feature/api-admin-policies #78

Merged
KZix merged 23 commits from feature/api-admin-policies into develop 2025-12-29 17:11:15 +00:00
2 changed files with 121 additions and 0 deletions
Showing only changes of commit d4361121d8 - Show all commits
@@ -184,4 +184,20 @@ class UserController extends Controller
return response()->json($matches);
}
public function block(User $user)
{
$user->blocked = true;
$user->save();
return response()->json(['message' => 'User blocked successfully']);
}
public function unblock(User $user)
{
$user->blocked = false;
$user->save();
return response()->json(['message' => 'User unblocked successfully']);
}
}
+105
View File
@@ -0,0 +1,105 @@
<?php
namespace App\Policies;
use App\Models\Game;
use App\Models\User;
class GamePolicy
{
/**
* Determine whether the user can view any models.
*/
public function viewAny(User $user): bool
{
if ($user->type === 'A' || $user->blocked === 1 ) {
return true;
}
return false;
}
/**
* Determine whether the user can view the model.
*/
public function view(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can create models.
*/
public function create(User $user): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
return true;
}
public function join(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
if ($game->status !== 'waiting' || $game->player1_user_id === $user->id) {
return false;
}
return true;
}
public function resign(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
if (
$game->status !== 'ongoing' ||
($game->player1_user_id !== $user->id &&
$game->player2_user_id !== $user->id)
) {
return false;
}
return true;
}
/**
* Determine whether the user can update the model.
*/
public function update(User $user, Game $game): bool
{
if ($user->type === 'A' || $user->blocked === 1) {
return false;
}
}
/**
* Determine whether the user can delete the model.
*/
public function delete(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can restore the model.
*/
public function restore(User $user, Game $game): bool
{
return false;
}
/**
* Determine whether the user can permanently delete the model.
*/
public function forceDelete(User $user, Game $game): bool
{
return false;
}
}