Files
velox-bot/internal/commands/commands.go
T
FernandoJVideira 691b505175 feat(music): add /music toggle and gate playback behind it
Music could be started and controlled with no way to turn it off for
a server. Adds a music_settings table (mirrors the same one
velox-dashboard-api's dashboard toggle reads/writes), a /music toggle
command gated to Manage Server, and checks in /play, /queue, and
/volume so they refuse to run when a server has music turned off.
2026-08-29 03:49:52 +01:00

97 lines
2.7 KiB
Go

package commands
import (
"strings"
"velox-bot/internal/commands/config"
"velox-bot/internal/commands/fun"
"velox-bot/internal/commands/help"
cmdlevel "velox-bot/internal/commands/level"
"velox-bot/internal/commands/meeting"
"velox-bot/internal/commands/moderation"
cmdmusic "velox-bot/internal/commands/music"
"velox-bot/internal/commands/projects"
"velox-bot/internal/commands/schedule"
"velox-bot/internal/commands/timezone"
"velox-bot/internal/music"
"github.com/bwmarrin/discordgo"
)
var AllCommands = []*discordgo.ApplicationCommand{
fun.Ping,
fun.Joke,
fun.Coinflip,
fun.Dice,
fun.Rps,
fun.RpsStats,
fun.RpsLeaderboard,
help.Help,
cmdlevel.Slvl,
cmdlevel.Rank,
cmdlevel.Leaderboard,
cmdlevel.Rewards,
cmdmusic.Play,
cmdmusic.Queue,
cmdmusic.Volume,
cmdmusic.Music,
meeting.Meeting,
moderation.Moderation,
timezone.Timezone,
schedule.Schedule,
projects.Projects,
config.Config,
}
var handlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate){
"ping": fun.PingHandler,
"joke": fun.JokeHandler,
"coinflip": fun.CoinflipHandler,
"dice": fun.DiceHandler,
"rps": fun.RpsHandler,
"rpsstats": fun.RpsStatsHandler,
"rpsleaderboard": fun.RpsLeaderboardHandler,
"help": help.HelpHandler,
"slvl": cmdlevel.SlvlHandler,
"rank": cmdlevel.RankHandler,
"leaderboard": cmdlevel.LeaderboardHandler,
"rewards": cmdlevel.RewardsHandler,
"meeting": meeting.MeetingHandler,
"moderation": moderation.ModerationHandler,
"timezone": timezone.TimezoneHandler,
"schedule": schedule.ScheduleHandler,
"projects": projects.ProjectsHandler,
"play": cmdmusic.PlayHandler,
"queue": cmdmusic.QueueHandler,
"volume": cmdmusic.VolumeHandler,
"music": cmdmusic.MusicHandler,
"config": config.ConfigHandler,
}
func HandleInteraction(s *discordgo.Session, i *discordgo.InteractionCreate) {
switch i.Type {
case discordgo.InteractionApplicationCommand:
if h, ok := handlers[i.ApplicationCommandData().Name]; ok {
h(s, i)
}
case discordgo.InteractionMessageComponent:
data := i.MessageComponentData()
switch {
case strings.HasPrefix(data.CustomID, "music:"):
music.HandleComponent(s, i)
case strings.HasPrefix(data.CustomID, "schedule:"):
schedule.HandleComponent(s, i)
case strings.HasPrefix(data.CustomID, "projects:"):
projects.HandleComponent(s, i)
}
case discordgo.InteractionModalSubmit:
data := i.ModalSubmitData()
switch {
case strings.HasPrefix(data.CustomID, "schedule:"):
schedule.HandleModalSubmit(s, i)
case strings.HasPrefix(data.CustomID, "projects:"):
projects.HandleModalSubmit(s, i)
}
}
}