Files
velox-bot/internal/commands/level/level.go
T

219 lines
4.9 KiB
Go

package level
import (
"context"
"bytes"
"strconv"
"fmt"
"velox-bot/internal/db/services"
"velox-bot/internal/rankcard"
"github.com/bwmarrin/discordgo"
)
var RankCommand = &discordgo.ApplicationCommand{
Name: "rank",
Description: "Get your level card",
Options: []*discordgo.ApplicationCommandOption{
{
Type: discordgo.ApplicationCommandOptionUser,
Name: "user",
Description: "The user to get the rank card of",
Required: false,
},
},
}
var LeaderboardCommand = &discordgo.ApplicationCommand{
Name: "leaderboard",
Description: "Top 10 levels in this server",
}
var RewardsCommand = &discordgo.ApplicationCommand{
Name: "rewards",
Description: "View level rewards in this server",
}
func HandleRank(s *discordgo.Session, i *discordgo.InteractionCreate) {
if !requireLevelServices(s, i) {
return
}
if i.GuildID != "" && !requireLevelSystemEnabled(s, i) {
respondEphemeral(s, i, "Leveling system is disabled on this server.")
return
}
// Determine target user: option or caller.
target := i.User
if i.Member != nil && i.Member.User != nil {
target = i.Member.User
}
if len(i.ApplicationCommandData().Options) > 0 {
if u := i.ApplicationCommandData().Options[0].UserValue(s); u != nil {
target = u
}
}
if target == nil {
return
}
guildID, ok := parseGuildID(s, i)
if !ok {
return
}
userID, err := strconv.ParseInt(target.ID, 10, 64)
if err != nil {
respondEphemeral(s, i, "Invalid user ID.")
return
}
ctx := context.Background()
lvl, err := services.Global.Level.GetLevel(ctx, guildID, userID)
if err != nil {
respondEphemeral(s, i, "Failed to load level.")
return
}
percent := float64(lvl.XP) / 100.0
avatarURL := target.AvatarURL("256")
pngBytes, err := rankcard.RenderPNG(ctx, rankcard.Data{
Name: target.Username,
Level: lvl.Level,
XP: lvl.XP,
Percent: percent,
Avatar: avatarURL,
})
if err != nil {
respondEphemeral(s, i, "Failed to render rank card.")
return
}
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Files: []*discordgo.File{
{
Name: "levelcard.png",
Reader: bytes.NewReader(pngBytes),
},
},
},
})
}
func HandleLeaderboard(s *discordgo.Session, i *discordgo.InteractionCreate) {
if !requireGuild(s, i) {
return
}
if !requireLevelServices(s, i) {
return
}
guildID, ok := parseGuildID(s, i)
if !ok {
return
}
ctx := context.Background()
if !requireLevelSystemEnabled(s, i) {
return
}
top, err := services.Global.Level.TopLevels(ctx, guildID, 10)
if err != nil {
respondEphemeral(s, i, "Failed to load leaderboard.")
return
}
if len(top) == 0 {
respondEphemeral(s, i, "No leaderboard data yet.")
return
}
fields := make([]*discordgo.MessageEmbedField, 0, len(top))
for idx, entry := range top {
display := fmt.Sprintf("<@%d>", entry.UserID)
if u, err := s.User(strconv.FormatInt(entry.UserID, 10)); err == nil && u != nil && u.Username != "" {
display = u.Username
}
fields = append(fields, &discordgo.MessageEmbedField{
Name: fmt.Sprintf("%d. %s", idx+1, display),
Value: fmt.Sprintf("Level: **%d** | XP: **%d**", entry.Level, entry.XP),
Inline: false,
})
}
embed := &discordgo.MessageEmbed{
Title: "Leaderboard",
Description: fmt.Sprintf("These are the top %d users in the server", len(top)),
Fields: fields,
Color: 0xF59E0B,
}
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Embeds: []*discordgo.MessageEmbed{embed},
},
})
}
func HandleRewards(s *discordgo.Session, i *discordgo.InteractionCreate) {
if !requireGuild(s, i) {
return
}
if !requireLevelSettingsService(s, i) {
return
}
guildID, ok := parseGuildID(s, i)
if !ok {
return
}
ctx := context.Background()
if !requireLevelSystemEnabled(s, i) {
return
}
rewards, err := services.Global.LevelSettings.ListRoleRewards(ctx, guildID, 25)
if err != nil {
respondEphemeral(s, i, "Failed to load rewards.")
return
}
if len(rewards) == 0 {
respondEphemeral(s, i, "No rewards configured yet.")
return
}
fields := make([]*discordgo.MessageEmbedField, 0, len(rewards))
for _, r := range rewards {
fields = append(fields, &discordgo.MessageEmbedField{
Name: fmt.Sprintf("Level %d", r.Level),
Value: fmt.Sprintf("<@&%d>", r.RoleID),
Inline: true,
})
}
embed := &discordgo.MessageEmbed{
Title: "Level Rewards",
Description: "Roles granted when you reach a level.",
Fields: fields,
Color: 0xF59E0B,
}
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Embeds: []*discordgo.MessageEmbed{embed},
},
})
}