160 lines
4.5 KiB
PHP
160 lines
4.5 KiB
PHP
<?php
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namespace App\Http\Controllers;
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use App\Models\Game;
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use Illuminate\Http\Request;
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use App\Http\Requests\StoreGameRequest;
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class GameController extends Controller
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{
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/**
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* Display a listing of the resource.
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*/
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public function index(Request $request)
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{
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$query = Game::query()->with(['winner']);
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if ($request->has('type') && in_array($request->type, ['3', '9'])) {
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$query->where('type', $request->type);
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}
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if ($request->has('status') && in_array($request->status, ['Pending', 'Playing', 'Ended', 'Interrupted'])) {
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$query->where('status', $request->status);
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}
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// Sorting
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$sortField = $request->input('sort_by', 'began_at');
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$sortDirection = $request->input('sort_direction', 'desc');
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$allowedSortFields = [
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'began_at',
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'ended_at',
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'total_time',
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'type',
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'status'
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];
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if (in_array($sortField, $allowedSortFields)) {
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$query->orderBy($sortField, $sortDirection === 'asc' ? 'asc' : 'desc');
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}
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// Pagination
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$perPage = $request->input('per_page', 15);
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$games = $query->paginate($perPage);
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return response()->json([
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'data' => $games->items(),
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'meta' => [
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'current_page' => $games->currentPage(),
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'last_page' => $games->lastPage(),
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'per_page' => $games->perPage(),
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'total' => $games->total()
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]
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]);
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}
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/**
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* Store a newly created resource in storage.
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*/
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public function store(StoreGameRequest $request)
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{
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$validated = $request->validated();
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$user = $request->user();
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$type = $validated['variant'] === 'bisca-3' ? '3' : '9';
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$initialState = $this->initializeGameState($type);
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$game = Game::create([
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'type' => $type,
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'status' => 'in_progress',
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'player1_user_id' => $user->id,
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'player2_user_id' => $validated['mode'] === 'multiplayer'
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? $validated['opponent_id']
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: 1, // REPLACE 1 with your actual Bot User ID
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'began_at' => now(),
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'custom' => json_encode($initialState),
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'player1_points' => 0,
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'player2_points' => 0,
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]);
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return response()->json([
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'message' => 'Game created successfully',
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'game_id' => $game->id,
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'game_state' => $initialState,
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], 201);
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}
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private function initializeGameState($type)
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{
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$handSize = $type === 'S' ? 3 : 9;
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$suits = ['H', 'D', 'C', 'S'];
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$ranks = ['2', '3', '4', '5', '6', '7', 'J', 'Q', 'K', 'A'];
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$values = [
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'2' => 0, '3' => 0, '4' => 0, '5' => 0, '6' => 0,
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'7' => 10, 'J' => 3, 'Q' => 2, 'K' => 4, 'A' => 11
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];
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$deck = [];
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foreach ($suits as $suit) {
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foreach ($ranks as $rank) {
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$deck[] = ['suit' => $suit, 'rank' => $rank, 'value' => $values[$rank]];
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}
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}
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// Shuffle and deal
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shuffle($deck);
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$player1Hand = array_splice($deck, 0, $handSize);
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$player2Hand = array_splice($deck, 0, $handSize);
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// Trump is the suit of the last card in the remaining stock
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$trumpCard = null;
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if (count($deck) > 0) {
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$trumpCard = $deck[count($deck) - 1]; // Bottom card
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}
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return [
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'player1_hand' => $player1Hand,
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'player2_hand' => $player2Hand,
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'stock' => $deck,
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'trump' => $trumpCard ? $trumpCard['suit'] : null,
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'current_trick' => [],
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'current_turn' => 'player1',
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'score' => [
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'player1' => 0,
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'player2' => 0
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],
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'captured' => [
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'player1' => [],
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'player2' => []
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]
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];
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}
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/**
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* Display the specified resource.
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*/
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public function show(Game $game)
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{
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return $game;
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}
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/**
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* Update the specified resource in storage.
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*/
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public function update(Request $request, Game $game)
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{
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$game->update($request->validated());
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return response()->json($game);
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}
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/**
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* Remove the specified resource from storage.
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*/
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public function destroy(Game $game)
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{
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//
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}
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}
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