Files
DADProject/api/app/Http/Controllers/GameController.php
T

134 lines
3.8 KiB
PHP

<?php
namespace App\Http\Controllers;
use App\Models\Game;
use Illuminate\Http\Request;
use App\Http\Requests\StoreGameRequest;
use Illuminate\Support\Facades\Auth;
class GameController extends Controller
{
public function index(Request $request)
{
$query = Game::query()->with(['winner', 'player1', 'player2']);
if ($request->has('type') && in_array($request->type, ['3', '9'])) {
$query->where('type', $request->type);
}
if ($request->has('status') && in_array($request->status, ['Pending', 'Playing', 'Ended', 'Interrupted'])) {
$query->where('status', $request->status);
}
$query->orderBy('began_at', 'desc');
return response()->json($query->paginate(15));
}
public function store(Request $request)
{
$validated = $request->validate([
'type' => 'required|in:3,9',
]);
$user = Auth::user();
$activeGame = Game::where(function ($query) use ($user) {
$query->where('player1_user_id', $user->id)
->orWhere('player2_user_id', $user->id);
})
->whereIn('status', ['Pending', 'Playing'])
->exists();
if ($activeGame) {
return response()->json(['message' => 'You already have an active game.'], 400);
}
$game = Game::create([
'type' => $validated['type'],
'status' => 'Pending',
'player1_user_id' => $user->id,
'player2_user_id' => $user->id,
'winner_user_id' => $user->id,
'loser_user_id' => $user->id,
'began_at' => now(),
'player1_points' => 0,
'player2_points' => 0,
'custom' => null
]);
return response()->json([
'message' => 'Multiplayer game room created',
'game' => $game
], 201);
}
public function join(Game $game)
{
$user = Auth::user();
if ($game->player1_user_id == $user->id) {
return response()->json([
'message' => 'Waiting for opponent...',
'game' => $game
], 200);
}
if ($game->status !== 'Pending') {
return response()->json(['message' => 'Game is full or already started'], 400);
}
$activeGame = Game::where(function ($query) use ($user) {
$query->where('player1_user_id', $user->id)
->orWhere('player2_user_id', $user->id);
})
->whereIn('status', ['Pending', 'Playing'])
->exists();
if ($activeGame) {
return response()->json(['message' => 'You are already in another active game.'], 400);
}
$game->update([
'status' => 'Playing',
'player2_user_id' => $user->id,
]);
return response()->json([
'message' => 'Joined successfully! Game starts now.',
'game' => $game
], 200);
}
public function show(Game $game)
{
$game->load(['player1', 'player2', 'winner']);
return response()->json($game);
}
public function update(Request $request, Game $game)
{
if ($game->status == 'Ended') {
return response()->json(['message' => 'Game already ended'], 400);
}
$data = $request->validate([
'status' => 'in:Playing,Ended,Interrupted',
'winner_user_id' => 'exists:users,id',
'loser_user_id' => 'exists:users,id',
'player1_points' => 'integer',
'player2_points' => 'integer',
'is_draw' => 'boolean',
'total_time' => 'numeric'
]);
if (isset($data['status']) && $data['status'] === 'Ended') {
$data['ended_at'] = now();
}
$game->update($data);
return response()->json($game);
}
}