Files
velox-bot/internal/bot/bot.go
T
FernandoJVideira d6687879dd feat(music): persist live playback state to postgres
The queue and now-playing state only ever lived in the bot's memory,
so the dashboard had nothing real to show and a restart silently
wiped whatever was queued. Adds a musicrepo package and a syncState
call after every queue-changing action (play, skip, pause, volume,
stop, track end) that mirrors the current track and queue into
music_now_playing and music_queue.

No user-visible change yet, this is groundwork for the dashboard
queue/now-playing view.
2026-08-29 15:48:27 +01:00

139 lines
4.1 KiB
Go

package bot
import (
"log"
"velox-bot/internal/commands"
"velox-bot/internal/db/repos/musicrepo"
"velox-bot/internal/db/services"
"velox-bot/internal/events"
"velox-bot/internal/music"
"github.com/bwmarrin/discordgo"
)
type Bot struct {
Session *discordgo.Session
AppID string
GuildID string
Commands []*discordgo.ApplicationCommand
registeredCommands []*discordgo.ApplicationCommand
Services *services.Services
MusicRepo *musicrepo.Repo
LavalinkHost string
LavalinkPass string
}
func NewBot(token, appID, guildID, lavalinkHost, lavalinkPass string, cmds []*discordgo.ApplicationCommand, services *services.Services, musicRepo *musicrepo.Repo) (*Bot, error) {
session, err := discordgo.New("Bot " + token)
if err != nil {
return nil, err
}
// Intents needed for:
// - InteractionCreate (slash commands): Guilds
// - MessageCreate (leveling): GuildMessages
// - GuildMemberAdd (welcome messages): GuildMembers
// - VoiceStateUpdate (meeting lobby): GuildVoiceStates
session.Identify.Intents = discordgo.IntentsGuilds |
discordgo.IntentsGuildBans |
discordgo.IntentsGuildMembers |
discordgo.IntentsGuildMessages |
discordgo.IntentsMessageContent |
discordgo.IntentsGuildVoiceStates |
discordgo.IntentsDirectMessages
return &Bot{
Session: session,
AppID: appID,
GuildID: guildID,
Commands: cmds,
Services: services,
MusicRepo: musicRepo,
LavalinkHost: lavalinkHost,
LavalinkPass: lavalinkPass,
}, nil
}
func (b *Bot) Start() error {
if err := b.Session.Open(); err != nil {
return err
}
_ = music.Init(b.Session, b.MusicRepo, b.AppID, b.LavalinkHost, b.LavalinkPass)
b.registeredCommands = make([]*discordgo.ApplicationCommand, len(b.Commands))
for _, cmd := range b.Commands {
created, err := b.Session.ApplicationCommandCreate(b.AppID, b.GuildID, cmd)
if err != nil {
log.Printf("Cannot create '%v' command: %v", cmd.Name, err)
continue
}
b.registeredCommands = append(b.registeredCommands, created)
}
b.Session.AddHandler(commands.HandleInteraction)
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
events.HandleMessageCreate(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.GuildMemberAdd) {
events.HandleBotAddedOnGuild(s, m, b.Services)
// Ignore bot members for welcome/log onboarding of normal users.
if m != nil && m.Member != nil && m.User != nil && m.User.Bot {
return
}
events.HandleGuildMemberAdd(s, m, b.Services)
events.HandleGuildMemberAddLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.GuildMemberRemove) {
events.HandleGuildMemberRemoveLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.GuildMemberUpdate) {
events.HandleGuildMemberUpdateLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageUpdate) {
events.HandleMessageUpdateLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageDelete) {
events.HandleMessageDeleteLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.GuildBanAdd) {
events.HandleGuildBanAddLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, m *discordgo.GuildBanRemove) {
events.HandleGuildBanRemoveLog(s, m, b.Services)
})
b.Session.AddHandler(func(s *discordgo.Session, vs *discordgo.VoiceStateUpdate) {
events.HandleVoiceStateUpdate(s, vs, b.Services)
music.OnVoiceStateUpdate(vs)
})
b.Session.AddHandler(func(s *discordgo.Session, ev *discordgo.VoiceServerUpdate) {
music.OnVoiceServerUpdate(ev)
})
events.StartScheduleReminderLoop(b.Session, b.Services)
events.StartTwitchLiveLoop(b.Session, b.Services)
return nil
}
func (b *Bot) Close() error {
for _, cmd := range b.registeredCommands {
if err := b.Session.ApplicationCommandDelete(b.AppID, b.GuildID, cmd.ID); err != nil {
log.Printf("cannot delete '%s' command: %v", cmd.Name, err)
}
}
return b.Session.Close()
}