Compare commits
10
Commits
| Author | SHA1 | Date | |
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e23ca3d1ff | ||
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bcdf542606 | ||
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16f8d3bdfc | ||
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45d8aa0035 | ||
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c0af76abd3 | ||
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ff16a57a97 | ||
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cf238d5451 | ||
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50ae1b7f1f | ||
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5975208877 | ||
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f3e8ffc400 |
@@ -0,0 +1,76 @@
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<?php
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namespace App\Http\Controllers;
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use App\Http\Controllers\Controller;
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use App\Models\CoinPurchase;
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use App\Models\CoinTransaction;
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use App\Models\CoinTransactionType;
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use Illuminate\Http\Request;
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use Illuminate\Support\Facades\DB;
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class CoinPurchaseController extends Controller
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{
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public function store(Request $request)
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{
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$validated = $request->validate([
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'euros' => 'required|numeric|min:1|max:100',
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'payment_type' => 'required|in:MBWAY,MB,VISA,PAYPAL',
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'payment_reference' => [
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'required',
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function ($attribute, $value, $fail) use ($request) {
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$type = $request->payment_type;
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$regex = null;
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switch ($type) {
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case 'MBWAY': $regex = '/^9[0-9]{8}$/'; break;
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case 'MB': $regex = '/^[0-9]{5}-[0-9]{9}$/'; break;
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case 'VISA': $regex = '/^4[0-9]{15}$/'; break;
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case 'PAYPAL':
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if (!filter_var($value, FILTER_VALIDATE_EMAIL)) {
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$fail("Invalid PayPal email.");
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}
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return;
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}
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if ($regex && !preg_match($regex, $value)) {
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$fail("Invalid format for $type.");
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}
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},
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],
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]);
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$user = $request->user();
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$coinsAmount = $validated['euros'] * 10;
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return DB::transaction(function () use ($user, $validated, $coinsAmount) {
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$type = CoinTransactionType::firstOrCreate(['name' => 'Coin purchase'], ['type' => 'C']);
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$transaction = CoinTransaction::create([
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'user_id' => $user->id,
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'coin_transaction_type_id' => $type->id,
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'transaction_datetime' => now(),
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'coins' => $coinsAmount,
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]);
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$purchase = CoinPurchase::create([
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'purchase_datetime' => now(),
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'user_id' => $user->id,
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'coin_transaction_id' => $transaction->id,
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'euros' => $validated['euros'],
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'payment_type' => $validated['payment_type'],
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'payment_reference' => $validated['payment_reference'],
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]);
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$user->increment('coins_balance', $coinsAmount);
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return response()->json([
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'message' => 'Purchase successful',
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'balance' => $user->coins_balance,
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'transaction_id' => $transaction->id,
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'purchase' => $purchase,
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], 201);
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});
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}
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}
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@@ -4,9 +4,7 @@ namespace App\Http\Controllers;
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use App\Models\Game;
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use App\Models\Game;
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use Illuminate\Http\Request;
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use Illuminate\Http\Request;
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use App\Http\Requests\StoreGameRequest;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\Auth;
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use App\Models\MatchGame;
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class GameController extends Controller
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class GameController extends Controller
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{
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{
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@@ -4,9 +4,12 @@ namespace App\Http\Controllers;
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use App\Models\MatchGame;
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use App\Models\MatchGame;
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use App\Models\Game;
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use App\Models\Game;
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use App\Models\CoinTransaction;
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use App\Models\CoinTransactionType;
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use Illuminate\Http\Request;
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use Illuminate\Http\Request;
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use App\Http\Requests\StoreMatchRequest;
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use App\Http\Requests\StoreMatchRequest;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\DB;
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class MatchController extends Controller
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class MatchController extends Controller
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{
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{
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@@ -30,42 +33,59 @@ class MatchController extends Controller
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public function store(StoreMatchRequest $request)
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public function store(StoreMatchRequest $request)
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{
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{
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$validated = $request->validated();
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$validated = $request->validated();
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$user = Auth::user();
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$user = $request->user();
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$stake = $validated['stake'];
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if ($user->coins_balance < $stake) {
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return response()->json(['message' => 'Insufficient coin balance'], 400);
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}
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$activeMatch = MatchGame::where(function ($q) use ($user) {
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$activeMatch = MatchGame::where(function ($q) use ($user) {
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$q->where('player1_user_id', $user->id)
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$q->where('player1_user_id', $user->id)
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->orWhere('player2_user_id', $user->id);
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->orWhere('player2_user_id', $user->id);
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})->whereIn('status', ['Pending', 'Playing'])->exists();
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})->whereIn('status', ['Pending', 'Playing'])->exists();
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$activeGame = Game::where(function ($q) use ($user) {
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if ($activeMatch) {
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$q->where('player1_user_id', $user->id)
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return response()->json(['message' => 'You already have an active match.'], 400);
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->orWhere('player2_user_id', $user->id);
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})->whereIn('status', ['Pending', 'Playing'])->exists();
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if ($activeMatch || $activeGame) {
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return response()->json(['message' => 'You already have an active game or match.'], 400);
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}
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}
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return DB::transaction(function () use ($validated, $user, $stake) {
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$GHOST_ID = 1;
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$user->decrement('coins_balance', $stake);
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$stakeType = CoinTransactionType::firstOrCreate(
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['name' => 'Match stake'],
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['type' => 'D'] // Debit
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);
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$match = MatchGame::create([
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$match = MatchGame::create([
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'type' => $validated['type'],
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'type' => $validated['type'],
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'status' => 'Pending',
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'status' => 'Pending',
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'player1_user_id' => $user->id,
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'player1_user_id' => $user->id,
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'player2_user_id' => $user->id,
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'player2_user_id' => $GHOST_ID,
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'winner_user_id' => $user->id,
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'winner_user_id' => $GHOST_ID,
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'loser_user_id' => $user->id,
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'loser_user_id' => $GHOST_ID,
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'stake' => $validated['stake'],
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'stake' => $stake,
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'began_at' => now(),
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'began_at' => now(),
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'player1_marks' => 0,
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'player1_marks' => 0, 'player2_marks' => 0,
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'player2_marks' => 0,
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'player1_points' => 0, 'player2_points' => 0,
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'player1_points' => 0,
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]);
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'player2_points' => 0,
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'custom' => null
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CoinTransaction::create([
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'user_id' => $user->id,
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'match_id' => $match->id,
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'coin_transaction_type_id' => $stakeType->id,
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'transaction_datetime' => now(),
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'coins' => -$stake,
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]);
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]);
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return response()->json([
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return response()->json([
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'message' => 'Match created successfully',
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'message' => 'Match created successfully',
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'match' => $match
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'match' => $match,
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'balance' => $user->coins_balance
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], 201);
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], 201);
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});
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}
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}
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public function show(MatchGame $match)
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public function show(MatchGame $match)
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@@ -76,16 +96,19 @@ class MatchController extends Controller
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public function join(MatchGame $match)
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public function join(MatchGame $match)
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{
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{
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$user = Auth::user();
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$user = request()->user();
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if ($match->player1_user_id == $user->id) {
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if ($match->player1_user_id == $user->id) {
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return response()->json(['message' => 'Waiting for opponent...', 'match' => $match]);
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return response()->json(['message' => 'You cannot join your own match'], 400);
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}
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}
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if ($match->status !== 'Pending') {
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if ($match->status !== 'Pending') {
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return response()->json(['message' => 'Match is full or started'], 400);
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return response()->json(['message' => 'Match is full or started'], 400);
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}
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}
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if ($user->coins_balance < $match->stake) {
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return response()->json(['message' => 'Insufficient coin balance to join this match'], 400);
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}
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$activeMatch = MatchGame::where(function ($q) use ($user) {
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$activeMatch = MatchGame::where(function ($q) use ($user) {
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$q->where('player1_user_id', $user->id)
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$q->where('player1_user_id', $user->id)
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->orWhere('player2_user_id', $user->id);
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->orWhere('player2_user_id', $user->id);
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@@ -95,6 +118,22 @@ class MatchController extends Controller
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return response()->json(['message' => 'You are already in another active match.'], 400);
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return response()->json(['message' => 'You are already in another active match.'], 400);
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}
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}
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return DB::transaction(function () use ($match, $user) {
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$user->decrement('coins_balance', $match->stake);
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$stakeType = CoinTransactionType::firstOrCreate(
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['name' => 'Match stake'],
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['type' => 'D']
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);
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CoinTransaction::create([
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'user_id' => $user->id,
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'match_id' => $match->id,
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'coin_transaction_type_id' => $stakeType->id,
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'transaction_datetime' => now(),
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'coins' => -$match->stake,
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]);
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$match->update([
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$match->update([
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'status' => 'Playing',
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'status' => 'Playing',
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'player2_user_id' => $user->id
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'player2_user_id' => $user->id
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@@ -102,8 +141,10 @@ class MatchController extends Controller
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|||||||
|
|
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return response()->json([
|
return response()->json([
|
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'message' => 'Joined match successfully!',
|
'message' => 'Joined match successfully!',
|
||||||
'match' => $match
|
'match' => $match,
|
||||||
|
'balance' => $user->coins_balance
|
||||||
]);
|
]);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
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|
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public function update(Request $request, MatchGame $match)
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public function update(Request $request, MatchGame $match)
|
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@@ -123,12 +164,36 @@ class MatchController extends Controller
|
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'total_time' => 'numeric'
|
'total_time' => 'numeric'
|
||||||
]);
|
]);
|
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|
||||||
|
return DB::transaction(function () use ($match, $data) {
|
||||||
|
|
||||||
if (isset($data['status']) && $data['status'] === 'Ended') {
|
if (isset($data['status']) && $data['status'] === 'Ended') {
|
||||||
$data['ended_at'] = now();
|
$data['ended_at'] = now();
|
||||||
}
|
}
|
||||||
|
|
||||||
$match->update($data);
|
$match->update($data);
|
||||||
|
|
||||||
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if ($match->status === 'Ended' && $match->stake > 0 && $match->winner_user_id) {
|
||||||
|
|
||||||
|
$payoutType = CoinTransactionType::firstOrCreate(
|
||||||
|
['name' => 'Match payout'],
|
||||||
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['type' => 'C'] // Credit
|
||||||
|
);
|
||||||
|
|
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|
$totalPrize = $match->stake * 2;
|
||||||
|
|
||||||
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CoinTransaction::create([
|
||||||
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'user_id' => $match->winner_user_id,
|
||||||
|
'match_id' => $match->id,
|
||||||
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'coin_transaction_type_id' => $payoutType->id,
|
||||||
|
'transaction_datetime' => now(),
|
||||||
|
'coins' => $totalPrize,
|
||||||
|
]);
|
||||||
|
|
||||||
|
|
||||||
|
$match->winner->increment('coins_balance', $totalPrize);
|
||||||
|
}
|
||||||
|
|
||||||
return response()->json($match);
|
return response()->json($match);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -29,16 +29,23 @@ class StatisticsController extends Controller
|
|||||||
{
|
{
|
||||||
$type = $request->query('type');
|
$type = $request->query('type');
|
||||||
|
|
||||||
$query = User::where('type', 'P')
|
$leaderboard = User::where('type', 'P')
|
||||||
->withCount(['wonGames' => function ($query) use ($type) {
|
->withCount(['wonGames' => function ($query) use ($type) {
|
||||||
if ($type) {
|
if ($type) {
|
||||||
$query->where('type', $type);
|
$query->where('type', $type);
|
||||||
}
|
}
|
||||||
}])
|
}])
|
||||||
->orderBy('won_games_count', 'desc')
|
->orderBy('won_games_count', 'desc')
|
||||||
->take(10);
|
->paginate(10);
|
||||||
|
|
||||||
$leaderboard = $query->get(['id', 'nickname', 'photo_avatar_filename']);
|
$leaderboard->through(function ($user) {
|
||||||
|
return [
|
||||||
|
'id' => $user->id,
|
||||||
|
'nickname' => $user->nickname,
|
||||||
|
'photo_avatar_filename' => $user->photo_avatar_filename,
|
||||||
|
'won_games_count' => $user->won_games_count,
|
||||||
|
];
|
||||||
|
});
|
||||||
|
|
||||||
return response()->json($leaderboard);
|
return response()->json($leaderboard);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
namespace App\Models;
|
||||||
|
|
||||||
|
use Illuminate\Database\Eloquent\Factories\HasFactory;
|
||||||
|
use Illuminate\Database\Eloquent\Model;
|
||||||
|
|
||||||
|
class CoinPurchase extends Model
|
||||||
|
{
|
||||||
|
use HasFactory;
|
||||||
|
|
||||||
|
protected $table = 'coin_purchases';
|
||||||
|
public $timestamps = false;
|
||||||
|
|
||||||
|
protected $fillable = [
|
||||||
|
'purchase_datetime',
|
||||||
|
'user_id',
|
||||||
|
'coin_transaction_id',
|
||||||
|
'euros',
|
||||||
|
'payment_type',
|
||||||
|
'payment_reference',
|
||||||
|
'custom'
|
||||||
|
];
|
||||||
|
|
||||||
|
protected $casts = [
|
||||||
|
'purchase_datetime' => 'datetime',
|
||||||
|
'custom' => 'array',
|
||||||
|
];
|
||||||
|
|
||||||
|
public function transaction()
|
||||||
|
{
|
||||||
|
return $this->belongsTo(CoinTransaction::class, 'coin_transaction_id');
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,6 +6,7 @@ use App\Http\Controllers\MatchController;
|
|||||||
use App\Http\Controllers\ProfileController;
|
use App\Http\Controllers\ProfileController;
|
||||||
use App\Http\Controllers\StatisticsController;
|
use App\Http\Controllers\StatisticsController;
|
||||||
use App\Http\Controllers\UserController;
|
use App\Http\Controllers\UserController;
|
||||||
|
use App\Http\Controllers\CoinPurchaseController;
|
||||||
use Illuminate\Support\Facades\Route;
|
use Illuminate\Support\Facades\Route;
|
||||||
|
|
||||||
Route::prefix('v1')->group(function () {
|
Route::prefix('v1')->group(function () {
|
||||||
@@ -19,6 +20,7 @@ Route::prefix('v1')->group(function () {
|
|||||||
// Authenticated Routes
|
// Authenticated Routes
|
||||||
Route::middleware(['auth:sanctum', 'throttle:60,1'])->group(function () {
|
Route::middleware(['auth:sanctum', 'throttle:60,1'])->group(function () {
|
||||||
Route::post('/logout', [AuthController::class, 'logout']);
|
Route::post('/logout', [AuthController::class, 'logout']);
|
||||||
|
Route::post('/coin-purchases', [CoinPurchaseController::class, 'store']);
|
||||||
Route::get('/statistics/me', [StatisticsController::class, 'getPersonalStats']);
|
Route::get('/statistics/me', [StatisticsController::class, 'getPersonalStats']);
|
||||||
Route::prefix('users/me')->group(function () {
|
Route::prefix('users/me')->group(function () {
|
||||||
Route::get('/', [ProfileController::class, 'show']);
|
Route::get('/', [ProfileController::class, 'show']);
|
||||||
|
|||||||
@@ -25,6 +25,12 @@ Content-Type: application/json
|
|||||||
Accept: application/json
|
Accept: application/json
|
||||||
Authorization: Bearer {{token}}
|
Authorization: Bearer {{token}}
|
||||||
|
|
||||||
|
### Get me coins
|
||||||
|
GET http://localhost:8000/api/v1/users/me/coins
|
||||||
|
Content-Type: application/json
|
||||||
|
Accept: application/json
|
||||||
|
Authorization: Bearer {{token}}
|
||||||
|
|
||||||
### Get me matches
|
### Get me matches
|
||||||
GET http://localhost:8000/api/v1/users/{{id}}/matches
|
GET http://localhost:8000/api/v1/users/{{id}}/matches
|
||||||
Content-Type: application/json
|
Content-Type: application/json
|
||||||
@@ -36,3 +42,26 @@ GET http://localhost:8000/api/v1/users/{{id}}/transactions?type=C
|
|||||||
Content-Type: application/json
|
Content-Type: application/json
|
||||||
Accept: application/json
|
Accept: application/json
|
||||||
Authorization: Bearer {{token}}
|
Authorization: Bearer {{token}}
|
||||||
|
|
||||||
|
### post coin-purchases
|
||||||
|
POST http://localhost:8000/api/v1/coin-purchases
|
||||||
|
Content-Type: application/json
|
||||||
|
Accept: application/json
|
||||||
|
Authorization: Bearer {{token}}
|
||||||
|
|
||||||
|
{
|
||||||
|
"euros": 1,
|
||||||
|
"payment_type": "MBWAY",
|
||||||
|
"payment_reference": "912345678"
|
||||||
|
}
|
||||||
|
|
||||||
|
### Get public stats
|
||||||
|
GET http://localhost:8000/api/v1/leaderboard
|
||||||
|
Content-Type: application/json
|
||||||
|
Accept: application/json
|
||||||
|
|
||||||
|
### Get me stats
|
||||||
|
GET http://localhost:8000/api/v1/statistics/me
|
||||||
|
Content-Type: application/json
|
||||||
|
Accept: application/json
|
||||||
|
Authorization: Bearer {{token}}
|
||||||
@@ -23,14 +23,14 @@
|
|||||||
</NavigationMenuItem>
|
</NavigationMenuItem>
|
||||||
|
|
||||||
<NavigationMenuItem v-else class="flex flex-row gap-4">
|
<NavigationMenuItem v-else class="flex flex-row gap-4">
|
||||||
<NavigationMenuLink v-if="coins > 0" href="/user?tab=transaction-history"
|
<NavigationMenuLink v-if="userStore.coins > 0" href="/coins-purchase"
|
||||||
class="flex flex-row items-center gap-1">
|
class="flex flex-row items-center gap-1">
|
||||||
<div class="flex items-center justify-center w-5 h-5 bg-purple-400 rounded-full shadow-sm">
|
<div class="flex items-center justify-center w-5 h-5 bg-purple-400 rounded-full shadow-sm">
|
||||||
<span class="text-[10px] font-bold text-purple-900">$</span>
|
<span class="text-[10px] font-bold text-purple-900">$</span>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<span class="text-sm font-medium tabular-nums">
|
<span class="text-sm font-medium tabular-nums">
|
||||||
{{ coins }} <span class="text-muted-foreground text-xs">Coins</span>
|
{{ userStore.coins }} <span class="text-muted-foreground text-xs">Coins</span>
|
||||||
</span>
|
</span>
|
||||||
</NavigationMenuLink>
|
</NavigationMenuLink>
|
||||||
<NavigationMenuLink>
|
<NavigationMenuLink>
|
||||||
@@ -56,13 +56,12 @@ import {
|
|||||||
NavigationMenuTrigger,
|
NavigationMenuTrigger,
|
||||||
} from '@/components/ui/navigation-menu'
|
} from '@/components/ui/navigation-menu'
|
||||||
import router from '@/router';
|
import router from '@/router';
|
||||||
import { ref, watch } from 'vue';
|
import { watch } from 'vue';
|
||||||
import { useUserStore } from '@/stores/user';
|
import { useUserStore } from '@/stores/user';
|
||||||
|
|
||||||
|
|
||||||
const emits = defineEmits(['logout'])
|
const emits = defineEmits(['logout'])
|
||||||
const { userLoggedIn } = defineProps(['userLoggedIn'])
|
const { userLoggedIn } = defineProps(['userLoggedIn'])
|
||||||
const coins = ref(0);
|
|
||||||
|
|
||||||
const biscaStore = useBiscaStore()
|
const biscaStore = useBiscaStore()
|
||||||
|
|
||||||
@@ -84,22 +83,13 @@ const logoutClickHandler = () => {
|
|||||||
router.push('/login')
|
router.push('/login')
|
||||||
}
|
}
|
||||||
|
|
||||||
const fetchUserCoins = async () => {
|
const userStore = useUserStore()
|
||||||
if (userLoggedIn) {
|
|
||||||
try {
|
|
||||||
const response = await useUserStore().getCoins()
|
|
||||||
coins.value = response.data?.coins || 0
|
|
||||||
} catch (error) {
|
|
||||||
console.error('Error fetching user coins', error)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
watch(() => userLoggedIn, async (isLoggedIn) => {
|
watch(() => userLoggedIn, async (isLoggedIn) => {
|
||||||
if (isLoggedIn) {
|
if (isLoggedIn) {
|
||||||
await fetchUserCoins()
|
await userStore.fetchCoins()
|
||||||
} else {
|
} else {
|
||||||
coins.value = 0
|
userStore.coins = 0
|
||||||
}
|
}
|
||||||
}, { immediate: true })
|
}, { immediate: true })
|
||||||
</script>
|
</script>
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, onMounted, nextTick } from 'vue'
|
import { User, Trophy } from 'lucide-vue-next'
|
||||||
|
import { ref, onMounted, nextTick, inject } from 'vue'
|
||||||
import { Button } from '@/components/ui/button'
|
import { Button } from '@/components/ui/button'
|
||||||
import {
|
import {
|
||||||
Card,
|
Card,
|
||||||
@@ -10,40 +11,51 @@ import {
|
|||||||
} from '@/components/ui/card'
|
} from '@/components/ui/card'
|
||||||
import { useAPIStore } from '@/stores/api'
|
import { useAPIStore } from '@/stores/api'
|
||||||
import { useRouter } from 'vue-router'
|
import { useRouter } from 'vue-router'
|
||||||
|
import { useAuthStore } from '@/stores/auth'
|
||||||
|
|
||||||
|
const API_BASE_URL = inject('apiBaseURL')
|
||||||
const apiStore = useAPIStore()
|
const apiStore = useAPIStore()
|
||||||
const router = useRouter()
|
const router = useRouter()
|
||||||
const openGames = ref([])
|
const openGames = ref([])
|
||||||
const selectedMode = ref('9')
|
const selectedMode = ref('9')
|
||||||
const observerTarget = ref(null);
|
const gObserverTarget = ref(null);
|
||||||
const observer = ref(null);
|
const gObserver = ref(null);
|
||||||
const isLoading = ref(false);
|
const gLoading = ref(false);
|
||||||
const pageCounter = ref(1);
|
const gPage = ref(1);
|
||||||
const showHostModal = ref(false)
|
const showHostModal = ref(false)
|
||||||
const showJoinModal = ref(false)
|
const showJoinModal = ref(false)
|
||||||
const selectedGame = ref(null)
|
const selectedGame = ref(null)
|
||||||
const isReady = ref(false)
|
const isReady = ref(false)
|
||||||
|
const showLeaderboardModal = ref(false)
|
||||||
|
const showStatsModal = ref(false)
|
||||||
|
const userStats = ref(null)
|
||||||
|
const statsLoading = ref(false)
|
||||||
|
const leaderboardEntries = ref([])
|
||||||
|
const lbLoading = ref(false)
|
||||||
|
const lbPage = ref(1)
|
||||||
|
const lbObserverTarget = ref(null)
|
||||||
|
const lbObserver = ref(null)
|
||||||
|
const lbMorePages = ref(true)
|
||||||
|
|
||||||
const setupObserver = () => {
|
const setupGamesObserver = () => {
|
||||||
if (observer.value) observer.value.disconnect();
|
if (gObserver.value) gObserver.value.disconnect();
|
||||||
|
|
||||||
observer.value = new IntersectionObserver((entries) => {
|
gObserver.value = new IntersectionObserver((entries) => {
|
||||||
if (entries[0].isIntersecting && !isLoading.value && openGames.value.length > 0) {
|
if (entries[0].isIntersecting && !gLoading.value && openGames.value.length > 0) {
|
||||||
getPendingGames();
|
getPendingGames();
|
||||||
}
|
}
|
||||||
}, { threshold: 0.1 });
|
}, { threshold: 0.1 });
|
||||||
|
|
||||||
if (observerTarget.value) {
|
if (gObserverTarget.value) {
|
||||||
observer.value.observe(observerTarget.value);
|
gObserver.value.observe(gObserverTarget.value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const getPendingGames = async (mode = selectedMode.value) => {
|
const getPendingGames = async (mode = selectedMode.value) => {
|
||||||
if (isLoading.value) return;
|
if (gLoading.value) return;
|
||||||
isLoading.value = true;
|
gLoading.value = true;
|
||||||
|
|
||||||
|
apiStore.gameQueryParameters.page = gPage.value++;
|
||||||
apiStore.gameQueryParameters.page = pageCounter.value++;
|
|
||||||
apiStore.gameQueryParameters.filters.sort_direction = "asc"
|
apiStore.gameQueryParameters.filters.sort_direction = "asc"
|
||||||
apiStore.gameQueryParameters.filters.type = mode
|
apiStore.gameQueryParameters.filters.type = mode
|
||||||
apiStore.gameQueryParameters.filters.status = 'Pending'
|
apiStore.gameQueryParameters.filters.status = 'Pending'
|
||||||
@@ -52,7 +64,66 @@ const getPendingGames = async (mode = selectedMode.value) => {
|
|||||||
const newGames = response.data.data;
|
const newGames = response.data.data;
|
||||||
openGames.value = [...openGames.value, ...newGames];
|
openGames.value = [...openGames.value, ...newGames];
|
||||||
} finally {
|
} finally {
|
||||||
isLoading.value = false;
|
gLoading.value = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const openStats = async () => {
|
||||||
|
showStatsModal.value = true
|
||||||
|
statsLoading.value = true
|
||||||
|
try {
|
||||||
|
const response = await apiStore.getCurrentUserStats()
|
||||||
|
userStats.value = response.data
|
||||||
|
} catch (error) {
|
||||||
|
console.error("Failed to fetch stats", error)
|
||||||
|
} finally {
|
||||||
|
statsLoading.value = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const getAvatarUrl = (filename) => {
|
||||||
|
return filename
|
||||||
|
? `${API_BASE_URL.replace('/api/v1', '').replace('v1/')}/storage/photos_avatars/${filename}`
|
||||||
|
: `${API_BASE_URL.replace('/api/v1', '').replace('v1/')}/storage/photos_avatars/anonymous.png`;
|
||||||
|
}
|
||||||
|
|
||||||
|
const fetchLeaderboard = async () => {
|
||||||
|
if (lbLoading.value || !lbMorePages.value) return;
|
||||||
|
lbLoading.value = true;
|
||||||
|
try {
|
||||||
|
const response = await apiStore.getLeaderboard({ page: lbPage.value });
|
||||||
|
const newEntries = response.data.data;
|
||||||
|
|
||||||
|
if (newEntries.length < 10) {
|
||||||
|
lbMorePages.value = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
leaderboardEntries.value = [...leaderboardEntries.value, ...newEntries];
|
||||||
|
lbPage.value++;
|
||||||
|
} finally {
|
||||||
|
lbLoading.value = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const openLeaderboard = async () => {
|
||||||
|
leaderboardEntries.value = [];
|
||||||
|
lbPage.value = 1;
|
||||||
|
showLeaderboardModal.value = true;
|
||||||
|
await nextTick();
|
||||||
|
setupLeaderboardObserver();
|
||||||
|
await fetchLeaderboard();
|
||||||
|
}
|
||||||
|
|
||||||
|
const setupLeaderboardObserver = () => {
|
||||||
|
if (lbObserver.value) lbObserver.value.disconnect();
|
||||||
|
lbObserver.value = new IntersectionObserver((entries) => {
|
||||||
|
if (entries[0].isIntersecting && !lbLoading.value && leaderboardEntries.value.length > 0) {
|
||||||
|
fetchLeaderboard();
|
||||||
|
}
|
||||||
|
}, { threshold: 0.1 });
|
||||||
|
|
||||||
|
if (lbObserverTarget.value) {
|
||||||
|
lbObserver.value.observe(lbObserverTarget.value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -60,9 +131,9 @@ const clickMode = async (mode) => {
|
|||||||
if (selectedMode.value === mode) return;
|
if (selectedMode.value === mode) return;
|
||||||
openGames.value = [];
|
openGames.value = [];
|
||||||
selectedMode.value = mode;
|
selectedMode.value = mode;
|
||||||
pageCounter.value = 1;
|
gPage.value = 1;
|
||||||
await getPendingGames();
|
await getPendingGames();
|
||||||
setupObserver();
|
setupGamesObserver();
|
||||||
}
|
}
|
||||||
|
|
||||||
const startSingle = () => {
|
const startSingle = () => {
|
||||||
@@ -86,7 +157,7 @@ const toggleReady = () => {
|
|||||||
onMounted(async () => {
|
onMounted(async () => {
|
||||||
await getPendingGames();
|
await getPendingGames();
|
||||||
await nextTick();
|
await nextTick();
|
||||||
setupObserver();
|
setupGamesObserver();
|
||||||
})
|
})
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
@@ -171,8 +242,8 @@ onMounted(async () => {
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div ref="observerTarget" class="h-10 flex items-center justify-center">
|
<div ref="gObserverTarget" class="h-10 flex items-center justify-center">
|
||||||
<span v-if="isLoading" class="text-xs text-purple-500 animate-pulse">Loading
|
<span v-if="gLoading" class="text-xs text-purple-500 animate-pulse">Loading
|
||||||
more...</span>
|
more...</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -238,5 +309,117 @@ onMounted(async () => {
|
|||||||
</CardContent>
|
</CardContent>
|
||||||
</Card>
|
</Card>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div v-if="showStatsModal"
|
||||||
|
class="fixed inset-0 z-[60] flex items-center justify-center bg-black/60 backdrop-blur-sm p-4">
|
||||||
|
<Card class="w-full max-w-sm max-h-2/3 border-purple-500 shadow-2xl">
|
||||||
|
<CardHeader class="border-b bg-muted/20">
|
||||||
|
<div class="flex justify-between items-center">
|
||||||
|
<CardTitle class="flex items-center gap-2">
|
||||||
|
<User class="text-yellow-500" /> My Statistics
|
||||||
|
</CardTitle>
|
||||||
|
<Button variant="ghost" size="sm" @click="showStatsModal = false">X</Button>
|
||||||
|
</div>
|
||||||
|
</CardHeader>
|
||||||
|
|
||||||
|
<CardContent class="py-6">
|
||||||
|
<div v-if="statsLoading" class="flex flex-col items-center py-10 gap-4">
|
||||||
|
<div class="h-8 w-8 animate-spin rounded-full border-4 border-purple-500 border-t-transparent">
|
||||||
|
</div>
|
||||||
|
<p class="text-sm text-muted-foreground">Calculating your glory...</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div v-else-if="userStats" class="space-y-6">
|
||||||
|
<div class="text-center">
|
||||||
|
<h3 class="text-2xl font-bold text-purple-600">{{ userStats.nickname }}</h3>
|
||||||
|
<p class="text-sm text-muted-foreground">Performance Overview</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="grid grid-cols-2 gap-4">
|
||||||
|
<div
|
||||||
|
class="rounded-lg bg-muted/50 p-4 text-center border border-transparent hover:border-purple-500/30 transition-all">
|
||||||
|
<p class="text-xs uppercase text-muted-foreground font-semibold">Total Games</p>
|
||||||
|
<p class="text-2xl font-bold">{{ userStats.total_games }}</p>
|
||||||
|
</div>
|
||||||
|
<div class="rounded-lg bg-purple-500/10 p-4 text-center border border-purple-500/20">
|
||||||
|
<p class="text-xs uppercase text-purple-600 font-semibold">Win Rate</p>
|
||||||
|
<p class="text-2xl font-bold text-purple-600">{{ userStats.win_rate }}</p>
|
||||||
|
</div>
|
||||||
|
<div class="rounded-lg bg-green-500/10 p-4 text-center border border-green-500/20">
|
||||||
|
<p class="text-xs uppercase text-green-600 font-semibold">Wins</p>
|
||||||
|
<p class="text-2xl font-bold text-green-600">{{ userStats.total_wins }}</p>
|
||||||
|
</div>
|
||||||
|
<div class="rounded-lg bg-red-500/10 p-4 text-center border border-red-500/20">
|
||||||
|
<p class="text-xs uppercase text-red-600 font-semibold">Losses</p>
|
||||||
|
<p class="text-2xl font-bold text-red-600">{{ userStats.total_losses }}</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="space-y-2">
|
||||||
|
<div class="flex justify-between text-xs font-medium">
|
||||||
|
<span>Win/Loss Ratio</span>
|
||||||
|
<span>{{ userStats.total_wins }}W - {{ userStats.total_losses }}L</span>
|
||||||
|
</div>
|
||||||
|
<div class="h-2 w-full bg-red-500/20 rounded-full overflow-hidden flex">
|
||||||
|
<div class="bg-green-500 h-full" :style="{ width: userStats.win_rate }"></div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</CardContent>
|
||||||
|
</Card>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div v-if="showLeaderboardModal"
|
||||||
|
class="fixed inset-0 z-[60] flex items-center justify-center bg-black/60 backdrop-blur-sm p-4">
|
||||||
|
<Card class="w-full max-w-lg max-h-1/2 h-[80vh] flex flex-col border-purple-500 shadow-2xl">
|
||||||
|
<CardHeader class="border-b">
|
||||||
|
<div class="flex justify-between items-center">
|
||||||
|
<CardTitle class="flex items-center gap-2">
|
||||||
|
<Trophy class="text-purple-500" /> Leaderboard
|
||||||
|
</CardTitle>
|
||||||
|
<Button variant="ghost" size="sm" @click="showLeaderboardModal = false">X</Button>
|
||||||
|
</div>
|
||||||
|
</CardHeader>
|
||||||
|
|
||||||
|
<CardContent class="flex-1 overflow-y-auto custom-scrollbar p-0">
|
||||||
|
<div v-for="(user, index) in leaderboardEntries" :key="user.id"
|
||||||
|
class="flex items-center justify-between p-4 border-b last:border-0 hover:bg-muted/30 transition-colors">
|
||||||
|
|
||||||
|
<div class="flex items-center gap-4">
|
||||||
|
<span class="font-bold text-muted-foreground w-6 text-center"
|
||||||
|
:class="{ 'text-yellow-500': index === 0, 'text-slate-400': index === 1, 'text-orange-400': index === 2 }">
|
||||||
|
#{{ index + 1 }}
|
||||||
|
</span>
|
||||||
|
<img :src="getAvatarUrl(user.photo_avatar_filename)"
|
||||||
|
class="h-10 w-10 rounded-full border border-purple-200 object-cover" alt="Avatar" />
|
||||||
|
<div>
|
||||||
|
<p class="font-semibold text-sm">{{ user.nickname }}</p>
|
||||||
|
<p class="text-[10px] text-muted-foreground uppercase tracking-wider">Player</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="text-right">
|
||||||
|
<p class="text-lg font-bold text-purple-600">{{ user.won_games_count }}</p>
|
||||||
|
<p class="text-[10px] text-muted-foreground uppercase">Wins</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div ref="lbObserverTarget" class="h-20 flex items-center justify-center">
|
||||||
|
<span v-if="lbLoading" class="text-purple-500 animate-bounce">Loading rankings...</span>
|
||||||
|
</div>
|
||||||
|
</CardContent>
|
||||||
|
</Card>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="fixed right-4 top-1/2 -translate-y-1/2 flex flex-col gap-4 z-40">
|
||||||
|
<Button @click="openLeaderboard" variant="outline" size="icon"
|
||||||
|
class="h-12 w-12 rounded-full shadow-lg border-purple-500 bg-card hover:bg-purple-500 hover:text-white transition-all">
|
||||||
|
<Trophy class="h-6 w-6" />
|
||||||
|
</Button>
|
||||||
|
<Button v-if="useAuthStore().isLoggedIn" @click="openStats" variant="outline" size="icon"
|
||||||
|
class="h-12 w-12 rounded-full shadow-lg border-purple-500 bg-card hover:bg-purple-500 hover:text-white transition-all">
|
||||||
|
<User class="h-6 w-6" />
|
||||||
|
</Button>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|||||||
@@ -0,0 +1,139 @@
|
|||||||
|
<template>
|
||||||
|
<div class="flex min-h-screen items-center justify-center px-4 py-12 sm:px-6 lg:px-8">
|
||||||
|
<div class="w-full max-w-md space-y-8">
|
||||||
|
<div>
|
||||||
|
<h2 class="mt-6 text-center text-3xl font-bold tracking-tight text-gray-900">Buy Coins</h2>
|
||||||
|
<p class="mt-2 text-center text-sm text-gray-600">€1.00 = 10 Coins</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form class="mt-8 space-y-4" @submit.prevent="handleSubmit">
|
||||||
|
<div>
|
||||||
|
<label class="block text-sm font-medium text-gray-700 mb-1">Amount (Euros)</label>
|
||||||
|
<Input v-model.number="formData.euros" type="number" min="1" max="100" placeholder="Ex: 10"
|
||||||
|
required />
|
||||||
|
<p class="mt-1 text-xs text-blue-600 font-medium">
|
||||||
|
You will receive: {{ formData.euros * 10 }} coins
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label class="block text-sm font-medium text-gray-700 mb-1">Payment Method</label>
|
||||||
|
<select v-model="formData.payment_type"
|
||||||
|
class="flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2">
|
||||||
|
<option value="MBWAY">MB WAY</option>
|
||||||
|
<option value="MB">Multibanco (MB)</option>
|
||||||
|
<option value="VISA">VISA</option>
|
||||||
|
<option value="PAYPAL">PayPal</option>
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<label class="block text-sm font-medium text-gray-700 mb-1">
|
||||||
|
{{ referenceLabel }}
|
||||||
|
</label>
|
||||||
|
<Input v-model="formData.payment_reference" type="text" :placeholder="referencePlaceholder"
|
||||||
|
required />
|
||||||
|
<p v-if="errors.payment_reference" class="mt-1 text-xs text-red-500">
|
||||||
|
{{ errors.payment_reference }}
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="pt-4">
|
||||||
|
<Button type="submit" class="w-full">
|
||||||
|
Confirm Purchase (€{{ formData.euros }})
|
||||||
|
</Button>
|
||||||
|
</div>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script setup>
|
||||||
|
import { ref, computed } from 'vue'
|
||||||
|
import { Input } from '@/components/ui/input'
|
||||||
|
import { Button } from '@/components/ui/button'
|
||||||
|
import { usePurchaseStore } from '@/stores/purchase'
|
||||||
|
import { useRouter } from 'vue-router'
|
||||||
|
import { toast } from 'vue-sonner'
|
||||||
|
import { useUserStore } from '@/stores/user'
|
||||||
|
|
||||||
|
const purchaseStore = usePurchaseStore()
|
||||||
|
const router = useRouter()
|
||||||
|
|
||||||
|
const formData = ref({
|
||||||
|
euros: 1,
|
||||||
|
payment_type: 'MBWAY',
|
||||||
|
payment_reference: ''
|
||||||
|
})
|
||||||
|
|
||||||
|
const errors = ref({})
|
||||||
|
|
||||||
|
const referenceLabel = computed(() => {
|
||||||
|
const labels = {
|
||||||
|
MBWAY: 'Phone Number',
|
||||||
|
MB: 'Entity-Reference',
|
||||||
|
VISA: 'Card Number',
|
||||||
|
PAYPAL: 'PayPal Email'
|
||||||
|
}
|
||||||
|
return labels[formData.value.payment_type]
|
||||||
|
})
|
||||||
|
|
||||||
|
const referencePlaceholder = computed(() => {
|
||||||
|
const placeholders = {
|
||||||
|
MBWAY: '912345678',
|
||||||
|
MB: '12345-123456789',
|
||||||
|
VISA: '1234 5678 9012 3456',
|
||||||
|
PAYPAL: '[email protected]'
|
||||||
|
}
|
||||||
|
return placeholders[formData.value.payment_type]
|
||||||
|
})
|
||||||
|
|
||||||
|
const validateForm = () => {
|
||||||
|
errors.value = {}
|
||||||
|
const type = formData.value.payment_type
|
||||||
|
const refValue = formData.value.payment_reference
|
||||||
|
|
||||||
|
const patterns = {
|
||||||
|
MBWAY: /^9[0-9]{8}$/,
|
||||||
|
MB: /^[0-9]{5}-[0-9]{9}$/,
|
||||||
|
VISA: /^4[0-9]{15}$/,
|
||||||
|
PAYPAL: /^[^\s@]+@[^\s@]+\.[^\s@]+$/
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!patterns[type].test(refValue)) {
|
||||||
|
errors.value.payment_reference = `Invalid format for ${type}`
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
if (formData.value.euros < 1 || formData.value.euros > 100) {
|
||||||
|
toast.error("Amount must be between 1 and 100")
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
const userStore = useUserStore()
|
||||||
|
|
||||||
|
const handleSubmit = async () => {
|
||||||
|
if (!validateForm()) return
|
||||||
|
|
||||||
|
const promise = purchaseStore.purchase(formData.value)
|
||||||
|
|
||||||
|
toast.promise(promise, {
|
||||||
|
loading: 'Processing transaction...',
|
||||||
|
success: (res) => {
|
||||||
|
userStore.fetchCoins()
|
||||||
|
router.push('/')
|
||||||
|
return `Purchase successful! New balance: ${res.data.balance} coins`
|
||||||
|
},
|
||||||
|
error: (error) => {
|
||||||
|
if (error.response?.status === 422) {
|
||||||
|
errors.value = error.response.data.errors
|
||||||
|
return "Please check the highlighted fields"
|
||||||
|
}
|
||||||
|
return error.response?.data?.message || "Transaction failed"
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
</script>
|
||||||
@@ -10,6 +10,7 @@ import TestAllAnimations from '@/pages/TestAllAnimations.vue'
|
|||||||
import TestGameBoard from '@/pages/TestGameBoard.vue'
|
import TestGameBoard from '@/pages/TestGameBoard.vue'
|
||||||
import SinglePlayerGamePage from '@/pages/game/SinglePlayerGamePage.vue'
|
import SinglePlayerGamePage from '@/pages/game/SinglePlayerGamePage.vue'
|
||||||
import RegisterPage from '@/pages/register/RegisterPage.vue'
|
import RegisterPage from '@/pages/register/RegisterPage.vue'
|
||||||
|
import CoinsPurchasePage from '@/pages/purchase/CoinPurchasePage.vue'
|
||||||
|
|
||||||
const router = createRouter({
|
const router = createRouter({
|
||||||
history: createWebHistory(import.meta.env.BASE_URL),
|
history: createWebHistory(import.meta.env.BASE_URL),
|
||||||
@@ -46,6 +47,12 @@ const router = createRouter({
|
|||||||
{
|
{
|
||||||
path: '/user',
|
path: '/user',
|
||||||
component: UserPage,
|
component: UserPage,
|
||||||
|
meta: { requiresAuth: true },
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: '/coins-purchase',
|
||||||
|
component: CoinsPurchasePage,
|
||||||
|
meta: { requiresAuth: true },
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
path: '/testing',
|
path: '/testing',
|
||||||
|
|||||||
@@ -102,6 +102,18 @@ export const useAPIStore = defineStore('api', () => {
|
|||||||
return axios.get(`${API_BASE_URL}/users/${authStore.currentUserID}/transactions?${queryParams}`)
|
return axios.get(`${API_BASE_URL}/users/${authStore.currentUserID}/transactions?${queryParams}`)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const getLeaderboard = (params = {}) => {
|
||||||
|
const queryParams = new URLSearchParams({
|
||||||
|
page: params.page || 1,
|
||||||
|
}).toString()
|
||||||
|
|
||||||
|
return axios.get(`${API_BASE_URL}/leaderboard?${queryParams}`)
|
||||||
|
}
|
||||||
|
|
||||||
|
const getCurrentUserStats = () => {
|
||||||
|
return axios.get(`${API_BASE_URL}/statistics/me`)
|
||||||
|
}
|
||||||
|
|
||||||
return {
|
return {
|
||||||
postLogin,
|
postLogin,
|
||||||
postLogout,
|
postLogout,
|
||||||
@@ -109,6 +121,8 @@ export const useAPIStore = defineStore('api', () => {
|
|||||||
getGames,
|
getGames,
|
||||||
getCurrentUserMatches,
|
getCurrentUserMatches,
|
||||||
getCurrentUserTransactions,
|
getCurrentUserTransactions,
|
||||||
|
getCurrentUserStats,
|
||||||
|
getLeaderboard,
|
||||||
gameQueryParameters,
|
gameQueryParameters,
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
import axios from 'axios'
|
||||||
|
import { defineStore } from 'pinia'
|
||||||
|
import { inject } from 'vue'
|
||||||
|
|
||||||
|
export const usePurchaseStore = defineStore('purchase', () => {
|
||||||
|
|
||||||
|
const API_BASE_URL = inject('apiBaseURL')
|
||||||
|
|
||||||
|
const purchase = async (data) => {
|
||||||
|
return await axios.post(`${API_BASE_URL}/coin-purchases`, data)
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
purchase,
|
||||||
|
}
|
||||||
|
})
|
||||||
@@ -1,16 +1,24 @@
|
|||||||
import { defineStore } from 'pinia'
|
import { defineStore } from 'pinia'
|
||||||
import axios from 'axios'
|
import axios from 'axios'
|
||||||
import { inject } from 'vue'
|
import { inject, ref } from 'vue'
|
||||||
|
|
||||||
export const useUserStore = defineStore('user', () => {
|
export const useUserStore = defineStore('user', () => {
|
||||||
|
|
||||||
const API_BASE_URL = inject('apiBaseURL')
|
const API_BASE_URL = inject('apiBaseURL')
|
||||||
|
const coins = ref(0)
|
||||||
|
|
||||||
const getCoins = async () => {
|
const fetchCoins = async () => {
|
||||||
return await axios.get(`${API_BASE_URL}/users/me/coins`)
|
try {
|
||||||
|
const response = await axios.get(`${API_BASE_URL}/users/me/coins`)
|
||||||
|
coins.value = response.data?.coins || 0
|
||||||
|
return response
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error fetching coins', error)
|
||||||
|
throw error
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {
|
||||||
getCoins,
|
coins,
|
||||||
|
fetchCoins,
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
@@ -6,6 +6,9 @@ class BiscaGame {
|
|||||||
this.deck = [];
|
this.deck = [];
|
||||||
this.trumpCard = null;
|
this.trumpCard = null;
|
||||||
this.trumpSuit = null;
|
this.trumpSuit = null;
|
||||||
|
this.timer = null;
|
||||||
|
this.turnDeadline = null;
|
||||||
|
this.timeoutCallback = null;
|
||||||
|
|
||||||
this.table = {
|
this.table = {
|
||||||
playerCard: null,
|
playerCard: null,
|
||||||
@@ -50,6 +53,44 @@ class BiscaGame {
|
|||||||
this.status = "playing";
|
this.status = "playing";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
startTurnTimer(callback) {
|
||||||
|
if (this.timer) clearTimeout(this.timer);
|
||||||
|
|
||||||
|
this.timeoutCallback = callback;
|
||||||
|
const DURATION_MS = 20000;
|
||||||
|
this.turnDeadline = Date.now() + DURATION_MS;
|
||||||
|
|
||||||
|
console.log(`[Game ${this.id}] Timer started for User ${this.currentTurn}`);
|
||||||
|
|
||||||
|
this.timer = setTimeout(() => {
|
||||||
|
this.handleTimeout();
|
||||||
|
}, DURATION_MS);
|
||||||
|
}
|
||||||
|
|
||||||
|
stopTimer() {
|
||||||
|
if (this.timer) clearTimeout(this.timer);
|
||||||
|
this.timer = null;
|
||||||
|
this.turnDeadline = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
handleTimeout() {
|
||||||
|
console.log(`[Game ${this.id}] Timeout! Auto-playing for ${this.currentTurn}`);
|
||||||
|
|
||||||
|
const lowestCard = this.getLowestCard(this.currentTurn);
|
||||||
|
|
||||||
|
if (lowestCard && this.timeoutCallback) {
|
||||||
|
this.timeoutCallback(this.currentTurn, lowestCard.id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
getLowestCard(userId) {
|
||||||
|
const hand = this.players[userId].hand;
|
||||||
|
if (!hand || hand.length === 0) return null;
|
||||||
|
|
||||||
|
const sortedHand = [...hand].sort((a, b) => a.strength - b.strength);
|
||||||
|
return sortedHand[0];
|
||||||
|
}
|
||||||
|
|
||||||
createDeck() {
|
createDeck() {
|
||||||
const suits = ["c", "e", "o", "p"];
|
const suits = ["c", "e", "o", "p"];
|
||||||
const ranks = [1, 2, 3, 4, 5, 6, 7, 11, 12, 13];
|
const ranks = [1, 2, 3, 4, 5, 6, 7, 11, 12, 13];
|
||||||
@@ -105,6 +146,8 @@ class BiscaGame {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.stopTimer();
|
||||||
|
|
||||||
player.hand.splice(cardIndex, 1);
|
player.hand.splice(cardIndex, 1);
|
||||||
|
|
||||||
if (!this.table.playerCard) {
|
if (!this.table.playerCard) {
|
||||||
@@ -152,6 +195,7 @@ class BiscaGame {
|
|||||||
|
|
||||||
if (this.players[winnerId].hand.length === 0) {
|
if (this.players[winnerId].hand.length === 0) {
|
||||||
this.status = "finished";
|
this.status = "finished";
|
||||||
|
this.stopTimer();
|
||||||
|
|
||||||
const pIds = Object.keys(this.players);
|
const pIds = Object.keys(this.players);
|
||||||
const p1Obj = this.players[pIds[0]];
|
const p1Obj = this.players[pIds[0]];
|
||||||
@@ -205,6 +249,7 @@ class BiscaGame {
|
|||||||
points: this.players[oppId].points,
|
points: this.players[oppId].points,
|
||||||
cardCount: this.players[oppId].hand.length,
|
cardCount: this.players[oppId].hand.length,
|
||||||
},
|
},
|
||||||
|
turnDeadline: this.turnDeadline,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -27,20 +27,17 @@ export const handleConnectionEvents = (io, socket) => {
|
|||||||
socket.on("join", (user) => {
|
socket.on("join", (user) => {
|
||||||
addUser(socket, user);
|
addUser(socket, user);
|
||||||
console.log(`[Connection] User ${user.name} has joined the server`);
|
console.log(`[Connection] User ${user.name} has joined the server`);
|
||||||
console.log(`[Connection] ${getUserCount()} users online`);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
socket.on("leave", () => {
|
socket.on("leave", () => {
|
||||||
const user = removeUser(socket.id);
|
const user = removeUser(socket.id);
|
||||||
if (user) {
|
if (user) {
|
||||||
console.log(`[Connection] User ${user.name} has left the server`);
|
console.log(`[Connection] User ${user.name} has left the server`);
|
||||||
console.log(`[Connection] ${getUserCount()} users online`);
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
socket.on("disconnect", () => {
|
socket.on("disconnect", () => {
|
||||||
console.log("Connection Lost:", socket.id);
|
console.log("Connection Lost:", socket.id);
|
||||||
removeUser(socket.id);
|
removeUser(socket.id);
|
||||||
console.log(`[Connection] ${getUserCount()} users online`);
|
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|||||||
+145
-2
@@ -28,6 +28,78 @@ async function saveGameResult(gameId, result, token) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const handleGameMove = (io, gameId, userId, cardId) => {
|
||||||
|
const game = getGame(gameId);
|
||||||
|
if (!game) return;
|
||||||
|
|
||||||
|
const result = game.playCard(userId, cardId);
|
||||||
|
|
||||||
|
if (result.error) {
|
||||||
|
console.log(`[Game Error] ${result.error}`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const roomName = `game_${gameId}`;
|
||||||
|
const socketsInRoom = io.sockets.adapter.rooms.get(roomName);
|
||||||
|
|
||||||
|
if (socketsInRoom) {
|
||||||
|
for (const socketId of socketsInRoom) {
|
||||||
|
const s = io.sockets.sockets.get(socketId);
|
||||||
|
const u = getUser(socketId);
|
||||||
|
if (u && game.players[u.id]) {
|
||||||
|
s.emit("game-state", game.getStateForPlayer(u.id));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result.action === "trick_resolved") {
|
||||||
|
io.to(roomName).emit("trick-end", result.trickResult);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result.action === "game_ended") {
|
||||||
|
io.to(roomName).emit("game-over", {
|
||||||
|
winnerId: result.winnerId,
|
||||||
|
isDraw: result.isDraw,
|
||||||
|
p1Points: result.player1_points,
|
||||||
|
p2Points: result.player2_points,
|
||||||
|
});
|
||||||
|
|
||||||
|
let tokenToUse = null;
|
||||||
|
const playerIds = Object.keys(game.players);
|
||||||
|
|
||||||
|
for (const pid of playerIds) {
|
||||||
|
if (game.players[pid] && game.players[pid].token) {
|
||||||
|
tokenToUse = game.players[pid].token;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tokenToUse) {
|
||||||
|
saveGameResult(gameId, result, tokenToUse);
|
||||||
|
console.log(`[DB] Jogo salvo usando o token de um dos jogadores.`);
|
||||||
|
} else {
|
||||||
|
console.error(
|
||||||
|
`[DB Error] CRÍTICO: Nenhum jogador tem token. O jogo ${gameId} não foi salvo.`
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result.action === "next_turn" || result.action === "trick_resolved") {
|
||||||
|
game.startTurnTimer((timeoutUserId, timeoutCardId) => {
|
||||||
|
handleGameMove(io, gameId, timeoutUserId, timeoutCardId);
|
||||||
|
});
|
||||||
|
|
||||||
|
if (socketsInRoom) {
|
||||||
|
for (const socketId of socketsInRoom) {
|
||||||
|
const s = io.sockets.sockets.get(socketId);
|
||||||
|
const u = getUser(socketId);
|
||||||
|
if (u && game.players[u.id])
|
||||||
|
s.emit("game-state", game.getStateForPlayer(u.id));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
export default (io, socket) => {
|
export default (io, socket) => {
|
||||||
socket.on("join-game", async ({ gameId }) => {
|
socket.on("join-game", async ({ gameId }) => {
|
||||||
const user = getUser(socket.id);
|
const user = getUser(socket.id);
|
||||||
@@ -47,6 +119,39 @@ export default (io, socket) => {
|
|||||||
|
|
||||||
const gameData = response.data.data || response.data;
|
const gameData = response.data.data || response.data;
|
||||||
|
|
||||||
|
console.log(
|
||||||
|
`[Join Debug] API Data recebida para Jogo ${gameId}:`,
|
||||||
|
gameData ? "OK" : "NULL"
|
||||||
|
);
|
||||||
|
|
||||||
|
if (
|
||||||
|
gameData.player2_user_id == 1 &&
|
||||||
|
user.id != gameData.player1_user_id
|
||||||
|
) {
|
||||||
|
try {
|
||||||
|
console.log(
|
||||||
|
`[API Sync] A oficializar User ${user.id} como Player 2 na BD...`
|
||||||
|
);
|
||||||
|
await axios.post(
|
||||||
|
`${API_URL}/games/${gameId}/join`,
|
||||||
|
{},
|
||||||
|
{
|
||||||
|
headers: { Authorization: token },
|
||||||
|
}
|
||||||
|
);
|
||||||
|
console.log(`[API Sync] Sucesso! O jogo passou a 'Playing' na BD.`);
|
||||||
|
|
||||||
|
gameData.player2_user_id = user.id;
|
||||||
|
gameData.player2 = { name: user.name };
|
||||||
|
gameData.status = "Playing";
|
||||||
|
} catch (joinError) {
|
||||||
|
console.error(
|
||||||
|
`[API Sync Error] Falha ao fazer join na BD:`,
|
||||||
|
joinError.message
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (gameData.status === "Ended") {
|
if (gameData.status === "Ended") {
|
||||||
socket.emit("error", { message: "Game already finished." });
|
socket.emit("error", { message: "Game already finished." });
|
||||||
return;
|
return;
|
||||||
@@ -71,7 +176,18 @@ export default (io, socket) => {
|
|||||||
{ id: gameData.player1_user_id, name: p1Name },
|
{ id: gameData.player1_user_id, name: p1Name },
|
||||||
{ id: gameData.player2_user_id, name: p2Name }
|
{ id: gameData.player2_user_id, name: p2Name }
|
||||||
);
|
);
|
||||||
|
console.log(
|
||||||
|
`[Join Debug] Jogo criado?`,
|
||||||
|
game ? "SIM" : "NÃO (Undefined)"
|
||||||
|
);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
if (error.response) {
|
||||||
|
console.error(`[Join Error] Status: ${error.response.status}`);
|
||||||
|
console.error(`[Join Error] Data:`, error.response.data);
|
||||||
|
} else {
|
||||||
|
console.error(`[Join Error] Message:`, error.message);
|
||||||
|
}
|
||||||
|
|
||||||
socket.emit("error", { message: "Failed to join game." });
|
socket.emit("error", { message: "Failed to join game." });
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -80,8 +196,13 @@ export default (io, socket) => {
|
|||||||
const GHOST_ID = 1;
|
const GHOST_ID = 1;
|
||||||
|
|
||||||
if (game && game.players) {
|
if (game && game.players) {
|
||||||
if (!game.players[user.id]) {
|
if (game.players[user.id]) {
|
||||||
if (game.players[GHOST_ID]) {
|
game.players[user.id].token = socket.handshake.auth.token;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!game.players[user.id] && game.players[GHOST_ID]) {
|
||||||
|
console.log(`[Ghost Swap] User ${user.name} substituiu o Fantasma.`);
|
||||||
|
|
||||||
delete game.players[GHOST_ID];
|
delete game.players[GHOST_ID];
|
||||||
game.players[user.id] = {
|
game.players[user.id] = {
|
||||||
id: user.id,
|
id: user.id,
|
||||||
@@ -89,8 +210,23 @@ export default (io, socket) => {
|
|||||||
hand: [],
|
hand: [],
|
||||||
points: 0,
|
points: 0,
|
||||||
tricks: 0,
|
tricks: 0,
|
||||||
|
token: socket.handshake.auth.token,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const token = socket.handshake.auth.token;
|
||||||
|
|
||||||
|
axios
|
||||||
|
.post(
|
||||||
|
`${API_URL}/games/${gameId}/join`,
|
||||||
|
{},
|
||||||
|
{
|
||||||
|
headers: { Authorization: token },
|
||||||
}
|
}
|
||||||
|
)
|
||||||
|
.then(() =>
|
||||||
|
console.log(`[API Sync] Sucesso! BD atualizada para 'Playing'.`)
|
||||||
|
)
|
||||||
|
.catch((err) => console.error(`[API Sync Error]`, err.message));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -99,6 +235,11 @@ export default (io, socket) => {
|
|||||||
if (game && game.players[user.id]) {
|
if (game && game.players[user.id]) {
|
||||||
socket.emit("game-state", game.getStateForPlayer(user.id));
|
socket.emit("game-state", game.getStateForPlayer(user.id));
|
||||||
console.log(`--> Estado enviado para User ${user.id}`);
|
console.log(`--> Estado enviado para User ${user.id}`);
|
||||||
|
game.players[user.id].token = socket.handshake.auth.token;
|
||||||
|
if (!game.timer && game.status === "playing") {
|
||||||
|
game.startTurnTimer((uId, cId) => handleGameMove(io, gameId, uId, cId));
|
||||||
|
}
|
||||||
|
socket.emit("game-state", game.getStateForPlayer(user.id));
|
||||||
} else {
|
} else {
|
||||||
socket.emit("error", { message: "Error joining game state." });
|
socket.emit("error", { message: "Error joining game state." });
|
||||||
}
|
}
|
||||||
@@ -117,6 +258,8 @@ export default (io, socket) => {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
handleGameMove(io, gameId, user.id, cardId);
|
||||||
|
|
||||||
const roomName = `game_${gameId}`;
|
const roomName = `game_${gameId}`;
|
||||||
const socketsInRoom = io.sockets.adapter.rooms.get(roomName);
|
const socketsInRoom = io.sockets.adapter.rooms.get(roomName);
|
||||||
if (socketsInRoom) {
|
if (socketsInRoom) {
|
||||||
|
|||||||
+12
-5
@@ -18,15 +18,22 @@ export const serverStart = (port) => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
server.io.use(async (socket, next) => {
|
server.io.use(async (socket, next) => {
|
||||||
const token = socket.handshake.auth.token;
|
let token = socket.handshake.auth.token;
|
||||||
|
|
||||||
if (!token) {
|
if (!token) {
|
||||||
return next(new Error("Authentication error: No token provided"));
|
return next(new Error("Authentication error: No token provided"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!token.startsWith("Bearer ")) {
|
||||||
|
token = "Bearer " + token;
|
||||||
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
const response = await axios.get(`${API_URL}/users/me`, {
|
const response = await axios.get(`${API_URL}/users/me`, {
|
||||||
headers: { Authorization: token },
|
headers: {
|
||||||
|
Authorization: token,
|
||||||
|
Accept: "application/json"
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const user = response.data.data || response.data;
|
const user = response.data.data || response.data;
|
||||||
@@ -35,6 +42,9 @@ export const serverStart = (port) => {
|
|||||||
return next(new Error("Authentication error: User data not found"));
|
return next(new Error("Authentication error: User data not found"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
socket.user = user;
|
||||||
|
socket.handshake.auth.token = token;
|
||||||
|
|
||||||
addUser(socket.id, user);
|
addUser(socket.id, user);
|
||||||
|
|
||||||
next();
|
next();
|
||||||
@@ -53,15 +63,12 @@ export const serverStart = (port) => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
server.io.on("connection", (socket) => {
|
server.io.on("connection", (socket) => {
|
||||||
console.log("New connection:", socket.id);
|
|
||||||
|
|
||||||
gameEvents(server.io, socket);
|
gameEvents(server.io, socket);
|
||||||
|
|
||||||
handleConnectionEvents(server.io, socket);
|
handleConnectionEvents(server.io, socket);
|
||||||
|
|
||||||
socket.on("disconnect", () => {
|
socket.on("disconnect", () => {
|
||||||
removeUser(socket.id);
|
removeUser(socket.id);
|
||||||
console.log("Disconnected:", socket.id);
|
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
@@ -18,8 +18,12 @@ const getGame = (id) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const removeGame = (id) => {
|
const removeGame = (id) => {
|
||||||
|
const game = activeGames.get(id);
|
||||||
|
if (game) {
|
||||||
|
game.stopTimer();
|
||||||
activeGames.delete(id);
|
activeGames.delete(id);
|
||||||
console.log(`[Game State] Game removed: ${id}`);
|
console.log(`[Game State] Game removed: ${id}`);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
|
|||||||
Reference in New Issue
Block a user