Getting started](getting-started.md#optional-music-with-lavalink).
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|
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## Meeting rooms
|
## Meeting rooms
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|
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+2
-2
@@ -68,7 +68,7 @@ Lavalink-powered playback. Code: `internal/music`, commands in `internal/command
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|
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- `/play` takes a name or a URL, `/queue` shows the queue, `/volume` sets 0 to 150 percent. These need a role called **DJ**.
|
- `/play` takes a name or a URL, `/queue` shows the queue, `/volume` sets 0 to 150 percent. These need a role called **DJ**.
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- The now-playing message has buttons for playback and repeat. Buttons also check for the DJ role.
|
- The now-playing message has buttons for playback and repeat. Buttons also check for the DJ role.
|
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- `/music toggle` (Manage Server) turns music on or off in a server. `/music skip`, `pause`, `resume`, `stop`, `repeat`, `remove` and `move` control playback and the queue (DJ role).
|
- `/music toggle` (Manage Server) turns music on or off in a server. `/music remove` and `/music move` edit the queue (DJ role).
|
||||||
- The queue and now-playing state are kept in the database, and playback can also be controlled by writing to the `music_commands` table. The hosted Velox dashboard uses this (see [Database](database.md)); you never need it, the commands above do the same.
|
- The queue and now-playing state are kept in the database, and playback can also be controlled by writing to the `music_commands` table. The hosted Velox dashboard uses this (see [Database](database.md)); you never need it, the commands above do the same.
|
||||||
- Music needs a Lavalink server. Without `LAVALINK_HOST` the rest of the bot works and music does not.
|
- Music needs a Lavalink server. Without `LAVALINK_HOST` the rest of the bot works and music does not.
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|
|
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@@ -117,4 +117,4 @@ When the bot is added to a server, it applies safe defaults (modules off) and DM
|
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|
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## Help
|
## Help
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|
|
||||||
`/help` DMs a command reference. The text is hand-written in `internal/commands/help/help.go`, so update it when you add or change a command.
|
`/help` DMs a command reference. If the member has DMs off, or Discord refuses the DM, it shows the same help as a message only they can see. The text is hand-written in `internal/commands/help/help.go`, so update it when you add or change a command.
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Vendored
BIN
Binary file not shown.
@@ -1,6 +1,7 @@
|
|||||||
package help
|
package help
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|
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import (
|
import (
|
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|
"fmt"
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"log"
|
"log"
|
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"unicode/utf8"
|
"unicode/utf8"
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|
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@@ -43,7 +44,7 @@ func fields() []*discordgo.MessageEmbedField {
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col("Fun",
|
col("Fun",
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"`/ping` `/joke` `/coinflip`", "`/dice` `/rps` `/rpsstats`", "`/rpsleaderboard`"),
|
"`/ping` `/joke` `/coinflip`", "`/dice` `/rps` `/rpsstats`", "`/rpsleaderboard`"),
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col("Music (DJ role)",
|
col("Music (DJ role)",
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"`/play` `/queue` `/volume`", "`/music skip` `pause` `resume`", "`/music stop` `repeat`", "`/music remove` `move`", "`/music toggle` (Manage Server)"),
|
"`/play` `/queue` `/volume`", "`/music remove` `move`", "`/music toggle` (Manage Server)"),
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col("Sessions and time",
|
col("Sessions and time",
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"`/schedule create`", "`/schedule list`", "`/schedule reschedule`", "`/timezone set` `show`"),
|
"`/schedule create`", "`/schedule list`", "`/schedule reschedule`", "`/timezone set` `show`"),
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col("Tickets",
|
col("Tickets",
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@@ -97,39 +98,85 @@ func embeds(author *discordgo.MessageEmbedAuthor) []*discordgo.MessageEmbed {
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return append(out, cur)
|
return append(out, cur)
|
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}
|
}
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|
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|
// HelpHandler sends the help by direct message. If that isn't possible (the
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|
// member has DMs off, or shares no server with the bot), it shows the help to
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|
// them in the channel instead, as a message only they can see.
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func HelpHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
|
func HelpHandler(s *discordgo.Session, i *discordgo.InteractionCreate) {
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
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||||||
Type: discordgo.InteractionResponseChannelMessageWithSource,
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|
||||||
Data: &discordgo.InteractionResponseData{
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|
||||||
Content: "Check your DMs for help.",
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|
||||||
Flags: discordgo.MessageFlagsEphemeral,
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||||||
},
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||||||
})
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||||||
|
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||||||
userID := ""
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|
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// check if command is run in a guild
|
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if i.Member != nil {
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||||||
userID = i.Member.User.ID
|
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||||||
} else {
|
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userID = i.Interaction.User.ID
|
|
||||||
}
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||||||
|
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||||||
dmChannel, err := s.UserChannelCreate(userID)
|
|
||||||
if err != nil {
|
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||||||
log.Printf("Error creating DM channel: %v", err)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
author := discordgo.MessageEmbedAuthor{
|
author := discordgo.MessageEmbedAuthor{
|
||||||
Name: "Velox Bot",
|
Name: "Velox Bot",
|
||||||
URL: "https://gitea.fernandovideira.com/FernandoJVideira/velox-bot",
|
URL: "https://gitea.fernandovideira.com/FernandoJVideira/velox-bot",
|
||||||
}
|
}
|
||||||
|
list := embeds(&author)
|
||||||
|
|
||||||
for _, e := range embeds(&author) {
|
// Used in a DM with the bot, there is nowhere else to send it.
|
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if _, err := s.ChannelMessageSendEmbed(dmChannel.ID, e); err != nil {
|
if i.GuildID == "" {
|
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log.Printf("Error sending help: %v", err)
|
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
||||||
|
Type: discordgo.InteractionResponseChannelMessageWithSource,
|
||||||
|
Data: &discordgo.InteractionResponseData{Embeds: list},
|
||||||
|
})
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Answer first (sending the DM can take a moment), and edit the answer
|
||||||
|
// once we know where the help went.
|
||||||
|
if err := s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
||||||
|
Type: discordgo.InteractionResponseDeferredChannelMessageWithSource,
|
||||||
|
Data: &discordgo.InteractionResponseData{Flags: discordgo.MessageFlagsEphemeral},
|
||||||
|
}); err != nil {
|
||||||
|
log.Printf("help: cannot answer: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
userID := ""
|
||||||
|
if i.Member != nil && i.Member.User != nil {
|
||||||
|
userID = i.Member.User.ID
|
||||||
|
} else if i.User != nil {
|
||||||
|
userID = i.User.ID
|
||||||
|
}
|
||||||
|
|
||||||
|
if err := sendByDM(s, userID, list); err != nil {
|
||||||
|
// Typically "Cannot send messages to this user": DMs are off.
|
||||||
|
// The context says where the command came from, which is what to look at
|
||||||
|
// when "no mutual guilds" appears for someone who is in a server with
|
||||||
|
// the bot: a command run through a user install, or in a server the bot
|
||||||
|
// isn't actually a member of, has no shared server for Discord to see.
|
||||||
|
log.Printf("help: DM not possible, showing it here (guild %q, context %d, installs %v, %s): %v",
|
||||||
|
i.GuildID, i.Context, i.AuthorizingIntegrationOwners, botMembership(s, i.GuildID), err)
|
||||||
|
note := "I couldn't DM you (your DMs may be off), so here it is."
|
||||||
|
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{Content: ¬e, Embeds: &list})
|
||||||
|
return
|
||||||
|
}
|
||||||
|
done := "Check your DMs for help."
|
||||||
|
_, _ = s.InteractionResponseEdit(i.Interaction, &discordgo.WebhookEdit{Content: &done})
|
||||||
|
}
|
||||||
|
|
||||||
|
func sendByDM(s *discordgo.Session, userID string, list []*discordgo.MessageEmbed) error {
|
||||||
|
dm, err := s.UserChannelCreate(userID)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
for _, e := range list {
|
||||||
|
if _, err := s.ChannelMessageSendEmbed(dm.ID, e); err != nil {
|
||||||
|
return err
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// botMembership says whether the bot is really a member of the server, which
|
||||||
|
// is what Discord means by "mutual guilds". A server where the app was added
|
||||||
|
// with only the applications.commands scope runs slash commands fine but has
|
||||||
|
// no bot user in it.
|
||||||
|
func botMembership(s *discordgo.Session, guildID string) string {
|
||||||
|
if s == nil || s.State == nil || s.State.User == nil {
|
||||||
|
return "bot user unknown"
|
||||||
|
}
|
||||||
|
inCache := false
|
||||||
|
if g, err := s.State.Guild(guildID); err == nil && g != nil {
|
||||||
|
inCache = true
|
||||||
|
}
|
||||||
|
if _, err := s.GuildMember(guildID, s.State.User.ID); err != nil {
|
||||||
|
return fmt.Sprintf("bot is NOT a member of that server (in gateway cache: %v): %v", inCache, err)
|
||||||
|
}
|
||||||
|
return fmt.Sprintf("bot is a member of that server (in gateway cache: %v)", inCache)
|
||||||
|
}
|
||||||
@@ -1,6 +1,9 @@
|
|||||||
package help
|
package help
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"io"
|
||||||
|
"net/http"
|
||||||
|
"strings"
|
||||||
"testing"
|
"testing"
|
||||||
"unicode/utf8"
|
"unicode/utf8"
|
||||||
|
|
||||||
@@ -39,6 +42,78 @@ func TestHelpFitsDiscordsLimits(t *testing.T) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// fakeDiscord answers the calls /help makes and records what the member was
|
||||||
|
// shown. dm decides whether the direct message works.
|
||||||
|
type fakeDiscord struct {
|
||||||
|
dm bool
|
||||||
|
edited []byte
|
||||||
|
callbacks int
|
||||||
|
sent int
|
||||||
|
}
|
||||||
|
|
||||||
|
func (f *fakeDiscord) RoundTrip(r *http.Request) (*http.Response, error) {
|
||||||
|
reply := func(code int, body string) (*http.Response, error) {
|
||||||
|
return &http.Response{StatusCode: code, Body: io.NopCloser(strings.NewReader(body)), Header: http.Header{"Content-Type": {"application/json"}}, Request: r}, nil
|
||||||
|
}
|
||||||
|
switch {
|
||||||
|
case strings.HasSuffix(r.URL.Path, "/callback"):
|
||||||
|
f.callbacks++
|
||||||
|
return reply(204, "")
|
||||||
|
case strings.HasSuffix(r.URL.Path, "/users/@me/channels"):
|
||||||
|
if !f.dm {
|
||||||
|
return reply(403, `{"message":"Cannot send messages to this user","code":50007}`)
|
||||||
|
}
|
||||||
|
return reply(200, `{"id":"900","type":1}`)
|
||||||
|
case strings.Contains(r.URL.Path, "/channels/900/messages"):
|
||||||
|
f.sent++
|
||||||
|
return reply(200, `{"id":"1"}`)
|
||||||
|
case strings.Contains(r.URL.Path, "/messages/@original"):
|
||||||
|
f.edited, _ = io.ReadAll(r.Body)
|
||||||
|
return reply(200, `{"id":"2"}`)
|
||||||
|
}
|
||||||
|
return reply(404, `{"message":"unexpected `+r.URL.Path+`"}`)
|
||||||
|
}
|
||||||
|
|
||||||
|
func run(t *testing.T, f *fakeDiscord, guild string) {
|
||||||
|
t.Helper()
|
||||||
|
s, err := discordgo.New("Bot x")
|
||||||
|
if err != nil {
|
||||||
|
t.Fatal(err)
|
||||||
|
}
|
||||||
|
s.Client = &http.Client{Transport: f}
|
||||||
|
s.MaxRestRetries = 0
|
||||||
|
i := &discordgo.InteractionCreate{Interaction: &discordgo.Interaction{
|
||||||
|
ID: "1", Token: "tok", AppID: "100", GuildID: guild,
|
||||||
|
Member: &discordgo.Member{User: &discordgo.User{ID: "42"}},
|
||||||
|
}}
|
||||||
|
HelpHandler(s, i)
|
||||||
|
}
|
||||||
|
|
||||||
|
func TestHelpGoesToDMs(t *testing.T) {
|
||||||
|
f := &fakeDiscord{dm: true}
|
||||||
|
run(t, f, "5")
|
||||||
|
if f.sent == 0 || !strings.Contains(string(f.edited), "Check your DMs") || strings.Contains(string(f.edited), `"embeds"`) {
|
||||||
|
t.Errorf("sent=%d edited=%s", f.sent, f.edited)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func TestHelpFallsBackToTheChannelWhenDMsAreOff(t *testing.T) {
|
||||||
|
f := &fakeDiscord{dm: false}
|
||||||
|
run(t, f, "5")
|
||||||
|
got := string(f.edited)
|
||||||
|
if f.sent != 0 || !strings.Contains(got, "couldn't DM you") || !strings.Contains(got, `"embeds"`) || !strings.Contains(got, "Velox Bot Help") {
|
||||||
|
t.Errorf("the help should be shown in the reply: sent=%d edited=%s", f.sent, got)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func TestHelpInADMIsShownDirectly(t *testing.T) {
|
||||||
|
f := &fakeDiscord{dm: true}
|
||||||
|
run(t, f, "")
|
||||||
|
if f.callbacks != 1 || f.sent != 0 || f.edited != nil {
|
||||||
|
t.Errorf("one direct answer, no DM: %+v", f)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// The help is meant to be wide and short: inline fields, so Discord puts
|
// The help is meant to be wide and short: inline fields, so Discord puts
|
||||||
// three side by side, and it should fit in one message.
|
// three side by side, and it should fit in one message.
|
||||||
func TestHelpIsCompactAndInline(t *testing.T) {
|
func TestHelpIsCompactAndInline(t *testing.T) {
|
||||||
|
|||||||
@@ -10,10 +10,10 @@ import (
|
|||||||
"github.com/bwmarrin/discordgo"
|
"github.com/bwmarrin/discordgo"
|
||||||
)
|
)
|
||||||
|
|
||||||
// The player controls. Everything a dashboard can do to the queue (skip, pause,
|
// Queue editing. Pausing, skipping, repeating and stopping are buttons on the
|
||||||
// resume, stop, repeat, remove and move a track) is also a command, so a
|
// now-playing message, so the only queue controls that need commands are
|
||||||
// server never needs one. They need the DJ role, like /play, /queue and
|
// removing a song and moving one. They need the DJ role, like /play, /queue
|
||||||
// /volume. Turning music on or off needs Manage Server.
|
// and /volume. Turning music on or off needs Manage Server.
|
||||||
|
|
||||||
func positionOption(name, desc string) *discordgo.ApplicationCommandOption {
|
func positionOption(name, desc string) *discordgo.ApplicationCommandOption {
|
||||||
return &discordgo.ApplicationCommandOption{
|
return &discordgo.ApplicationCommandOption{
|
||||||
@@ -27,15 +27,6 @@ func playerOptions() []*discordgo.ApplicationCommandOption {
|
|||||||
return &discordgo.ApplicationCommandOption{Type: discordgo.ApplicationCommandOptionSubCommand, Name: name, Description: desc, Options: o}
|
return &discordgo.ApplicationCommandOption{Type: discordgo.ApplicationCommandOptionSubCommand, Name: name, Description: desc, Options: o}
|
||||||
}
|
}
|
||||||
return []*discordgo.ApplicationCommandOption{
|
return []*discordgo.ApplicationCommandOption{
|
||||||
sub("skip", "Skip the current song (DJ)"),
|
|
||||||
sub("pause", "Pause playback (DJ)"),
|
|
||||||
sub("resume", "Resume playback (DJ)"),
|
|
||||||
sub("stop", "Stop playback and clear the queue (DJ)"),
|
|
||||||
sub("repeat", "Repeat the current song, the whole queue, or nothing (DJ)",
|
|
||||||
&discordgo.ApplicationCommandOption{
|
|
||||||
Type: discordgo.ApplicationCommandOptionString, Name: "mode", Description: "What repeats", Required: true,
|
|
||||||
Choices: []*discordgo.ApplicationCommandOptionChoice{{Name: "off", Value: "off"}, {Name: "song", Value: "song"}, {Name: "queue", Value: "queue"}},
|
|
||||||
}),
|
|
||||||
sub("remove", "Remove a song from the queue (DJ)", positionOption("position", "Its number in /queue")),
|
sub("remove", "Remove a song from the queue (DJ)", positionOption("position", "Its number in /queue")),
|
||||||
sub("move", "Move a song to another place in the queue (DJ)",
|
sub("move", "Move a song to another place in the queue (DJ)",
|
||||||
positionOption("from", "Its number in /queue"), positionOption("to", "The number it should have")),
|
positionOption("from", "Its number in /queue"), positionOption("to", "The number it should have")),
|
||||||
@@ -57,44 +48,19 @@ func title(e *music.TrackEntry) string {
|
|||||||
return strings.TrimSpace(e.Track.Info.Title)
|
return strings.TrimSpace(e.Track.Info.Title)
|
||||||
}
|
}
|
||||||
|
|
||||||
// handlePlayer runs a player subcommand. The caller has checked that music is
|
// handlePlayer runs a queue subcommand. The caller has checked that music is
|
||||||
// on and that the member has the DJ role.
|
// on and that the member has the DJ role. Pause, skip, repeat and stop are
|
||||||
|
// buttons on the now-playing message, so only what has no button is a command.
|
||||||
func handlePlayer(s *discordgo.Session, i *discordgo.InteractionCreate, sub *discordgo.ApplicationCommandInteractionDataOption) {
|
func handlePlayer(s *discordgo.Session, i *discordgo.InteractionCreate, sub *discordgo.ApplicationCommandInteractionDataOption) {
|
||||||
g := i.GuildID
|
g := i.GuildID
|
||||||
args := map[string]*discordgo.ApplicationCommandInteractionDataOption{}
|
args := map[string]*discordgo.ApplicationCommandInteractionDataOption{}
|
||||||
for _, o := range sub.Options {
|
for _, o := range sub.Options {
|
||||||
args[o.Name] = o
|
args[o.Name] = o
|
||||||
}
|
}
|
||||||
current, _ := music.GetQueue(g)
|
|
||||||
needsPlayer := sub.Name != "repeat" && sub.Name != "remove" && sub.Name != "move"
|
|
||||||
if needsPlayer && current == nil {
|
|
||||||
shared.RespondEphemeral(s, i, "Nothing is playing.")
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
var err error
|
var err error
|
||||||
var msg string
|
var msg string
|
||||||
switch sub.Name {
|
switch sub.Name {
|
||||||
case "skip":
|
|
||||||
err, msg = music.Skip(g), "Skipped."
|
|
||||||
case "pause":
|
|
||||||
err, msg = music.Pause(g, true), "Paused. `/music resume` continues."
|
|
||||||
case "resume":
|
|
||||||
err, msg = music.Pause(g, false), "Resumed."
|
|
||||||
case "stop":
|
|
||||||
err, msg = music.Stop(g), "Stopped, and the queue is cleared."
|
|
||||||
case "repeat":
|
|
||||||
switch args["mode"].StringValue() {
|
|
||||||
case "song":
|
|
||||||
music.SetRepeat(g, true, false)
|
|
||||||
msg = "The current song repeats."
|
|
||||||
case "queue":
|
|
||||||
music.SetRepeat(g, false, true)
|
|
||||||
msg = "The whole queue repeats."
|
|
||||||
default:
|
|
||||||
music.SetRepeat(g, false, false)
|
|
||||||
msg = "Nothing repeats."
|
|
||||||
}
|
|
||||||
case "remove":
|
case "remove":
|
||||||
n := int(args["position"].IntValue())
|
n := int(args["position"].IntValue())
|
||||||
e, size := queueEntry(g, n)
|
e, size := queueEntry(g, n)
|
||||||
|
|||||||
@@ -686,23 +686,6 @@ func ToggleRepeatQueue(guildID string) (bool, bool) {
|
|||||||
return repeatSong, repeatQueue
|
return repeatSong, repeatQueue
|
||||||
}
|
}
|
||||||
|
|
||||||
// RepeatFlags reports whether the current song or the whole queue repeats.
|
|
||||||
func RepeatFlags(guildID string) (song, queue bool) { return repeatFlags(guildID) }
|
|
||||||
|
|
||||||
// SetRepeat sets the repeat mode directly. At most one of the two applies;
|
|
||||||
// asking for both repeats the song.
|
|
||||||
func SetRepeat(guildID string, song, queue bool) {
|
|
||||||
if manager == nil {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
gp := getOrCreateGuildPlayer(guildID)
|
|
||||||
manager.mu.Lock()
|
|
||||||
gp.RepeatSong = song
|
|
||||||
gp.RepeatQueue = queue && !song
|
|
||||||
manager.mu.Unlock()
|
|
||||||
syncState(guildID)
|
|
||||||
}
|
|
||||||
|
|
||||||
func repeatFlags(guildID string) (bool, bool) {
|
func repeatFlags(guildID string) (bool, bool) {
|
||||||
if manager == nil {
|
if manager == nil {
|
||||||
return false, false
|
return false, false
|
||||||
|
|||||||
Reference in new issue
Block a user