135 lines
2.7 KiB
PHP
135 lines
2.7 KiB
PHP
<?php
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namespace App\Policies;
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use App\Models\Game;
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use App\Models\User;
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class GamePolicy
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{
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/**
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* Determine whether the user can view any models.
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*/
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public function viewAny(User $user): bool
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{
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return true;
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}
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/**2
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* Determine whether the user can view the model.
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*/
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public function view(User $user, Game $game): bool
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{
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if ($user->type === "A") {
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return true;
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}
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if (
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$game->player1_user_id === $user->id ||
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$game->player2_user_id === $user->id
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) {
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return true;
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}
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if ($game->status === "Pending") {
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return true;
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}
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return false;
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}
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/**
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* Determine whether the user can create models.
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*/
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public function create(User $user): bool
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{
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if ($user->type === "A") {
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return false;
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}
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return true;
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}
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public function join(User $user, Game $game): bool
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{
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if ($user->type === "A") {
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return false;
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}
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if (
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$game->status !== "Pending" ||
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$game->player1_user_id === $user->id
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) {
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return false;
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}
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if ($game->player2_user_id !== null && $game->player2_user_id !== 1) {
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return false;
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}
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return true;
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}
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public function resign(User $user, Game $game): bool
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{
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if ($user->type === "A") {
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return false;
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}
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if (
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$game->status !== "Playing" ||
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($game->player1_user_id !== $user->id &&
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$game->player2_user_id !== $user->id)
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) {
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return false;
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}
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return true;
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}
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/**
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* Determine whether the user can update the model.
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*/
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public function update(User $user, Game $game): bool
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{
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if ($user->type === "A") {
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return false;
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}
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if (
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$game->status !== "Playing" ||
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($game->player1_user_id !== $user->id &&
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$game->player2_user_id !== $user->id)
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) {
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return false;
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}
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return true;
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}
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/**
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* Determine whether the user can delete the model.
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*/
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public function delete(User $user, Game $game): bool
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{
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// Only admins can delete games
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return $user->type === "A";
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}
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/**
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* Determine whether the user can restore the model.
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*/
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public function restore(User $user, Game $game): bool
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{
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return false;
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}
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/**
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* Determine whether the user can permanently delete the model.
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*/
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public function forceDelete(User $user, Game $game): bool
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{
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return false;
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}
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}
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